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meatwall crashed the game hard. just letting you know
@RheaRhe please check documentation in the description of framework mod (WindsOfMagic), you can add option to spawn additional missiles for every projectile in the game by adding definition in WeaponEffects.xml
when using any summon or the greater fireball spell in any siege battle, without fail, my game crashes after i click "leave" when the battle ends. I had one or two instances of instantly crashing when using one of those. i tried doing a siege without your mods, no others changed, and my siege went smoothly all the way to open world. I then re-installed and did another siege but only used the "haste" spell and i did not have any problems. for reference- my settings had "player only" for allowed spellcasters. i have yet to do any further testing and im sorry if im posting this in the wrong place but i figured if youre still working on this mod you may want the feedback. thanks if you read this far <3 i love the mod its a staple
am i doing something wrong?
It would be awesome to have separate skill for magic like in The Old Realm and not as weapons.
I hope you add more spells in the future, Maybe an delayed explosive? Teleportation? Meteor Rain? (Spawn catapult projectiles above area where spell is thrown.