Company of Heroes 2

Company of Heroes 2

(2 - 6) Villers Bocage Winter
22 Comments
Wolfie88  [author] 20 Jan, 2016 @ 11:51am 
Thx and you are welcome :)
#1 Crazy Cat Guy 19 Jan, 2016 @ 11:52am 
Wolfie88, your maps are excellent bro! I've downloaded and played many of them! Thanks for your hard work man!
Wolfie88  [author] 30 Oct, 2014 @ 7:30am 
Thx :)
If you want to have a higher popcap on this map you can use this new mod
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=333857863&searchtext=
siilen[T] 5 Aug, 2014 @ 1:48pm 
Nice work bro check out my csgo workshop ^^
Wolfie88  [author] 5 Aug, 2014 @ 12:02pm 
I kep the pocap to 125 for now. A higher popcap may be great in a 1v1 but in a 3V3 .. Also a high popcap is great for the winning team, not so for the loosing team :)
Ahlos 5 Aug, 2014 @ 8:39am 
Be awsome :) possible for maybe make it 150 cap?
Wolfie88  [author] 4 Aug, 2014 @ 12:42pm 
Hi, the summer version isn't finished because someone else already published that version while I was still working on it, so I stopped. Later I picked the map back up to make a winter version from it as this wasn't done yet. I can finish the summer version and include a day/night cycle with it tough. This can be finished after a day or 2.
Ahlos 4 Aug, 2014 @ 1:03am 
This map was best in CoH1 Possible to get a non-winter night one?
Wolfie88  [author] 3 Aug, 2014 @ 10:37am 
Thx guys :)
The AI is good on this map. Had some great fights on this one.
~TAB~ Sgt. Chickenface 2 Aug, 2014 @ 2:47pm 
O yeah I like it... I remember the map.
Waynes World Rox 31 Jul, 2014 @ 10:43pm 
Thank you awesome map, keep up the good work..
Whifu 30 Jul, 2014 @ 12:37am 
Then I'll save them for later.
Wolfie88  [author] 29 Jul, 2014 @ 11:49pm 
Hi, the Wolfheze map is so small that a popcap of 100 is perfect for that map. In fact increasing the popcap for that map would ruin the fun. So no popcap script for that one so should be fine for all factions. I can make it a blizzard map but therefore I need to add a script to the map. About more ideas from you, I am working on a huge map made from scratch. A small conversion which doesn't make much work compared to a map made from scratch could be done but I can't keep doing that or the other map will never be published :p
Whifu 29 Jul, 2014 @ 11:02pm 
Well I dont plan on buying it till you make it. But I really want it for both fronts.
Whifu 29 Jul, 2014 @ 8:12pm 
Also btw can you make the Wolfheze map have Blizzards?
Whifu 29 Jul, 2014 @ 8:02pm 
I have more ideas if you want them.
Wolfie88  [author] 29 Jul, 2014 @ 5:11pm 
Played this map (and others) with friends. Playing with US it gave a sync error. Playing with the old factions it was fine. The cause can only be the popcap script used for my maps that I found on coh2.org . Problem is I don't have an other popcap script I can use. I can remove the popcap script but most of my maps will then be less fun to play, with just a popcap of 100. The largest ones like 'operation margarethe' will even be unplayable then because they are so huge. When playing with AI only you can play with all factions without problems.
Wolfie88  [author] 29 Jul, 2014 @ 5:07am 
I can do that. Besides, a lot more needs to be relaced, just opened the map in worldbuilder. Besides the bases, bushes, trees etc, all buildings are gone, even the church and the trainstations are gone, not even a small shed is standing :p
Whifu 28 Jul, 2014 @ 10:49am 
Just replace the Gliders with Stukas or Fawke Wulfs *I Forgot the rest* any German plane.
Whifu 28 Jul, 2014 @ 10:42am 
Please make Wolfheze Winter
Wolfie88  [author] 27 Jul, 2014 @ 2:09am 
New update. After opening the map in coh2s worldbuilder a lot of bushes houses walls etc weren't on the map, So I had to guess where to put walls houses bushes trees. Now I started up the old coh1 with my worldbuilder open and switched back and forth between the game and worldbuilder. I had to add and remove a lot of bushes walls trees and houses. This update is as close to the original as it can be. If I missed one more house or bush i'll fix this in a next update but till now I didn't see any. Enjoy :)
Wolfie88  [author] 26 Jul, 2014 @ 12:18pm 
So how come 'Villers Bocage' and a winter version ? I was working on this map while someone else published the finished version. So I decided to stop working on it and started on an other conversion as I don't like to do a work thats already done :) After finishing and publishing the other conversion I looked back at this map. I tought I can make a winter version from this already 1/3 finished map as this wasn't done yet. So I went back to work and this is the result. Expect some more updates as I playtest it more. Some more missing houses maybe, atmosphere settings etc. In the mean time you can enjoy the map as it is very playable already :)