Total War: WARHAMMER III

Total War: WARHAMMER III

Mod Configuration Tool - v0.9 Beta
963 Comments
TheNihylus 26 Oct @ 10:53am 
This mod crashes the game with the intelligent random settlement i don't know why @Groove Wizard
koncik 24 Oct @ 1:39pm 
This is !groove_log.txt content right after.
https://quickpaste.net/2ByjSg6
koncik 24 Oct @ 1:32pm 
Tried to test it with in multi co-op with just Mixu Unlocker and MCT, and I'm still getting the same insta desync in menu.
Zentradi 20 Oct @ 12:03pm 
just tested 32 mods total in MP worked like charm for end turn proper number of factions with mixu's mod on ran super smooth
YoutaSun 19 Oct @ 12:33pm 
Hey After update i checking in with my friend we both tested today. Is work thank you for update!:KneelingBow: Thank you team
Groove Wizard  [author] 19 Oct @ 6:25am 
I haven't received any crashing reports since reverting to my previous version. Can I get a confirmation from anyone who was dealing with the crashes in multiplayer, whether or not they've resolved?
Balan 18 Oct @ 10:44am 
this causes "Game aborted" crashes to menu in multiplayer campaigns
Zentradi 17 Oct @ 6:02pm 
thats would be great dizzy
dizzy 17 Oct @ 2:14pm 
Hi folks, I've had same problem. It should work if you had reserve version of MCT before last update. I've saved mod files at 5th October. Now coop wouldnt work correctly, but with the version from 5th, it goes.

If you really need, i theoretically can share that version, so you can play until actual version got fixed. :steamthumbsup:
奥威尔·切瑞先生 17 Oct @ 8:09am 
When will he be able to get repaired? Five hours have passed, but my friend and I still can't play the game together. How can I try
Mef 16 Oct @ 10:07am 
In battle froze (with the ability to move the camera) and crash after. Single, not coop, but maybe only siege.
After hotfix 6.3.2, all is ok if backrolling to 6.3.1
From mods only:
- The Old World Campaign
- MIXER - Mixu's Unlocker (already new version, didn't help)
- Mod Configuration Tool - v0.9 Beta
YoutaSun 15 Oct @ 11:17am 
After 6.3.2 everything in multiplayer coop or (not team up) Dont ever work. Cant change some thing in the mod where i add.

Plz fixe this. i got 520 factions this is bug...
Blind 15 Oct @ 8:23am 
DONT WORK in multiplayer coop
compai crush after 1 step
6.3.2
Kuikka 15 Oct @ 5:30am 
I freaked out when I saw 450+ factions during the AI's turn and the constant CTD at turn 1, good to know the issue has been recognized. Thanks in advance for the fix.
Voldo 15 Oct @ 4:19am 
any possibility to revert back to earlier version if fix takes too long? this mod is basically needed in so many mods, and currently CTD after turn 1 in multiplayer, making game unplayable
Derek Slide 14 Oct @ 9:01am 
@Groove wizard, Thanks, appreciate your mod and the time you put into not only keeping us in the loop but fixing the issue. Take care.
Chibromancien 14 Oct @ 2:56am 
thanks for your answer , take your time , have a good one :)
Groove Wizard  [author] 13 Oct @ 8:24pm 
Apologies for mp users. I will have time to investigate tomorrow. Hope to get a fix out soon. Thank you for your patience
Chibromancien 13 Oct @ 1:13pm 
hi , i got this issues since mct update "mct_locked_reason_mp_client" on mod options and all the others we use to manage in the past in game , what can we do ?
koncik 13 Oct @ 12:43pm 
Insta CTD for me in multi. This and any other mods that requires it needs to be turned off, if you want to have proper multiplayer IE campagin. I suggest to wait patiently for some more detailed info from author.
Derek Slide 13 Oct @ 9:40am 
CTD on turn 1 in MP, all mixu's unused factions are on the map now in mp only as well. Something has gone wrong.
Voldo 13 Oct @ 9:40am 
ctd started in multiplayer campaigns after this mod updated
Orpadan 13 Oct @ 7:04am 
pinpointed this mod as the cause of recent CTD on my end
Zentradi 12 Oct @ 2:10pm 
heads up for people played yesterday in MP 40 turns zero issues updated this mod got crash on turn 1 end turn
Skarbrand the Exiled 11 Oct @ 11:17am 
update please?
233 7 Oct @ 7:28am 
大佬更新啦!!!
Marcus Antonius 4 Oct @ 10:49am 
Update please
Ninjipples 1 Oct @ 1:44am 
I'm still CTD with this mod manager installed within 30s of loading a game. Please update.
Hex 21 Sep @ 7:06am 
Mod works fine for me. Try resubscribing to this mod and the ones that you also had issues with.
Dragon32 20 Sep @ 7:36am 
@chr_guld
OK, not sure what's happening for you. It's working fine for me, just loaded it and Mixu's Unlocker up no problems. Maybe check Data for old .pack files.
chr_guld 20 Sep @ 3:19am 
just tried it alone, doesnt work
Dragon32 20 Sep @ 1:59am 
@Conscript Warhammer player only
Not working in what way? Try with just this mod on its own.
Is this mod broken in 6.3? not working here
ZhangJao 9 Sep @ 9:32am 
I'm testing with only Mixer unlocker + Mod configuration tool and this one, and my lords are withou any movement stance to be changed, I can't see the yellow bar anymore.
NESecretWeapon 9 Sep @ 12:49am 
@romar2008 - Mixu's Unlocker Mixer does that since the Unlocker has its own "Minor Faction Potential" mechanic
LordHotspur 7 Sep @ 4:06pm 
n.pedrazalis it still works just because its outdated doesn't necessarily mean its broken.
n.pedrazalis 4 Sep @ 12:27pm 
Hello the mod is outated in my mod manager uptate please
Dragon32 4 Sep @ 11:07am 
@romar2008
What those options say and do are set by the mods you have installed that use this framework not the framework itself.

One of the mods you use has updated and altered that text.
romar2008 4 Sep @ 8:52am 
When I selected a campaign I saw the option "Minor Faction Potential" but now it says "Minor Faction Potential (Deprecated)" - hint - This mod uses the mod customization tools. Works with or without this mod. Am I the only one with this?
CAPSOFF 3 Sep @ 8:38am 
Oh my God, I'm sorry :steamfacepalm:
Dragon32 3 Sep @ 8:03am 
@CAPSOFF
No, it doesn't. That's CBFM
CAPSOFF 2 Sep @ 10:19pm 
Crash report points to your mod :steamsad:
Nekatau 2 Sep @ 3:01pm 
Can you tell me where I could download the new EditSF???? because 1.2.7 does not open new saves after updating the patch
Dragon32 31 Aug @ 11:32am 
@ℛαɪℵℬℴᙎ𝖜ω-
Try with just this mod enabled.
ℛαɪℵℬℴᙎ𝖜ω- 31 Aug @ 8:52am 
think it needs update again doesnt show up for me
Dragon32 31 Aug @ 2:41am 
@dbohn01
Not something I've ever encountered. Does it happen with just this mod enabled? If so, what are the errors.
dbohn01 30 Aug @ 10:54pm 
When I load the mod, it works, but it loads with a bunch of file path errors?? There's about 11 of them I think? Anyone else mentioned this? Would it help to try to copy and paste those errors here? Thanks so much for maintaining the mod!
Groove Wizard  [author] 28 Aug @ 3:30pm 
Dang Jordan I thought I fixed that. I'll take a look, thanks fam
~ Jordan ~ 28 Aug @ 12:10pm 
Totally insignificant suggestion but; can we change the mod text colour for when we get the window telling us we are the host and can edit settings, the text is black on a dark background and is effectively a black looking box unless you look at it from a certain angle.