Arma 3
Chameleon Trenches
33 Comments
NemyacX 29 May @ 9:14am 
Roses are red violets are blue the title is english so why arent you
Sigmuh Mail 4 Aug, 2024 @ 7:16pm 
opensuse trench?
Seb 31 May, 2024 @ 3:14pm 
Trenches look a lot better if you use the material "\A3\Structures_F_Enoch\Military\Training\Data\ShellCrater_02_decal_F.rvmat"
F I D E L I O 22 May, 2024 @ 8:17pm 
how are you suppose to put it in the ground with the reformer tool? im having trouble with that part
Team DEFYPosting 20 May, 2024 @ 1:00pm 
Does this work with ACE and allow you to build the trenches with the E-tool n all that?
[REDACTED] Fox 19 May, 2024 @ 1:02pm 
This mod has potential, however I've found that the Terrain Blocks provided are uneven. This makes it more difficult to make Trenches blend in with the surrounding Terrain.
Peer/Ocelot  [author] 15 May, 2024 @ 3:09pm 
@v1nskiy if there is a bug breaking the mod with certain maps, please report it on github.
Peer/Ocelot  [author] 15 May, 2024 @ 3:07pm 
@Xindet, ja es sollte auf allen Maps einfach gehen.
Xindet 13 May, 2024 @ 5:11am 
Funktioniert die Mod auf allen Texturen ohne compat?
Cheeks 12 May, 2024 @ 2:03pm 
Can this be used as a client side or does everyone need it?
Abdul babaev 12 May, 2024 @ 11:48am 
will these objects be optimized for maps? So that it has the same texture and does not break
Peer/Ocelot  [author] 12 May, 2024 @ 6:00am 
Ace and CBA werent actually needed, therefor i removed the depedency. Also the objects dont work with zeus right now.
Peer/Ocelot  [author] 12 May, 2024 @ 5:58am 
Have a look at "Grad Trenches" by Gruppe Adler then, that might be what youre looking for.
stanky 11 May, 2024 @ 10:51pm 
the guy under me is correct
A golf Diddler 11 May, 2024 @ 7:36pm 
We need more of these trench mods to be placed by players, rather than editor
skullz 11 May, 2024 @ 4:26pm 
why is everyone so anal about ACE?
RAVEN 11 May, 2024 @ 2:32pm 
The ACE dependency is not necessary. Please remove it.
Esteban Julio Ricardo Montoya 11 May, 2024 @ 1:48pm 
No ace please
kiba3x 11 May, 2024 @ 7:31am 
Why the @ace dependency?
4spooked 11 May, 2024 @ 5:24am 
Non-ace version please
nanner 11 May, 2024 @ 5:18am 
Love it! A non ace version would be baller
Spectre 11 May, 2024 @ 2:20am 
No ACE version possible??
Mom get the Chancla 10 May, 2024 @ 12:14pm 
Hey Author, do I have to use Ace with it?
r0dx864 10 May, 2024 @ 9:52am 
to fix the thermal issues so it matches the terrain, set the rvmat for the stageTI to "#(argb,8,8,3)color(0,0,0,0,CA)"
this is how the apex dlc makes the uniforms for the stealth ctrg blend in on thermal
Whale 10 May, 2024 @ 9:17am 
Does this include any Zeus / Curator support, modules, or at least object placement?
Henderson 10 May, 2024 @ 8:37am 
Good idea.
❟❛❟ Cots ❟❛❟ 10 May, 2024 @ 8:36am 
DUDE! Gimme your adress, i'll pick you up for a week of free women on the nightclub, bills on me
Kawa 10 May, 2024 @ 4:53am 
very good idea i dare not imagine how much mork it took to achieve that
RayyaViper 10 May, 2024 @ 12:00am 
does this work on zeus ?
OrkunHub 9 May, 2024 @ 11:19pm 
Amazing job!
ANZACSAS Steven 9 May, 2024 @ 8:21pm 
Wow.Thanks guys!!
Apricot_ale 9 May, 2024 @ 1:51am 
Looks very nice but why ace and for what?
I'm using ace so I don't have any problems, but I was just wondering.
little andy 7 May, 2024 @ 2:33pm 
neat