Dwarf Fortress

Dwarf Fortress

Detailed Landscapes
101 kommentarer
Average AMD neanderthal 8. aug. kl. 1:55 
would this terrain mod interfere with the latest 52.03 patch as it adds new plants for dyes?
mend 29. juni kl. 5:48 
I love this mod! I've used it on basically every new world for the past year. Thanks!
Zeyon 29. maj kl. 1:59 
This mod makes the nature of DF something else, just so pretty! I were wondering if you'd be opposed to me integrating this mod into my overhaul mod?
I'd give you credit and link back to here of course!
Phantosmia 23. maj kl. 4:28 
Yea I would like to know if this can be removed mid-save, and how(?). Many thanks!
Baleur 20. apr. kl. 15:35 
Im curious if this mod is changing anything dealing with the Perspective Walls engraved walls tiles?
Asheeer 17. mar. kl. 6:54 
It's fixed now :)
wort wort wort 15. mar. kl. 16:05 
Is this good to be added and or taken out of the game at any time without messing the save up?
Poss  [ophavsmand] 14. mar. kl. 1:58 
I'm not able to replicate this being broken, I've done uninstalls and reinstalls and it still works. If I can get it to break i'll fix it.
Baleur 13. mar. kl. 9:24 
I would love this (still works for me, in a new game).
But i wish the river stuff was optional. Not a huge fan of the rocks. Maybe if the visual density was toned down a bit?
Karkino 2. mar. kl. 18:22 
it finally broke... last update killed it (at least for me)
Proglodyte 19. jan. kl. 12:57 
As someone coming off of the ASCII-only train, my main irk was how ugly the vanilla grass graphics looked on Steam's Dwarf Fortress... aaand this mod now has me constantly looking at the grass sections thinking "wow, this is so beautiful!" ~and I love how the longer grass textures seemingly overlap with adjacent floor/flat tiles like actual overgrowth. 😘🤌 *chef's kiss*

This is a must-have mod, for real.
WhittleWillow 21. nov. 2024 kl. 20:00 
i tried it... i'm not a fan. the idea is great but the textures just aren't good. they look more like regular textures shrunk to a lower res rather than actual pixel art.
i don't recommend.
Atomik Doctor 15. okt. 2024 kl. 15:34 
Just started a new game to see what the difference would be like without this mod as Ive used this mod for quite awhile - jeeze what a difference. This mod is stilla must have for me in oct'24
♂Dungeon♂Master♂ 5. okt. 2024 kl. 21:45 
Id say that this mod was good, but with the new plant graphics it looks terrible and not advised to subscribe to
CSpikes 26. sep. 2024 kl. 9:12 
Are you able to comment if this mod has been depreciated with the new plant graphics?
I eat rat organs 23. juli 2024 kl. 16:37 
i really want a mod that does this but with the different stone floors because its really boring just having the same grey for every single floor and it makes the Circus Tent look way less scary
Schuchart 5. juli 2024 kl. 15:44 
Simply gorgeous! A must-have mainstay for any Steam-DF-session I've begun!
BlackJesus 2. juni 2024 kl. 11:10 
this looks crazy good. good work man
LeftoverPat 13. apr. 2024 kl. 15:52 
I've played with this for a month now and can't imagine life without it. I really hope they hire you to add this to vanilla, feels so important to grass variety.

I also like the underground textures you have more than vanillas
LeftoverPat 21. mar. 2024 kl. 14:18 
wow, dream mod
Feba 18. jan. 2024 kl. 9:07 
this is the dream mod :lunar2020hearteyesrabbit:
Lexyvil 26. sep. 2023 kl. 22:34 
This is what I really want in vanilla at some point.
Dark Neuron 15. juli 2023 kl. 12:04 
@Xyttra Think you have to generate a new world to get rid of it.
Xyttra 1. apr. 2023 kl. 11:03 
Is there a way I can remove this from my saved game? The ground is extremely non-uniform. Every tile is different and it produces an unnatural sight.
KT 13. mar. 2023 kl. 18:49 
i really like what this mod does to the surface and even the first cavern layer, but the second and third layers just look a bit awful (the second layer especially, it looks half way between astroturf and vomit). i wish there was a way to only implement the surface grass changes, or that the model for underlichen and cave moss was redone.
Nilserrich 26. feb. 2023 kl. 7:57 
This looks really very good.

I plan to use this mod together with Rounded hills, 2.5d Perspective Walls and Creature Graphics Extended. Since I don't know yet which graphics mods cause problems in DF I wanted to ask if I can expect problems with this combination.
Databug 19. feb. 2023 kl. 21:40 
Is it possible to add this mod to a world that's already been generated?
Feba 12. feb. 2023 kl. 5:47 
this is the thing i was hoping for DF from the first second they announced will be with graphic
Count 7. feb. 2023 kl. 16:30 
Mod works great for me-- have been using it since the day you released it.
One of my favs.
Thanks so much!
Yuriy 6. feb. 2023 kl. 19:05 
I'm getting crashes on autosave with world updated but save failed. Manual saves cause crash but can be re-loaded with clearing most of the save (additional error following):
*** Error(s) found in the file "data/installed_mods/detailed_environment (21)/graphics/graphics_detailed_grass.txt"
Tile page token not recognized: GRASS_FLOWERS
Tile page token not recognized: GRASS_FLOWERS
Tile page token not recognized: GRASS_FLOWERS
Tile page token not recognized: GRASS_FLOWERS
[etc]

My wife is playing next to me with same mods, no errors.

This is how it ends:
Tile page token not recognized: GRASS_FLOWERS
Expected unit file missing or corrupted: save/crash-save-test/unit-847.dat

That's just from the most recent, it's any number of the above with it changing each time.
Poss  [ophavsmand] 21. jan. 2023 kl. 15:46 
these crash reports are very weird, I can't replicate the behaviour
brunoloff 21. jan. 2023 kl. 14:08 
I suspect this mod is crashing my DF, also.
dfq825 19. jan. 2023 kl. 8:52 
I got the same error as neph have in 2.1 version, and carshing when i load my save.
maddiechism 16. jan. 2023 kl. 11:59 
@neph my game also started crashing after updating this mod, which is probably my fault for not realising updating it would ruin my save tbh, but shame cos the one it ruined is my favourite fort :(
Poss  [ophavsmand] 14. jan. 2023 kl. 17:06 
@neph is this on version 2.1? That should have been fixed in the latest update
neph 14. jan. 2023 kl. 14:25 
Game is crashing on "Offloading art". Logs show:


*** Error(s) found in the file "data/installed_mods/detailed_environment (20)/graphics/graphics_detailed_grass.txt"
Unrecognized Graphics Token: CUSTOM_EDGE_W
Unrecognized Graphics Token: CUSTOM_EDGE_E
Unrecognized Graphics Token: CUSTOM_EDGE_S
Unrecognized Graphics Token: CUSTOM_EDGE_N
Unrecognized Graphics Token: CUSTOM_EDGE_NW
Unrecognized Graphics Token: CUSTOM_EDGE_NE
Unrecognized Graphics Token: CUSTOM_EDGE_SW
Unrecognized Graphics Token: CUSTOM_EDGE_SE
...
etc spam spam spam
Who's Askin'?! 14. jan. 2023 kl. 13:42 
Love this, though think the colours could be brought a little bit closer together so it doesn't clash as much with the vanilla style. Still, really good mod and glad it exists!
FriendCalledFive 14. jan. 2023 kl. 11:59 
Thank you so much for making this, it really improves the game visuals. It should be integrated into the game natively.
Uncle Benser 14. jan. 2023 kl. 5:02 
Me and my eyes came here to thank you <3
Rainbow Jeremy 13. jan. 2023 kl. 14:02 
This is really pretty and I like it.
scottbot 13. jan. 2023 kl. 13:45 
LOVE this idea. Will it reduce performance due to the extra detail or are they static/reworked images? :steamthumbsup:
neph 11. jan. 2023 kl. 16:36 
Any chance you could reduce the number of colors used in this tileset? It's got a bit of photorealism that can clash uncomfortably with the more limited Steam palette in particularly grassy biomes.

Otherwise, amazing mod. Beautiful work (just does feel a bit jarring in places).
Jim Dandy 10. jan. 2023 kl. 11:43 
I think this is causing crashes after spamming that error to the log that is mentioned below. I would guess a memory leak or something. Great mod tho, good work mate!
Lexyvil 9. jan. 2023 kl. 13:40 
Thanks for adding back the variety of grass! I found it odd that they dumbed-down the graphics in the Steam version in that department. Maybe it was still just work in progress though, but I hope vanilla adds all the different types of grass again.
Poss  [ophavsmand] 9. jan. 2023 kl. 4:29 
@mathrian its a minor formatting issue and shouldn't affect your game.

a few of the shorter grasses have custom edges that couldn't have a custom edge identifier due to the game's limit on custom transitions. i hadn't removed their edge definitions, and it can't use them without an identifier, so it throw and error. Doesn't actually impact anything though, since they weren't going to be used anyway.

I'll fix it in the next update.
Mathrian 9. jan. 2023 kl. 4:12 
Reviewing error log after some crashes and found some errors that reference this mod. Can you confirm if something to be concerned about? I love the mod so I definitely don't want to remove it.

*** Error(s) found in the file "data/installed_mods/detailed_environment (20)/graphics/graphics_detailed_grass.txt"
Unrecognized Graphics Token: CUSTOM_EDGE_W
Unrecognized Graphics Token: CUSTOM_EDGE_E
Unrecognized Graphics Token: CUSTOM_EDGE_S
Unrecognized Graphics Token: CUSTOM_EDGE_N
Unrecognized Graphics Token: CUSTOM_EDGE_NW
Unrecognized Graphics Token: CUSTOM_EDGE_NE
Unrecognized Graphics Token: CUSTOM_EDGE_SW
Unrecognized Graphics Token: CUSTOM_EDGE_SE

The Unrecognized Graphics Token entries repeat in that same order 7 times. Thanks!
Poss  [ophavsmand] 8. jan. 2023 kl. 0:08 
@Foene Varen I've looked into it, i can add waves to rivers, but not to oceans. We'll need to to wait for Bay12 to add graphics tokens to the ocean tiles

@nik thanks, i'll check it out
Nik 7. jan. 2023 kl. 22:20 
Not sure if it means anything, but I'm getting this error in the errorlog.txt, mentioning this mod:
*** Error(s) found in the file "data/installed_mods/detailed_environment (20)/graphics/graphics_detailed_grass.txt"
Feone Varen 7. jan. 2023 kl. 3:54 
Really nice work, latest update is awesome.

Would it be possible to add graphics for ocean waves? They're invisible right now.
Melt for Me 6. jan. 2023 kl. 18:24 
Absolutely amazing mod! I photoshopped the texture map for myself to make harvestables and animals more visible. Now it's *chef's kiss* perfect.