Portal 2

Portal 2

Discouragement Beam Part 1
41 Comments
Christian 20 Apr, 2020 @ 9:17am 
first
. 26 Sep, 2018 @ 1:34pm 
Nice easy map.
neeko  [author] 5 Oct, 2015 @ 12:43pm 
@Max van straaten Just watched it! Thanks for checking it out! Check out part 2 and part 3 if you're interested. Part 2 shouldn't take too long but part 3 can be a bit tricky for some people.

Other than than I really liked the Cosmogony map series and "Designed for Danger" series. Those would be fun playthroughs. Cheers!
John Simons 5 Oct, 2015 @ 12:23pm 
Hey I did a blind playthrough of your chamber on youtube! I would love a recommendation of other chambers of you to play on youtube :)
https://www.youtube.com/watch?v=QwYPhBVUGog
neeko  [author] 8 Sep, 2014 @ 11:33am 
@Mayuyu Hmmm, I'm not quite sure how to fix that. It sounds like maybe you are missing a texture/model so try verifying your game cache (https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335) It should compare all of your files to the ones listed on steam and replace any missing ones. I'll try to look up similar problems and see if it is something on my end. In the meantime, could you send me a screenshot of the blue error cube that you are getting?
Luna Nocturna 8 Sep, 2014 @ 5:18am 
Hello,

I read your update on the bug where people had no cubes in the dispensers. I'm afraid I have a slightly different problem I never seen before...

Instead of a cube I have a blue ERROR thing up there and it refuses to drop out of the dispenser. I can't even get past the very beginning of your creation because of this. =(

I hope this info helps!
Petutski 17 Aug, 2014 @ 4:18pm 
Very nice! I am not discouraged!
| \_/ () 14 Aug, 2014 @ 6:42am 
NICE CHAMBER! the idea, the visuals, the voice lines and everything. one minor complaint though: when ending the level the rate box pops up in the middle of the announcer's voice line. fix it,so that the rate box shows up after the voice line.
Kibate 11 Aug, 2014 @ 9:25am 
@Horse: Here is something that might help you in the future, when you are in the air it's usually not possible to change velocity/direction, however that only applies to rotating and going forward/backward, you CAN change your movement a bit by walking sideways in midair. So in the case of this map(thus me saying a bit of ninja jumping) i jumped after running, then i rotated 90° and used sideways walking to get the extra few inches
SeaprincessHNB 10 Aug, 2014 @ 4:25pm 
I got it. Running and jumping didn't work. I had to just stand at the edge and jump. The weird part is that running and jumping made me not quite reach instead of overshooting.
neeko  [author] 10 Aug, 2014 @ 2:49pm 
You should be able to just jump it. If you still can't solve it, could you stream/upload a playthrough so I can see if you're encountering a bug?
SeaprincessHNB 10 Aug, 2014 @ 2:33pm 
So frustrating. All these people who claim to have gotten past the first chamber are lying. There's no way to get across the chasm!!
Kibate 9 Aug, 2014 @ 6:50am 
nice map, however in the first map you had to do a little ninja jumping to get over there, that was kinda annoying...(i died thrice)
[GAW] Luuna 7 Aug, 2014 @ 5:33am 
Hello,

Upvoted the map, it was fun.
It's an easy map.

I got stuck with the crap on the vertical elevator on the second part because I thought I had to remove it because I didn't see what I had to do, so extra moving stuff isn't always good.

Regards,
Luuna.
Just BIll 6 Aug, 2014 @ 3:12pm 
rly nice but try to do something harder next time.
quat 6 Aug, 2014 @ 1:55pm 
Nice choice of bee style & great tests too! Had a bit of trouble trying to block the laser in the first room because it didn't like me.
piotr_mil 6 Aug, 2014 @ 7:40am 
Disappointigly easy.
TS_Mind_Swept 5 Aug, 2014 @ 4:35pm 
I kind of liked it, the first part was pretty open ended, the second took a few more seconds, but overall it was generally easy. I would have liked to see a third and maybe a fourth part in it, but what's here isn't aweful. 7/10
quatrus 5 Aug, 2014 @ 3:02pm 
Nice atmosphere, quick easy puzzle...thanks for creating...
Spurx 5 Aug, 2014 @ 10:48am 
(Hope you don't mind me shamelessly advertising on your awesome map)
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=293959586
dire.fcs 5 Aug, 2014 @ 9:20am 
Nice test!
Andi 4 Aug, 2014 @ 12:44pm 
Thank you.
neeko  [author] 4 Aug, 2014 @ 12:41pm 
Subscribed, I'll check it out later today and try to provide you with some feedback.
Andi 4 Aug, 2014 @ 12:38pm 
Great chamber, thumbs up.

Would you please try this chamber?
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=294182223
bonkrood 4 Aug, 2014 @ 9:45am 
Fun, Iliked it. :)
neeko  [author] 3 Aug, 2014 @ 8:51pm 
Alright, I think I made it so you can't fling yourself to the exit anymore and there should be a button in the second room in order to manually respawn a cube incase the dispenser is empty. Thanks for the help. Feel free to let me know if anything else feels fishy.
Gawdzilla 3 Aug, 2014 @ 8:41pm 
I put a portal on the ceiling in the grating room and on the floor next to the scaffolding, hopped through and put a portal on the floor in the grating room, then put another portal on the floor in the main room so I wouldn't hit the ceiling in the grating room and lose altitude, and from there I waited until the right moment to jump on the scaffolding. No cube appears in the grating room, the dispenser is empty and there's no button to press to get a new one.
neeko  [author] 3 Aug, 2014 @ 8:11pm 
No, that's sounds similar to a glitch someone else was having in the first room. There should be a laser cube behind the grating in the second room which can be used to keep the door open via the button. Could you maybe take a screenshot of the room with the grating or upload a video of your playthrough? What do you mean by flinging yourself? In the meantime, I'll see if I can replicate your problem on my end and hopefully fix it. Thanks for letting me know.
Gawdzilla 3 Aug, 2014 @ 8:02pm 
There's no cube or cube-substitute in the second room. I managed to get up to the exit by flinging myself, but because there's no cube there's nothing to hold the door open. Is this a glitch or is this supposed to happen?
Mr Fraggle (UK) 2 Aug, 2014 @ 4:05am 
Nice map.
Detective Igles 1 Aug, 2014 @ 2:04pm 
well, i guess you really just have to hear the audio of "tasty feet" to really get how scary it is. I would have recorded it, but i have no good recording software
neeko  [author] 1 Aug, 2014 @ 1:08pm 
Hahahaha that's hilarious! No, I think you just got that intro by chance.
Detective Igles 1 Aug, 2014 @ 12:55pm 
and what i mean by "tasty feet" is this scary thing http://cloud-4.steampowered.com/ugc/44226971424866792/8813AE139F63CE26F06061DCF2719D908BECEF41/ (read the subtitles)
Detective Igles 1 Aug, 2014 @ 12:52pm 
was the "tasty feet" thing part of this chamber, or did i happen to get as demented of an intro as that o.O
wildgoosespeeder 30 Jul, 2014 @ 12:24pm 
DISCLAIMER:
Read my profile before reading the rest of my comment!

Why are you blocking the exit with a laser field in the first room? Why not disable rail oscillation for the rail platform ride to the final exit? It will make for a smoother puzzle solving process.

Try my SP map?
http://www.gtm.steamproxy.vip/sharedfiles/filedetails?id=272871380
Try my COOP map?
http://www.gtm.steamproxy.vip/sharedfiles/filedetails?id=181160432
DeathWish808 30 Jul, 2014 @ 10:33am 
Thanks for submitting to /r/PortalMaps.
Nice intro. Too short though. Could have used a couple more tests since the 2 there were very easy (Like an intro should be), but another couple with a bit more difficulty would have been nice. Nice look. Looks like Tspen's Overgrown add-on for BEE. Good jobz!

Video: http://www.twitch.tv/deathwish808/b/552799726 (3rd of 3 played.)
neeko  [author] 28 Jul, 2014 @ 9:32pm 
Alright I think the "Test complete, restarting." issue is fixed! It's also got a fancy elevator entrance now.
siamesedrummer 28 Jul, 2014 @ 8:08pm 
I'm also getting the "test complete, restarting" message. Aside from that, I enjoyed it. Good level of difficulty, wish it were a little longer (or had a sequal...). Nice visuals & commentary.
SevenSilhouette 28 Jul, 2014 @ 6:24pm 
It could have been my Portal 2 bugging out too if im the only one.
neeko  [author] 28 Jul, 2014 @ 4:52pm 
Hmmm, I might've uploaded the wrong file or something - I'll check it out. Thanks.
SevenSilhouette 28 Jul, 2014 @ 4:51pm 
Not sure why but the test chamber restarted itself upon completion. Good map though.