RimWorld

RimWorld

Toxic Wastepack Generator Plus
91 Comments
@Echo the Nomad Incompatible with Vanilla Chemfuel Expanded - Unofficial Expansion
Echo the Nomad  [author] 22 Sep @ 3:18pm 
yea, i could do that. It really does start feeling busted on mechanoid heavy colonys.
Coke Can Opener 20 Sep @ 4:46pm 
Just some feedback, it feels like it would be better if the generators drained energy a little faster. Like 10 packs over 12 days feels way too busted. Is there a config to tweak that?
Echo the Nomad  [author] 16 Sep @ 8:22pm 
its a mod conflict on your part, as for how its suppost to work, I thought it was self explanitory.
AsheDragonic 15 Sep @ 10:30pm 
Generally just doesn't work. Wastepacks don't input into tanks and the dropper loader things don't do anything. There's also no real resources for trouble shooting or tutorials on how its supposed to work
papadopalous13 6 Sep @ 11:35pm 
Thank you my dude
Echo the Nomad  [author] 5 Sep @ 9:05pm 
done
papadopalous13 5 Sep @ 4:19pm 
Would you be able to add support to "[1.6] Advanced Toxifier Generator" so that it can connect to the pipe network?
Sakujo 16 Aug @ 3:58pm 
Could you please make toxifier generator automatically output their waste into your mods pipes? They connect, but the waste pack is still packed into waste packs and not send to the pipes. For example into "Cargo Waste Container" mod. or into "Toxlamps" lamps
Echo the Nomad  [author] 31 Jul @ 5:35pm 
I've been using minify everything, and it works just fine with that mod. I'll take a look at the mod you mentioned but I recommend using minify everything
valleyq 30 Jul @ 9:04am 
Hey, love the mod! I was wondering if you'd ever add the ability to uninstall and reinstall your generators. I use a mod called Movable Tech to add this for chemfuel generators.
Echo the Nomad  [author] 28 Jul @ 4:06pm 
the error should be fixed now
Echo the Nomad  [author] 28 Jul @ 4:00pm 
dont worry about that, its not a game breaking error it just means you dont have the mod the patch is for installed, ill try to fix it
Menori 28 Jul @ 12:10pm 
Cool thx
WarezCrawler 28 Jul @ 9:40am 
Hi. I got a new error today, that I did not get yesterday - maybe something is updated?

[Toxic Wastepack Generator Plus] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName="GravshipToxifierGenerator"]/comps/li[@Class="CompProperties_Spawner"]) failed
file: T:\SteamLibrary\steamapps\workshop\content\294100\2917419173\Patches\Patches.xml

It is unclear to me what the error is exactly, but maybe you can make sense of it.
Echo the Nomad  [author] 27 Jul @ 3:56pm 
Ok so I've got some good news and some bad news, the good news is ive got both the toxifier generators to work with the pipe network, the bad news is i still couldnt get the pumps or the rechargers to.
Echo the Nomad  [author] 27 Jul @ 12:46pm 
im working on making the toxifier generators work with this mod and i remember someone asked for a patch for vanilla recycling? I'll try and get both of those in the update.
Menori 21 Jul @ 6:03am 
Or can you make your own Toxifier Generator that can be placed on both land and gravship?
Menori 21 Jul @ 5:57am 
Gravship Toxifier Generator
Combined Toxifier Generator A or B
All the 3 gives out wastepack directly.
Echo the Nomad  [author] 20 Jul @ 5:30pm 
Im not sure, whats the name of the mod? if its anything like the chemfuel reactor it should be able to link to the pipe network
Menori 20 Jul @ 3:55am 
I use mod like gravship toxifier generator that gives out wastepack directly, but it can't be linked with toxi pipe network. Is there a way to add it to the toxi pipe network, also some other toxi buldings as well?
Brezonte 16 Jul @ 8:00pm 
Could not load Texture2D at 'Things/Item/Resource/Wastepack' in any active mod or in base resources and MatFrom with null sourceTex.
Echo the Nomad  [author] 12 Jul @ 7:09pm 
no you didnt, ill look into it
Genyatron 12 Jul @ 1:07pm 
Okay, so I updated the mod (deleted folder, re-subscribe), it says that it's 1.6 however it gives me a red error only when this mod is enabled:

Could not load Texture2D at 'Things/Item/Resource/Wastepack' in any active mod or in base resources.

Did I mess up somewhere?
Echo the Nomad  [author] 12 Jul @ 4:17am 
you're welcome, its not a problem
Genyatron 12 Jul @ 2:55am 
Thank you very much!
Echo the Nomad  [author] 11 Jul @ 4:20pm 
I will update tomorrow, maybe tonight if i have time.
ALVYBOI 11 Jul @ 12:34pm 
Update please
Genyatron 11 Jul @ 12:17pm 
I eagerly wait for the 1.6 update!
Paladin Dawnheart 27 May @ 5:38am 
"iS tHIs baLAncEd tHOoooooo???" :beeped::bleach:
Echo the Nomad  [author] 11 Feb @ 4:55pm 
who cares, its helpful
Gruntly The Gobdaw 10 Feb @ 11:42pm 
is this balanced tho?
Echo the Nomad  [author] 25 Sep, 2024 @ 10:01am 
@shinzou

I took a look and their wastepack network uses different def names. I'm pretty sure our stuff is unrelated even though they do the same thing
Shinzou 18 Sep, 2024 @ 1:23pm 
Hiya, just letting you know this and https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3231387549 "Vanilla Chemfuel Expanded - Unofficial Expansion" conflict, in that they use the same pipeline, tank and drain defs, and Vanilla Chemfuel Ex Unoffical Expansion takes control. All my previously built Toxic Waste pipelines and tanks disappeared (the Power Plants stayed since VCExUnEx doesn't have those) when i installed Vanilla Chemfuel EX UnEx, since their tanks work differently than yours, i don't think they will play nice together. Might just be a matter of renaming things, dunno.
tzverg 9 Sep, 2024 @ 9:22am 
Echo the Nomad  [author] 14 Aug, 2024 @ 7:02pm 
1. L on you for not using ResearchPowl
2. the tab is EchosWorkshop
Tenty 14 Aug, 2024 @ 3:57pm 
What research tab would "Toxic Waste Utility" be under? I used the "search research" function and don't see it.
Echo the Nomad  [author] 14 Aug, 2024 @ 10:13am 
The research needed is Toxic Waste Utitlty. Everything will be under the power tab. If you already did all of that check the strorage tab added by deep storage
Tenty 14 Aug, 2024 @ 1:06am 
Got this for the pipe network, but for some reason the added items only show up in god mode. There aren't even any researches that show the items in their listing. Am I dealing with an incompatibility making the items not show, or is there a prerequisite research that some incompatibility wiped off the face of the Rimworld?
Echo the Nomad  [author] 1 May, 2024 @ 6:03am 
Hello, Nope its free power. The cost is if you mishandle the fuel it will pollute your map.
csc001 1 May, 2024 @ 2:16am 
thank again
csc001 1 May, 2024 @ 2:15am 
Thanks to the author for the mod, vanilla ,lightweight, does the author have any plans to add some treatment of waste cost?
Echo the Nomad  [author] 13 Apr, 2024 @ 1:06pm 
done, let me know if anything goes wrong.
FRENKI 13 Apr, 2024 @ 5:25am 
Please update to 1.5
Echo the Nomad  [author] 17 Jan, 2024 @ 11:47am 
Try looking for waste bin instead
Zokkon 17 Jan, 2024 @ 9:17am 
There was an update last night that seemingly removed the Waste drain as an item - I can't seem to find it to construct, nor can I debug it into the game...
Echo the Nomad  [author] 16 Jan, 2024 @ 9:36pm 
I did some tests with some of the mods in your list and i didn't get an error. I have seen the error before but I don't remember what caused it. For i'd suggest making a new modlist because apparently the problem child isn't obvious.
Echo the Nomad  [author] 16 Jan, 2024 @ 9:21pm 
Where you trying to get a mechanoid from glitterworld destroyer mk3 to haul wastpacks to inventory?
Echo the Nomad  [author] 16 Jan, 2024 @ 8:47pm 
I'll look into it but it may be an issue with puah. did the error come up just with the wastepacks or is there anything else that caused the error as well
Aira 15 Jan, 2024 @ 5:07am 
helllo sir, theres seems to be a bit incompat with puah/ puah+, it always throw error sometimes when it hauling big stack of wastepack. theres also some yellow ! in rimpy mentioning that it have multiple of_copy id
https://gist.github.com/HugsLibRecordKeeper/82eb36a17d8d219d3f908445e91ae3df