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Specifically I really appreciate the high level of customizability, instead of how most other mods just set harvesting and piggy bank to be 100% pre-20 value in endless mode too.
It doesn't look like the Harvesting or Piggybank modifiers are working, or at least not accurately?
Piggybank (after wave 20) is not generating money at the start of the wave as it should (easy to verify, as you can look at your money before closing the shop, and then look immediately in the top left at the start of the wave, this is when the piggy bank normally triggers at least)
Harvesting is not growing or decreasing. so it does at least shut off the normal 20% decay of harvesting after wave 20, but this still doesn't seem to be working as expected.
For my settings I'm generally setting them to "Harvesting 20%, and Piggybank 25%" (so that harvesting should "increase" by 1% after wave 20, which is 20% of 5% - and the piggy bank will give 5% income, which is 25% of it's normal 20% value)
Lastly!! The settings changes don't seem to save? Every time I open the game I have to set the mod's values again, is this a known behavior?
I'll try your suggestion!
You can try replacing this line (45):
harvesting_growth = harvesting_growth * growth_efficacy_from_config.data
With:
harvesting_growth = harvesting_growth * (growth_efficacy_from_config.data / 100.0)
No guarantee this will work as intended or at all but hope it helps
I really don't want to bother you anymore, but somehow the harvesting increases now 100% after wave 20 (the setting 100% for harvesting should only give you 5/8/13/16% depending on whether you have crown/farmer) but now I get full 100% harvesting growth after wave 20, which kinda breaks the game after a few waves...any idea how to fix this? And sorry for bothering you again -.-
I can't guarantee that it will work exactly as the original but from my testing it seemed to have stopped/affected the decrease in harvesting and piggy bank.
Also to clarify, the two folders that need to be zipped up are the top level ".import" and "mods-unpacked", hope this helps!
It seems like the function gets called pretty frequently and whatever "ModLoader.get_mod_config" does is pretty bad.
You'll need to locate this folder, there should be a zipped folder called "demi-Endlessless.zip", if it's not in "1942280\2938652633" then just poke around until you find it:
SteamLibrary\steamapps\workshop\content\1942280\2938652633
Then you'll need to find the "run_data.gd" script which should be inside this folder:
mods-unpacked\dami-Endlessless\extensions\singletons
Open this inside a text editor or something and replace the "get_endless_factor" section with this code:
{LINK REMOVED}https://pastebin.com/D3y9rzvm
Re-zip the two folders and replace the original ".zip".
You might need to restart the game to apply scaling changes, I also don't know how doing this will affect steam workshop or anything so use at your own risk, good luck!
A minor issue is that settings will reset every time you open the game, which is annoying.
There's also the additional minor issue that you have to turn it on when starting the run and there's no option to have it turn on if you decide to start endless at wave 20. Again, not really that big of an issue and just a matter of quality of life.
Overall, I would definitely use this mod if the performance issues were ironed out, and fixing the other minor issues would be a bonus.
the game uses the nb_of_waves var to decide if piggy/harvesting should stop working so i'm just keeping that variable above the current_wave