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I noticed the Evade animation sometimes glitches where diving ahead does not actually cover any distance. When the animation ends you teleport back to where you started the dive. Speaking of diving, speeding up the recovery animation would make it a lot more viable (also unsure if that's even possible).
Disabling binoculars might be worth considering since unscoped weapons automatically descope when fired. Alternatively, giving every weapon a zoom would also make sense as it somewhat functions like a third person aim down sights mechanic.