Barotrauma

Barotrauma

Prisoner Role
11 kommentarer
adnn07 10. sep. 2023 kl. 11:55 
you should make a version where they dont spawn with knives it makes it very difficult to make maps for them if they have a weapon on spawn
myru  [ophavsmand] 31. aug. 2023 kl. 21:35 
I recommend against using this for campaigns since it overrides the assistant role altogether
myru  [ophavsmand] 31. aug. 2023 kl. 21:35 
well this mod is mainly for Prison Escape or station roleplays where AI isn't involved
seabazian 19. maj 2023 kl. 1:12 
can you make it so that they dont instantly shiv you if you spawn them in as AI
it makes it hard to add in a sense of scale when i only have 3 players to be prisoners
myru  [ophavsmand] 21. feb. 2023 kl. 20:10 
If you're a map creator or a server host, then it basically means you don't have to do anything to get the mod working. Simply install, and have fun.

If I made it a seperate role, every prisoner transport map that uses Assistants spawnpoints will have to be updated.
Veralisk 21. feb. 2023 kl. 12:34 
I see.
myru  [ophavsmand] 21. feb. 2023 kl. 1:01 
Sorry if that was hard to read. Basically it's for compatibility.
myru  [ophavsmand] 20. feb. 2023 kl. 23:41 
virtually every prisoner transport submarine uses the Assistant role as prisoner. This also means that the spawnpoints that are used have the assistant job id. Overriding it makes it compatible with every prisoner map.
Veralisk 20. feb. 2023 kl. 21:17 
If you're planning on making it have talents, why make it override assistant? you can just make it it's own job.
myru  [ophavsmand] 20. feb. 2023 kl. 16:51 
unfortunately not but maybe in the future
Veralisk 20. feb. 2023 kl. 13:31 
Does this have custom talents?