Barotrauma

Barotrauma

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Prisoner Role
   
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31.492 KB
20 Feb, 2023 @ 4:13am
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Prisoner Role

Description
A very simple mod that overrides the Assistant role and replaces it with "Prisoner" role.
11 Comments
adnn07 10 Sep, 2023 @ 11:55am 
you should make a version where they dont spawn with knives it makes it very difficult to make maps for them if they have a weapon on spawn
myru  [author] 31 Aug, 2023 @ 9:35pm 
I recommend against using this for campaigns since it overrides the assistant role altogether
myru  [author] 31 Aug, 2023 @ 9:35pm 
well this mod is mainly for Prison Escape or station roleplays where AI isn't involved
seabazian 19 May, 2023 @ 1:12am 
can you make it so that they dont instantly shiv you if you spawn them in as AI
it makes it hard to add in a sense of scale when i only have 3 players to be prisoners
myru  [author] 21 Feb, 2023 @ 8:10pm 
If you're a map creator or a server host, then it basically means you don't have to do anything to get the mod working. Simply install, and have fun.

If I made it a seperate role, every prisoner transport map that uses Assistants spawnpoints will have to be updated.
Veralisk 21 Feb, 2023 @ 12:34pm 
I see.
myru  [author] 21 Feb, 2023 @ 1:01am 
Sorry if that was hard to read. Basically it's for compatibility.
myru  [author] 20 Feb, 2023 @ 11:41pm 
virtually every prisoner transport submarine uses the Assistant role as prisoner. This also means that the spawnpoints that are used have the assistant job id. Overriding it makes it compatible with every prisoner map.
Veralisk 20 Feb, 2023 @ 9:17pm 
If you're planning on making it have talents, why make it override assistant? you can just make it it's own job.
myru  [author] 20 Feb, 2023 @ 4:51pm 
unfortunately not but maybe in the future