Total War: WARHAMMER III

Total War: WARHAMMER III

Kislev Ice Corruption (old version)
87 Comments
Yami 17 May, 2024 @ 1:05pm 
does it work?
Rziha 23 Mar, 2024 @ 12:54pm 
also, Mother Ostankya campaign is bugged from this mod (hags gets dmg fromn the kislev corruption)
wesker 25 Feb, 2024 @ 2:50am 
does this work with old world?
fdream 2 Feb, 2024 @ 7:11pm 
Please upgrade and increase the freezing effect
warbossrok 30 Nov, 2023 @ 9:18am 
Seems to not work properly with Mother Ostankya now - my own units take attrition
tibkir 20 Oct, 2023 @ 2:58am 
I am getting kislev corruption and tzeench corruption visuals at the same time with no Tzeench corruption present
God of Urging 17 Sep, 2023 @ 7:26pm 
Wait, this is a thing? Holy shit, this was exactly what I dreamed of getting back when they first confirmed Kislev. Thanks for making it a reality.
Sin 15 Sep, 2023 @ 5:54pm 
ALSO, regarding to Kislev still, what about all the passive skills that drain/reduce any corruption? How will that affect the corruption designed for Kislev?
Sin 15 Sep, 2023 @ 5:47pm 
Would it be too much or OP if atleast tie in some Ice corruption to settlement buildings like any normal other corruption causing Factions?
warbossrok 14 Sep, 2023 @ 11:58am 
nice :steamthumbsup:
[G-T-F] Gnombert  [author] 12 Jun, 2023 @ 3:48pm 
also for those who liked this mod, check out the new world of corruption mod..wich has an improved version of this
[G-T-F] Gnombert  [author] 12 Jun, 2023 @ 3:46pm 
@aisede, you need buildings that spread the corruption...wich you can finde if you hover over them...its pretty simple to finde what building dose that
Aisede 5 Jun, 2023 @ 3:37pm 
So I have a whole region under my control, but none of the corruptuion is showing or growing.
Asecio 19 May, 2023 @ 3:31pm 
The issue I can see right away is that Kislev lords and heroes who can passively cleanse corruption by being present in a region will reduce Ice Coverage as well which makes no sense. Shouldn't they spread it instead like every other faction with corruption mechanics or at the very least not reduce it?
Aisede 14 May, 2023 @ 7:37pm 
So there's a problem, Kislev corruption replaces Tzeentch corruption. And sand corruption replaces Slaanesh
[G-T-F] Gnombert  [author] 30 Apr, 2023 @ 8:27pm 
update is out, ulrika has now some new fancy boots protecting her from the ice ;P
@norscan...maybe in the future but no promisses ;D
NorscanWarlord 24 Apr, 2023 @ 5:59pm 
is it possible to make this corruption it's own thing? like the Hashut corruption mod someone made?
The Valhalla 18 Apr, 2023 @ 5:35pm 
Ulrika Magdova the new hero available for empire and kislev taking damages from your corruption ^^ it's a bit annoying.
[G-T-F] Gnombert  [author] 18 Apr, 2023 @ 8:35am 
who? and how?
The Valhalla 18 Apr, 2023 @ 6:51am 
Hello, Ulrika is affected by the corruption of kislev, can u change that please ? thanks, your mod is insane
Rudi Böllert 12 Apr, 2023 @ 12:59pm 
Or maybe a light version with strongly reduced effects. Otherwise generating public order isn't a challenge anymore, and certain buildings become redundant.
Rudi Böllert 12 Apr, 2023 @ 12:57pm 
Hello there, I really like what you've done with this mod! Is it possible to do a graphics only version without any bonuses/maluses? I know there is a trees only version, but is it possible to add the terrain changes too? Cheers
⬷๏⦕Ω⦖๏⤐ 4 Apr, 2023 @ 9:02pm 
is there a version like this for vampire corruption to spread?
Fractured 21 Mar, 2023 @ 7:46am 
Definitely hope this becomes a faction trait, as I use unit mods. Can't wait to try it once that happens though!
Rain Cascade 9 Mar, 2023 @ 11:54am 
LOL Thank you very much. Sorry about that.
[G-T-F] Gnombert  [author] 9 Mar, 2023 @ 11:53am 
no need "One that changes the effects of buildings" there you have your answer ^^
Rain Cascade 9 Mar, 2023 @ 11:51am 
Ah okay that makes 100x more sense that is my fault there. Would you want me to give you a link to the mod I am using that changes the buildings? I am using two different ones for, Kislev. One that changes the effects of buildings while another one changes the icon per level.
[G-T-F] Gnombert  [author] 9 Mar, 2023 @ 11:48am 
but the picture you provided is a great step...because with something like that one can actualy work ^^
[G-T-F] Gnombert  [author] 9 Mar, 2023 @ 11:46am 
based on the picture it looks like you are using a mod that modifies your buildings....atleast my mills look way different..so i guess something interferes there...the buildings you have give between 6 to 8 spread....so yeah...works on my end...and the end of the person i tested it with...in your picture it shows that you get a positive corruption of 2 from your buildings...that hints again towards that something alters yyour buildings and dosnt give you the correct number
Rain Cascade 9 Mar, 2023 @ 11:33am 
I am unsure how to make it positive. I am trying to figure out if I am doing something wrong.
I put the mod into data folder.
My area provinces are all -50's,-30's here is example.
https://imgur.com/a/nQsX01d
[G-T-F] Gnombert  [author] 9 Mar, 2023 @ 1:30am 
" it still is heavy negative as I made PLENTY~ of buildings" this basicly tells me nothing about your problem
other than that you made everything right
Rain Cascade 8 Mar, 2023 @ 5:17pm 
HeyHey. I am having trouble myself with this. I toggled the mod selection off. I put the folder for the mod into my main data folder.
C:\Program Files (x86)\Steam\steamapps\common\Total War WARHAMMER III\data
However it still is heavy negative as I made PLENTY~ of buildings.
any suggestions? or am I doing it wrong?
noObluhh 6 Mar, 2023 @ 6:21pm 
idk how to edit tho. can you make it atleast factionwide effect?
[G-T-F] Gnombert  [author] 5 Mar, 2023 @ 10:49pm 
yeah thats easy, just add a imunity for that specific unit
easyest way is to add it inside the mod that adds the unit in the first place
noObluhh 5 Mar, 2023 @ 8:24pm 
@[G-T-F] Gnombert nice mod! but it seems it also affects the heroes from other mods. any way to not make them suffer as well?
NorscanWarlord 5 Mar, 2023 @ 7:25am 
i was talking about ice tho ,not snow :D but nevermind :) good mod either way
[G-T-F] Gnombert  [author] 4 Mar, 2023 @ 9:57pm 
there is allready a snow corruption for undivided chaos
NorscanWarlord 4 Mar, 2023 @ 1:23pm 
Warriors of Chaos is undivided, like Archaon etc
[G-T-F] Gnombert  [author] 3 Mar, 2023 @ 8:17pm 
what are undivided factions?
NorscanWarlord 3 Mar, 2023 @ 5:06pm 
i wish there was an ice corruption for undivided factions, this looks great :)
[G-T-F] Gnombert  [author] 18 Feb, 2023 @ 6:56am 
jup thats what i thought
Aquila33 17 Feb, 2023 @ 11:58pm 
me parece una gran idea, el problema es que la corrupción del frío desgasta a tus propios ejércitos.
[G-T-F] Gnombert  [author] 10 Feb, 2023 @ 2:58am 
ah yes, thats a good idea to implement
unless specifically stated 10 Feb, 2023 @ 2:54am 
No, I meant instead of giving each vanilla unit immunity to attrition via campaign_map_attrition_unit_immunities_tables, you could have just added a factionwide effect that makes Kislev immune to attrition.

It would do the same as your mod currently does and also makes it compatible with other mods that add new units (they won't suffer from attrition anymore)
[G-T-F] Gnombert  [author] 10 Feb, 2023 @ 2:31am 
i dont realy get what you are saying. you want units to suffer from attrition and at the same time you want imunity for other mod units....huh?

that units suffer from attrition is the vanilla way of the game...wich is why units from other mods that dont have the immunities_tables do take damage
unless specifically stated 10 Feb, 2023 @ 2:13am 
Great mod! Just a technical suggestion: I recommend just adding an effect that gives attrition to Chaos corruption to all armies factionwide instead of manually adding each unit to campaign_map_attrition_unit_immunities_tables. I will help with compatibility for other unit mods, since new units from other mods suffer still suffer damage from corruption.
杨威利的红茶 9 Feb, 2023 @ 8:28am 
thank you with this great mod, can you make a submod for sfo, since I use Kislev, Katarin cleansing ice corruption
kier-1393 9 Feb, 2023 @ 5:28am 
thank you for getting to the bottom of the control issue! will be using on my next kislev play through 100% :WH3_boris:
Bronyam_Arcadius 9 Feb, 2023 @ 3:41am 
Glad you we could solve this problem!
[G-T-F] Gnombert  [author] 9 Feb, 2023 @ 1:55am 
nah it would be something that specificly changes the Tzeentch Corruption ^^