Halo: The Master Chief Collection

Halo: The Master Chief Collection

Halo CE: REBALANCE
708 Komentar
r0mbus 10 jam yang lalu 
Godking KJ jesus christ shut the hellup, you cry and moan like a little kid, most likely because you are one. Just take the mod for what it is, a great different, new, and enhanced way to play the ORIGINAL Halo CE campaign. This isn’t some bizzare mod with tons of different random bullshit that changed every single enemy encounter drastically that it’s not even the original game anymore. You want bigger battles, go play 3 or Reach, this is Halo Combat Evolved. You obviously didn’t play it when it came out.
Inciner8r 24 Agu @ 4:13pm 
Ruby is the reason I check steam workshop everyday, Halo CE: Rebalanced not only perfectly balances the encounters and weapons but also adds on to the sandbox with lore friendly weapons and vehicles as well as improving visuals and adding new AI. This is the unofficial directors cut of CE and my favorite way to play. You should feel very proud of this accomplishment and i'm anxiously awaiting Halo 2: Rebalanced :MCCSWORD:
Smokes Quantity 23 Agu @ 3:08am 
maybe it's too much to ask but if dismemberment could be implemented into this mod i think it would truly be like the definitive CE experience lmao
A kobold 🎖 19 Agu @ 6:13am 
It is a grunt.
Kennizard 19 Agu @ 2:07am 
What is the crying person/alien saying on Keyes?
Sabopool 16 Agu @ 12:22pm 
His other rebalances were never on the workshop +plus there broken and waiting to be remade there on nexus tho if you downgrade mcc
Comrade Kibbles 16 Agu @ 11:47am 
Why are the other rebalances not on the workshop could have sworn they were here before.
septem1295 5 Agu @ 8:56am 
Why did Halo 3 rebalanced ever get removed from workshop??
Aleph 1 Agu @ 5:58pm 
Godking, then yeah go play other more extreme mods. For someone like myself this is exactly what I've been looking for and has become my new cannon experience of CE. This is a CE mod for CE fans, not a mod trying to turn it into something like the More Friends Mod, which I love and am looking forward to more levels. Honestly if you feel like you have so many good ideas you can always give modding a try yourself. Or continue to just find other mods made by other people that suit your needs more. I for one love the mix of rebalanced gameplay with extra secrets for chronic CE players to feel like they have a reason to explore again. Also how are you not even going to mention the added wildlife?
Godking KJ 30 Jul @ 10:30am 
Based on the 30 seconds of fun principle, there should be something new every encounter. A fresh experience every 30 seconds. I may be spoiled with other mods doing that in a very noticeable way but this mod just seems to miss that mark. Changes are too far between each other. Its even more disappointing when encounters have less AI than the original. Like the beach landing. Who's bright idea was it to make one of the most historically epic encounters in gaming for its time more mild? Instead of replacing a squad with flanking ODSTs how about adding them to the encounter as a whole? And then add some more covenant as well with some armor support. Just kind of bummed out after seeing a few people hyping the mod up just for it to be so.... minimalistic to say the least. Thanks for the effort though.
Godking KJ 30 Jul @ 10:01am 
I get trying to stay true to the roots of the game but this is too close to playing vanilla. When the only change to an encounter is adding 2 plasma shields in a hallway... why even waste time "overhauling" the game in the first place. People get mods to enhance and change game play. This mod is the equivalent to adding white out to a blank paper. I guess I'll play it when i'm done with the real mods, and want to play vanilla.
jippix 27 Jul @ 6:08pm 
Best mod I've encountered in a while. Don't think I can go back to Vanilla after this; this is the definitive Halo experience. 10/10
plentix-ttv 14 Jul @ 12:38pm 
bolsh told me to download this, a little sus if u ask me
Mr. Mud 10 Jul @ 6:31pm 
Make sure to have Halo CE Multiplayer installed as well as the main game
FD God 10 Jul @ 1:41am 
When i subsribe to the mod, the mod is not showing up in my game pls how do i fix this ?
Capt. Foley 7 Jul @ 11:06am 
@AntlionSoldier344
Yeah. Here’s a link for the trailer.
https://m.youtube.com/watch?v=OkiZGnzI600&pp=ygURaGFsbyAyIHJlYmFsYW5jZWQ%3D
AntlionSoldier344 6 Jul @ 5:13pm 
wait theres an H2 rebalanced?
A kobold 🎖 6 Jul @ 2:54pm 
Antlion they aren't even done with H2 rebalanced.
AntlionSoldier344 6 Jul @ 2:20pm 
ruby pls im begging you, release halo 3 rebalanced
❊airburst95 26 Jun @ 3:39am 
is Keyes broken? I can't get past the door in the part with the destroyed ghosts and wraiths
A kobold 🎖 25 Jun @ 12:24am 
Casual play longer, the changes get more and more noticable as the levels go on, also play on heroic for the best.
CasualCasualty 23 Jun @ 3:36pm 
I like the thematic additions like ODSTs replacing some marines, and behaviors of the AI in some locations like they're just kinda chilling in the water and stuff. But otherwise this "overhaul" doesn't seem to change much other than giving enemies more HP.
finlandslim 20 Jun @ 6:28am 
Just finished it for the first time - what an amazing experience. This might be the best sci-fi fps ever released.
WilliamRomy36 16 Jun @ 7:58am 
Why is it just Halo CE Rebalanced thats on steam?
SkeletonKing712 1 Jun @ 9:23pm 
Playing through the mod, again. Man, I love this version of the Flamethrower. Getting to storm covenant positions in AOTCR using the flamer and the FRG is just hilarious.
Porkbrand 26 Mei @ 2:16pm 
Play this Mod on legendary, you wont regret it. the only time Ive had a good fun challenge on legendary!
Dylan The Spud 21 Mei @ 9:26pm 
Final Covenant fight on Two Betrayals was hella hard in vanilla. Made even worse in this rebalance with the buffed Wraith fire rate. Idk how this is supposed to be tackled normally, so I run behind the rocks behind everyone, kill the reinforcements as they spawn next to me, then jump over the rocks into the banshees
j.vitorloqueti 12 Mei @ 2:53pm 
Best mod for Halo
n3lioconvoy 12 Mei @ 4:35am 
griffithsharry115, make sure Halo CE Multiplayer is installed
griffithsharry115 11 Mei @ 7:11am 
My game wouldn't load while trying to play this mod
PurpleFlurp 8 Mei @ 6:23am 
Just commenting to say thanks for this mod. THIS is my favorite way to play Halo CE. I often think back to this mod when considering replaying a Halo campaign. This mod feels so natural to the game, doesn't feel tacked on. If Microsoft is remaking Halo CE, I'm sure that I will prefer this mod still.
Jacksonian 7 Mei @ 5:02am 
Holy cow

You didnt have to cook that hard on Assault on the Control Room
j.vitorloqueti 4 Mei @ 11:15pm 
Best mod for the game.
+]3D[+NuclearRodent 30 Apr @ 5:21pm 
do you think you could expand the Pillar of Autumn to show more areas? That would be cool
山田凉 30 Apr @ 12:10pm 
The weapon balance has been modified quite well, but I want to play this mod where the map has been modified
Aleph 26 Apr @ 8:16am 
Loved playing through this whole mod and loved having the feeling of having hidden stuff to look for again. The extra buttons and teleporters in the Forerunner areas are very creative. :sans::guheart:
@SleepyPajamas, oh and speaking of your comment, I hope that we can use our multiplayer spartans for some CE campaign mods in the future. Because, i'm gonna make my Halo: CE Overhaul Mod and you'll be able to play as your multiplayer Spartan in Firefight. Yes, i'm gonna include Firefight for my Halo CE, 2 & 3 Overhaul Mods
SleepyInPajamas 15 Apr @ 6:28pm 
It would be neat if you could use your multiplayer spartan for ce when turning on customization.
Vidmaster 15 Apr @ 2:42am 
Is the NEXUS version still updated?
the hot dog strangler 12 Apr @ 8:05pm 
Also I don't know if it was intentional or just a happy side-effect of the things you put in for atmosphere - but it felt an awful lot in 343 Guilty Spark like I was being 'herded' towards the flood's territory, instead of stumbling upon it like in the original; which isn't to knock on the original, but my god I love the way that that level felt the first time I played it. It felt like they were around you in the swamp in the beginning, watching you cautiously because they either figured out from absorbed memories of the marines and covenant you are the strongest on the ring and the biggest threat to putting them back in the cage, or they saw a greater predator in the area than themselves and decided to pull back and herd you towards their den like I said
the hot dog strangler 12 Apr @ 7:52pm 
I've been playing this mod on repeat now for the past 6 days, because I've decided to try doing a specific type of playthrough for it on YouTube with no commentary on legendary(not uploading anything until I am done playing through the mod the exact, perfect way that I want it recorded, and since I have barely any subs it probably won't be viewed anyway, I'm kinda just doing it for the challenge/fun of it tbh lol); but anyways -

Since I have been literally replaying the levels over and over and over again on legendary, I've noticed little things here or there that I find very fascinating about this mod that I have not seen done anywhere else.
the hot dog strangler 12 Apr @ 7:52pm 
For example - in recording the Maw, since I am trying to get the recording perfect, I frequently am restarting it within like 4-6 minutes of starting the level... And sometimes - very very rarely, I don't know what it is exactly that you have put in as a trigger for it - a fucking flood sword elite spawns right in a little melted-out lifepod bay, with flood infection forms constantly spawning off him - he really rocked my world the first time he appeared lmao.

"What the hell is that growling- (notices the glow in the bay) ... ruby, why" (I think I have the recording of me standing there around the corner the first time it spawned in just staring at the glow on the wall lmao).

And that guy really likes to also spawn in the damn maintenance hallways sometimes as well; Cmon Ruby that's evil.

Love this mod.
Capt. Foley 12 Apr @ 8:38am 
Ditto
NitrogenAddict 9 Apr @ 9:39am 
The definitive way to play halo ce
Global_Silver [r3j3c7z] 4 Apr @ 3:25am 
This mod was fun, can't wait for Halo 2 and 3 Rebalance
Morry09 29 Mar @ 6:47am 
i think an mod that only changes the marines adding melee attack and remove stunlock that alone would change halo ce to something a alot better, Great mod!
Braven 28 Mar @ 1:50pm 
Is there something wrong with my MCC? Text in the title cards overlays weirdly and sometimes the text for certain prompts doesn't display quite right. I'm not sure if this is an issue with the mod or something with my MCC. Loving the mod otherwise!
Capt. Foley 21 Mar @ 9:07am 
They’re being worked on.
jidong216 21 Mar @ 5:59am 
how come your other mods aren't on Steam?
SpookyPepper 17 Mar @ 4:01pm 
Genuinely one of the best mods of all time, the definitive way to play. I wonder, would you ever go back and fix some stuff on this mod, considering you're working on H2R? Just asking, cause I feel like the Crazy Marine in 343 Guilty Spark shouldn't say all his lines at once. Just a little thing, apparently he wasn't supposed to, he was just supposed to say one or two lines, but someone really wanted him to say everything, and I feel like him just dumping all his possible lines in a row kinda takes away from the suspense of the mission. Otherwise I literally can't think of anything else to say.