RimWorld

RimWorld

[TP]Gardevoir Race (Continued)
11 Comments
Yugure Kitsune 8 Aug @ 1:37pm 
when i added the mod it doesn't allow many faction spawns making only 3-4ish faction total be side the one i went to make
Zaljerem  [author] 12 Jun, 2024 @ 7:18am 
Now updated. Enjoy.
Sinaed 12 Jun, 2024 @ 4:57am 
Please update this to 1.5. It's the one race mod I ever used and I've been desperate for it to work with 1.5.
Mr. J Soda 4 Jun, 2024 @ 3:08am 
So I did some testing, and I can't find any errors keeping this from working in 1.5, other than the missing tag.
Zaljerem  [author] 31 Jul, 2023 @ 10:23am 
Updated: Added Gardevoir crashlanded scenario.
Zaljerem  [author] 29 Jul, 2023 @ 4:24pm 
I can do that fairly easily, I'll work on an update.
tolaburke 29 Jul, 2023 @ 8:31am 
Do you think there's value in making these a playable start?
isiarca 17 May, 2023 @ 8:49pm 
Works fine for me.
A Kobold 8 Mar, 2023 @ 9:53am 
It seems one of the others mod I play with does not like this one: The game is refusing to launch at all with this one loaded.

Does not seem it was ported properly.
LatteChocolatte 2 Mar, 2023 @ 11:37am 
Woohoo! Finally a port! Thank you :D
RBSniper 28 Feb, 2023 @ 6:09pm 
If I see any of the colors below Olive you bet I will be kidnapping that pawn.