Space Engineers

Space Engineers

Reedit Ship Management
8 Comments
Cobra Commander 30 Jul, 2024 @ 10:47am 
For all those that have mentioned it doesn't work with spaces, certain names, etc. Keep in mind, this is usually C#, a programming language controlling what these scripts and blocks do. To a machine, a 'space' or carriage return is a 'character'.

So literally speaking I_am_Cobra and I am Cobra are different things, without using a special escape character like & or \ . .

So best practice, use dots,underscores or camelCase for names to avoid issues.
Rezun 24 Jun, 2024 @ 1:23am 
If I use space as delimiter, the airlocks doesn't work. I have to use dots when naming doors and vent.
Ka of Fate 22 Jun, 2024 @ 1:59pm 
Looks like it's not counting Fusion Fuel canisters for some reason, and keep giving me errors that It's low, even though I have 100+ in Initialized cargo. Also, not showing any ammo except 220 Torps.
De/Code 10 May, 2024 @ 11:38am 
It seems that the script renamed almost all WeaponCore weapons to ShipName.Sorter
christophuck  [author] 26 Jun, 2023 @ 10:09am 
Ninja, make sure you have the latest version of the script, and if it continues, pls post a screenshot of the error in the discord channel here:

https://discord.com/channels/516135382191177728/1066185228697211030/1066185233386446980
Ninja 25 Jun, 2023 @ 11:54am 
It won't accept a ship name, every time I try to run it I get the something went wrong and resets custom data. Any ideas?
christophuck  [author] 5 Jan, 2023 @ 1:05am 
thanks bro, glad you like it :)
Battlepants 2 Jan, 2023 @ 7:22am 
This be a good script