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That said, I think one little snag I've been having is that the camera on the front gets taken out fairly easily which causes the AI tracking to fail. I think a surface mounted camera that faces forward (like what was added in the recent update, but on your ) would help. Something that can be put further back along the fuselage so it isn't the first thing to get hit with from PD turrets.
MOD_ERROR: EDP - CT Torpedo Parts, in file: C:\SteamLibrary\steamapps\workshop\content\244850\2913312168\Data\BlockVariantGroups.sbc
Resource not found, setting to null. Resource path: C:\SteamLibrary\steamapps\workshop\content\244850\2913312168\Textures\EDPTorpedoPt1aSG.dds
From looking at it, it seems to be fairly portable (you probably just need to change the namespace and block names at the start), so it might be worth checking if the licenses allow you to include it.
But that shouldn't be a problem with regular SE physics, where things fall straight, so I don't consider it a problem with this mod. Just a funny story. :)
Yeah, I tried the cover parts with two vanilla merge blocks... they look good, but unfortunately I'm also using the aerodynamics mod, which causes the torpedoes to not fall off flawlessly straight, so they were getting caught on the edges a lot of the time. But that's not a problem with this mod. :D
I tried large and small grid, and coupled with your blocks and vanilla merge blocks on the other end, none of them seemed to want to come apart.
Try the merge that's made like wing bit with the grabby things then cover over the blocks on the side of it with the merge covers, the other cover parts have mountpoints on the sides.
For more room in the guts of the missile, maybe we could have more panels as a battery, gyro (for a fin-less variant) and timer block
I'm having issues with the small grid merge set up where it doesn't release from its mount. I tried traditional merge blocks and that seemed to work. As far as I can tell my set up is like your example.
I suppose I could but I would need to make a h2 tank and connector for it. I'm still working on a weapons pack atm so maybe in the future.
"I may make an atmospheric type thruster if enough people desire it"
Have you thought about making it hydro thrusters instead of atmo?