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Experiment error in loading mod with greatest map play the world ! when deactivate the mod, game launch correctly ! Other Sukritact's leaders (Jefferson, Anarson, Koshrow, Hadrian Work's fine ! Also with more Sukritact's Natural Wonder, all good, only the trouble with this leader ! Last version civ 6 with all DLC !Frontier pass ans all new leaders !
I've disabled all mods and reactivate them 1 by 1, only this one make the trouble !
I did experience a couple issues.
1.) The Golden Age +20 production applied to buildings and wonders , not buildings and districts as stated in the ability description. +20% production towards wonders is definitely welcome, but I'm not sure if it's what you intended. If it is, maybe the text should change.
I suggest this code
CREATE TABLE IF NOT EXISTS StartPosition (MapName TEXT, Civilization TEXT, Leader TEXT, X INT default 0, Y INT default 0);
INSERT INTO StartPosition
(Civilization, Leader, MapName, X, Y)
VALUES ('CIVILIZATION_SUK_AL_ANDALUS', 'LEADER_SUK_ABD_AL_RAHMAN_III', 'GiantEarth', 8, 54),
('CIVILIZATION_SUK_AL_ANDALUS', 'LEADER_SUK_ABD_AL_RAHMAN_III', 'GreatestEarthMap', 37, 35),
('CIVILIZATION_SUK_AL_ANDALUS', 'LEADER_SUK_ABD_AL_RAHMAN_III', 'LargestEarth', 9, 67);
Swahili. The bonus to gold from a unique building gives almost nothing, it can be said just not at all, getting +10 gold in at least 1 city is very difficult. This should be increased by 10 times (the limit of +10 gold can be left). The discount on the purchase of great people is also not enough, it needs to be increased to 5%, the unique unit does not work
I played for all your nations and leaders. Strong nations are weakened in a timely manner. But the weak, unfortunately, remain weak for years. Here is a clipping from all your beautiful creations, where the abilities of some nations are unfortunately very weak:
Iceland: 0.5 Great Writer Points (Network Speed) per 1 Historical Moment Point is just very, very low, it needs to be multiplied by 3-4 times for the first era, and further multiplied in subsequent eras.
Siam: Gold for speed-ups and insights is very small in the second half of the game, only 10%, if we assume that gold is 2 times cheaper than science and culture, as a resource, it turns out that this is 4 times weaker than China's similar ability, (given that China has 2 bonuses)
Tibet's leadership ability, which gives a point of great commander, is weak (it's just very little bonuses).
Wish the author to make it Chinese.
''Specialty Districts on tiles with Breathtaking Appeal provide +1 Great Person Points in this city.''
If you have Alcazar in a city, all districts in that city provide +1 GPP (if on breathtaking tiles).
May not declare wars of any kind
Hostile units within 3 tiles of Swiss territory gain +500% gold maintanence cost and -5 combat strength when fighting inside Swiss territory
Starting bias towards mountains
Unique unit Landsknecht:Swiss unique unit that replaces the Man-At-Arms may only be purchased with gold but has no maintanence cost
sammieghabra, try unsubscribing and subscribing again.
Quick Question though, does this mod support any True Start Location maps? Such as any YNAMP maps?