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Now simply dealing damage to the opponent will temporarily repair the barrier if it isn't broken, and will recharge the barrier at a quicker rate if it is.
today I am uninstalling pixie
a low health pool is not a good balance for a character that's faster than mutant, more mobile than cowboy, as good a zoner as wizard, and has a hitbox half a pixel in size.
im also pretty sure the Ninja bug thing has a chance to happen to any modded character since it has also happened to me before whenever i tried to pick a modded character. i wish i knew how or why it happens since it kinda feels like it just happens at random
Thanks for letting me know!
okay um, i will try to see what's going on with her and attempt to fix it
Oh well
I just released a patch that should fix those issues
also it seems that 8-ball just doesn't work
took me long enough...
If you have the time, feel free to try her out (again) since she basically feels like a brand new character
"rework"
If you want my advice, I think an ideal Pixie is one you have to treat differently whether you have to play as or against them, which is why I'm weary about changes that seem to start making it easier treat her as if she's another cowboy with another air option when going against her.
I really like the idea of Pixie as a character and a concept. Whenever I think of a character I want them to feel unique, something that defines them specifically, it's actually the reason why she why her barrier negates all damage in the first place. However, this was my first ever character created and all I ever hear about her is how unbalanced she is, which I understand since I suck at balancing. I really wanted to attempt to fix her and make her better, but I have zero clue how to even go about it, and it feels like every time I update any character I'm just taking 2 or 3 steps backwards. I dunno man.
I might just revert the mod back, this was the first time I haven't felt good putting a patch out and I guess it shows.
The list of changes were too large to fit onto steam so I recommend looking at the google doc if you would like to see everything that's different
(literally everything)
i genuinely thought hitstun around 30 frames was fine until recently... glad to know i was, infact, out of my mind!
As well as adding a move that increases mana regen since she might need it.
Maybe next update I'll try to add more things that change whether you're floating or not, like what [Judgement] does