Total War: WARHAMMER III

Total War: WARHAMMER III

ULTIMATE LIGHTING 2.0
803 Comments
niardra 2 Oct @ 4:08pm 
Does enabling HDR make a difference?
Sfero 29 Sep @ 1:49pm 
This mod is glitching the battle maps
Nosxe 21 Sep @ 5:24am 
autoresolve does not work
Retruvian 18 Sep @ 11:26am 
so my questin is : Can i still make use of the mod or its better if i dont enable it?
Retruvian 18 Sep @ 11:24am 
man i h ad to put VFX from ultra to high since it crashes When too much map reveals .....
NEST-7 7 Sep @ 9:59pm 
Is this mod recommended for the 5060 2K? I've noticed many of your recommended settings are maxed out, and the 5060 2K doesn't seem powerful enough to handle that.
Zebo12345 3 Sep @ 4:41am 
I was about to report a bug where the fog looked like big boxes...
...but it turned out I had forgotten to enable the mod in the mod menu. Lo and behold, enable the mod and voila, problem solved. Really cool weather too. :)
白鹿巷白玫瑰 2 Sep @ 6:32pm 
Can this mod still work in version 6.3?
Scorppion 27 Jul @ 3:52pm 
Hi, does this mod work for custom battle maps and custom siege maps from GCCM and Waka?
SVaDream 6 Jul @ 11:10am 
For everyone wondering: use benchmark battle from settings menu for comparison.
SVaDream 6 Jul @ 11:03am 
This mod rocks. You can disable everything else for fps but base color of battle terrains will be much more pleasant than original bright ones. Thank you very much! Hope it will work with newest updates :samface:
Matty-613 6 Jul @ 1:52am 
@Dragon32
Ahhhhh, did not realise that existed. Thx!!
Dragon32 5 Jul @ 8:49am 
@Matty-2542
Check out their Campaign Colours Correction
Matty-613 5 Jul @ 7:50am 
Have you considered doing an Ultimate Lighting Campaign version of this Mod? I feel that this mod fixes Warhammer 3's visual oddities in Battles so a version for the campaign map would be amazing!!
Vedat Çölgeçen 28 Jun @ 10:51am 
Update pls
buddy266 28 Jun @ 9:48am 
That's unfortunate, but thanks anyway!
Mazisky  [author] 28 Jun @ 9:23am 
@buddy226

Nothing you can do, but I tried to hide the outlines as much as possible and they are less visible than vanilla especially on snow and sand
buddy266 28 Jun @ 8:08am 
Also I know it's not the mod's fault, it's just cuz it's required
buddy266 28 Jun @ 7:31am 
How do you stop SSAO from creating a dumb outline around everything?
Jumunculus 18 Jun @ 1:31pm 
Thanks for doing what you do and improving the game years out from launch @Mazisky
NIttamo 17 Jun @ 6:59am 
Appears to be working for 6.2
OHM 10 Jun @ 11:25am 
Wuv u
Doom Daddy 8 Jun @ 5:45pm 
says the mod is outdated. True?
Master Necro 22 Apr @ 5:31am 
I always seem to get night options on custom battles, is there a way to prevent this?
[83rd]1in1class 11 Apr @ 7:33am 
@Mazisky Have VFX set to ultra and most settings on ultra. Haven't seen snow or rain for a long time. Not sure if it's the update, but did put this in the above list and still don't have rain or snow.
Mazisky  [author] 9 Apr @ 9:54am 
@Dairak.

Nope, but it would load random weather from my mod so even if not officially supported it should work decently
Dairak Logrus 9 Apr @ 7:52am 
@Mazisky support ccgm and custom mod maps waaka and etc?
Mazisky  [author] 8 Apr @ 11:29pm 
@1inclass

Check VfX must be to ultra, if medium or low rain and snow isn't rendered
[83rd]1in1class 5 Apr @ 3:15pm 
Rain and snow don't show up in battles.
Dairak Logrus 30 Mar @ 10:15am 
support ccgm and custom mod maps waaka and etc?
Dragon32 17 Mar @ 8:55am 
@Cheyenesku
Yes
Cheyenesku 16 Mar @ 11:28pm 
This is for battles only?
dinovart 9 Mar @ 3:03pm 
If anyone interested like me. I checked today, mod Remove Blur work with ultiame ligting 2.0, if second mod (ultimate lighting 2.0) is placed higher in load order and both are active. Only exceptions are maps with heavy fog, night battles, heavy rain, blizzard etc., where fog effect create kind of blur. But distant object remain clear if it is possible to see them through weather.
Turow ☦ 6 Mar @ 1:35pm 
This actually lets me see in high corruption land battles. I am no longer blind. Well done.
dazone 4 Feb @ 7:03pm 
it would be nice if there is a toggle night option in MCM or something. Love the rework lighting but I cant see jackshit during night battles so I wonder if I can play without that
Lego 29 Jan @ 3:00am 
Is this compatible with the 4k skyboxes mod? I would assume it isn't
ripcurll 24 Jan @ 6:45pm 
Is there any comparison screenshots?
Brontes 18 Jan @ 7:48am 
Puh-LEASE update!!
Roman 18 Jan @ 6:39am 
@Mazisky

amazing mod but I have a big problem. I play on 1440p with TAA high as you suggest but the game looks really blurry and ghosting. Can you help me for fix it? Thanks
Daelin 14 Jan @ 5:35pm 
@Nukular Power - Highly Doubtful as they will override whichever is lower down in the mod list. Use this in my opinion. The other mod is too extreme.
Nukular Power 13 Jan @ 4:53pm 
Is compatible with the Battle/Campagin weather overhauls?
Total War WARHAMMER 7 11 Jan @ 5:17pm 
You can create a mod that disables the defilement effects so that the sky is not the color of the defilement, but the usual blue.?
Total War WARHAMMER 7 8 Jan @ 3:54pm 
how to remove the green sky of the Skaven
Total War WARHAMMER 7 8 Jan @ 3:26pm 
how to change the weather before the battle or the time of day or night?
Mazisky  [author] 7 Jan @ 1:24pm 
@PhazeGova
Yes

THD_JIGsaw

Little difference in performance


@Vikaras

TAA high se usi 1440p o 4k. FXAA se 1080p.
Vilkaras 7 Jan @ 12:33pm 
@Mazisky cosa mi consigli di usare FXAA o TAA/TAAHigh?
THD_Jigsaw 5 Jan @ 4:20am 
And does the mod has a big performance impact?
THD_Jigsaw 5 Jan @ 4:14am 
What would happen if i turn the options to ultra instead of high? Just curious^^
PhazezGova 1 Jan @ 1:39am 
Is the mod savegame compatible?