Cities: Skylines

Cities: Skylines

RAILWAY 2 - Rail/Industrial Yard Networks
16 Comments
Ouroboros 12 Feb, 2023 @ 7:41pm 
Perfect for spurs and street running, thanks!
Ceko1990 19 Jan, 2023 @ 11:38am 
Ohhh, yeah I started a new City. Will try tomorrow.
REV0  [author] 19 Jan, 2023 @ 10:35am 
Did you enable catenary style with Railway Replacer ?
Ceko1990 19 Jan, 2023 @ 9:53am 
Anyone else missing Catenaries?
They don't show up, no matter what configuration I choose with AN.
ale_donkey 18 Jan, 2023 @ 5:21pm 
Awesome!
REV0  [author] 18 Jan, 2023 @ 3:54pm 
@ale_donkey, dont worry about that one, it'll be published soon :)
https://twitter.com/AtkosKhan/status/1608879880325980161
CC Johnson 18 Jan, 2023 @ 1:13pm 
Thank you. I'm sorry I missed it, I thought I had read it all :)
ale_donkey 18 Jan, 2023 @ 1:12pm 
Woohoo! The street running possibilities!
REV0  [author] 18 Jan, 2023 @ 1:02pm 
It has station track included in this pack
CC Johnson 18 Jan, 2023 @ 11:32am 
Hello again. Any chance for including (ground) station track for a combination working/fake station/yard, please?
Thank you for your great work.
REV0  [author] 18 Jan, 2023 @ 3:51am 
Update 1.1:

- Fixed Heavy Slab and Strail Slab spawning on nodes (might still overlap, because they are AN networks)
- Realignment on LOD meshes
- Reassignment of tracks in the editor listing
- Surface alignment on some meshes
- Added missing wooden on gravel and concrete surface
- Added station Track variant

It is possible that your AN settings might reset after the update so reset the visual style to your preference if that happens-
ArchTeryx 17 Jan, 2023 @ 9:21pm 
@REV0 After testing that's exactly it. Selecting any junction node with Node Controller will immediately bring all the plates together. However, this is quite easily fixed by separating the different parts of the node, which restores the spacing of the junction.
ArchTeryx 16 Jan, 2023 @ 12:24pm 
@REV0 I'm not sure. I use Node Controller on my junctions a lot (mostly to alter their radii) so it might well be the slabs are being forced into the junction. That's why I sort of used the model railroad trick of isolating the turnouts with nodes, so the Node Controller wierdness wasn't affecting the slabs.

I'll have to experiment with a "virgin" junction setup to see what the slabs do without NC's interference. I'll let you know what I find. Thank you again for this awesome asset!
REV0  [author] 16 Jan, 2023 @ 7:18am 
@archteryx, i had actrually removed slabs on junctions, did i leave some on ?
ArchTeryx 16 Jan, 2023 @ 7:07am 
Okay, these are really, *really* nice, not just for industrial railyards but also for industrial sidings, port short lines and a variety of other delivery-and-service spurs. I've tried it out in my recycling and industrial center and they look fantastic.

My only note is watch out near shunts. If you use the slab or plates on a shunt you'll get Z-fighting - this is not any fault of the asset, just a natural side effect. I usually get around it by putting nodes near the shunt and making the rails there rail-only. This matches real life, in fact; shunt points have to be free to move and plating interferes with that, so while bare rail shunts are common all over the world, you never see plating on the points themselves.
loomax 16 Jan, 2023 @ 6:20am 
I've been waiting for these industrial tracks for so long. Thank you so much !