Victoria 3

Victoria 3

Dowie's Ocean Liners
76 Comments
Dowie  [author] 26 May @ 3:33am 
Unfortunately not, I would like to add some but last time I checked adding models to the game didn't have much support or documentation. It would also be a big task creating them as I have not found any suitable that are available online for free.
badswis 25 May @ 5:33pm 
are there models
The Interrogator 28 Nov, 2024 @ 9:39am 
thanks m8 much appreciated
Dowie  [author] 28 Nov, 2024 @ 8:13am 
Will probably be some time next week
Dowie  [author] 28 Nov, 2024 @ 8:13am 
Yes, I'll try to get an update out soon! I'm glad you are enjoying it otherwise :)
The Interrogator 28 Nov, 2024 @ 7:15am 
any chance on a 1.8 release? your mod was always a favorite of mine :ambitious_trait:
Captain Izolenta 4 Oct, 2024 @ 6:09am 
In 1.7 this mod need a compatch with Morgenroete.
Dowie  [author] 11 Sep, 2024 @ 2:34am 
I initially planned to add airlines and aircraft, but after doing (admittedly a small amount) some research I decided historically even 1936 is a bit early for airlines. So to make it usable without them unlocking right as or when the game is about to end it would have to be fairly ahistorical. Which I'm ok with, but I would make a separate mod that works with this one if I was going to add them.
Dowie  [author] 11 Sep, 2024 @ 2:34am 
So the demand for each product/service in the game is listed in a single file. Its organised by wealth level. There is no way to add to the file without replacing it entirely. So since I add luxury travel at wealth level 26, any mod that also edits the buy packages file will not be compatible. Depending on load order you'll either prevent demand for luxury travel, or you'll prevent demand for the goods that other mods add.

A compatibility patch is absolutely feasible, in theory it should just mean combining the two buy packages from both mods. Then loading it in the right order. That said I haven't played with Morgenroete so I haven't checked what else it changes or adds.
Muhammadonov 10 Sep, 2024 @ 8:34pm 
It's actually compatible with some other economic mods that change POPs and their needs and good types
Jack 13 Aug, 2024 @ 4:23pm 
Would a compatch with Morgenroete actually be possible, for example?
Jack 13 Aug, 2024 @ 3:39pm 
I love the mod, pls more features !
Guy Fawkes 26 Jun, 2024 @ 3:53am 
The Airfield suggestions sounds great imo
Chicken Kickin Fun 25 Jun, 2024 @ 2:11pm 
Ever considered a late game building for aeroplanes that do luxury transport out of an airfield?
Chicken Kickin Fun 25 Jun, 2024 @ 2:11pm 
Thanks king
The Interrogator 25 Jun, 2024 @ 1:21pm 
thanks again for updating pimp :)
The Interrogator 26 Mar, 2024 @ 4:16pm 
:* you're a king
Dowie  [author] 26 Mar, 2024 @ 8:46am 
Just pushed the update for 1.6.2 sorry for the delay. No new features for now but it works with 1.6.
The Interrogator 22 Mar, 2024 @ 5:22pm 
is 1.6 planned?
[DAO] Encoded29 30 Jan, 2024 @ 7:12am 
@spqr1012 how did you use chatgpt to code lol
spqr1012 20 Dec, 2023 @ 7:47pm 
Use chat gpt to help with the coding, I've modded mods using it :)
The Interrogator 9 Dec, 2023 @ 5:45am 
Many thanks for the response and good luck :cozyprodman:
Dowie  [author] 8 Dec, 2023 @ 4:33pm 
No problem! I'm glad you like it! :) That's a good idea! I need to have a vanilla game with the companies to figure out exactly what I'll want to do and how they work. So I'll try to include that in an update in the next couple of weeks or possibly some time in January.
The Interrogator 8 Dec, 2023 @ 2:42pm 
so considering the companies that existed at the time, any plans to add companies like the collins line or cunard? thanks for keeping a great mod up to date
𝗘𝘂𝘀𝗼𝗶𝗸 15 Nov, 2023 @ 2:29am 
YES YES YES this is what I as a person obsessed with old ships NEED!
Dowie  [author] 8 Jul, 2023 @ 3:05am 
I would really like to add models! However there isn't much documentation or support for adding them so I'm not sure how feasible it is to do. It would also mean finding a suitable free model to add or making my own one which would take a considerable amount of time. I would like to do it though so maybe at some point!

I'm glad you are enjoying the mod! I appreciate the message! :)
HP LaserJet M110 Colour 4 Jul, 2023 @ 12:15am 
Hi, do you plan to implement new models that would move on the ocean when zoomed in?
Thanks for your mod, I've been asking for Ocean Liners in V3 since it was announced and I'm so grateful it's a reality thanks to you
cameron 4 Jun, 2023 @ 1:17pm 
To be honest I think government run should only be usable for the communist economies
zigzag 3 Jun, 2023 @ 10:59pm 
Love the concept behind this.. Victorian times all about grand gestures and mega machines like Steam Liners, paired with amazing art deco styles
Dowie  [author] 3 Jun, 2023 @ 3:32am 
Thank you! I hope you enjoy it if you give it a go. Please feel free to leave feedback. I'm a bit concerned about the balance still but I haven't had much feedback on it.
cameron 2 Jun, 2023 @ 8:14am 
omg this looks so cool this should %100000 be in the base game
Dowie  [author] 30 May, 2023 @ 7:44am 
Thanks! I really appreciate it :)
FSChef 30 May, 2023 @ 6:14am 
Just wanted to say I love this mod, hope it stays supported for a long time :)
Dowie  [author] 7 May, 2023 @ 4:49am 
Hi, your mod looks great! :). I've decided that if I make an airlines mod it should be a part of a separate mod. The reason for this is that to make the mod worth while it would have to be at least a little historically inaccurate as an airline even in 1936 would be a little early historically. So a separate mod allows people to opt out.

Feel free to add me on here if you want help with making our mods compatible, or let me know if there is anything I need to change.
Marco Dandolo 7 May, 2023 @ 4:18am 
I've read that you like to do airlines. You may have a look at Morgenröte. I would like to make both mods compatible, as they try to achieve some common things.
MOONSTAR 22 Apr, 2023 @ 1:34am 
CHINESE,WHAT WILL IT CHANGE?
Dowie  [author] 12 Apr, 2023 @ 1:45am 
Hi, the tech is found on the military tab, with the other naval technologies :)
sanadamasayuki53 12 Apr, 2023 @ 12:24am 
so where is the liner tech, I cant find it.
Drex 7 Apr, 2023 @ 3:11am 
done and i can try
Dowie  [author] 7 Apr, 2023 @ 2:46am 
I've sent you a friend request so I can send you the file that needs translating, you'll then need to send it back to me when you're done. I've also added the link in the last paragraph of the description above :). Thanks!
Drex 7 Apr, 2023 @ 2:05am 
how?
Dowie  [author] 7 Apr, 2023 @ 1:56am 
I have no plans for any localisation, it relies entirely on people volunteering. If someone wants to do it I'm happy to add it and credit them here :).
Drex 7 Apr, 2023 @ 12:13am 
french localisation planned?
Dowie  [author] 5 Apr, 2023 @ 2:50am 
Hi, yes that would be fine! :)
Seoraball 4 Apr, 2023 @ 8:59pm 
Hello, we want to integrate your ocean liner mod into TGR, can you give us permission to do it? We will give credit of course.
Dowie  [author] 23 Mar, 2023 @ 2:55am 
This is actually not intentional, its a byproduct of the buy package generator I used. The idea behind the generator is to keep the total expenses and political power roughly the same. The only intentional change in the buy packages is adding the luxury transport need.
Artzy 22 Mar, 2023 @ 6:25pm 
So I'm making a personal use compatibility mod for this and another mod rn. I noticed that you include vastly increasing heating needs in the buy package. What is this supposed to simulate?
Dowie  [author] 22 Mar, 2023 @ 12:08pm 
There is actually a titanic event already! Its included in the vanilla game and I adjusted it to work with the mod. But perhaps the requirements for it to trigger are too specific.
BABYGUARD 19 Mar, 2023 @ 10:57am 
Titanic event please!
Dowie  [author] 12 Mar, 2023 @ 1:11pm 
Unfortunately its not compatible with The Great Rework as both mods add new demands. The game will use whatever mod's demand is loaded last. This can be fixed with a patch that combines the files for each mod. But I have not created one yet. Sorry about that!