Space Engineers

Space Engineers

A large set of blocks for a small grid from MPM
87 Comments
JWA 30 Mar @ 1:07pm 
This is a great mod, but I am having trouble finding parts because they are not named for what they actually are. If I type in drill, the drills don't show up. While I appreciate the industrial style naming scheme, is there a list of all the parts and what they actually are? For example, I found the drills, but can't tell if you made grinders or welders too...
the.radioactiveflare.n7van 28 Mar @ 7:23am 
are all these block only for small grid or are they available for large grid as well? I would love to have these blocks and items in my large grid stuff.
Willy 16 Feb @ 9:47pm 
Вернись в семью. Ты куда пропал ?
JWA 26 Jan @ 10:11am 
I love this and could not finish my ships without it. I adore the catwalks and railings and wish Keen would use this type of expandable model. Unfortunately, I did notice recently that some blocks, specifically the angle railings for attaching to stairs, do not mirror properly. It looks like some mirrored versions of the block are missing. I don't know if you are still actively modding this but hope you are because it's awesome.
camcamhow 19 Dec, 2024 @ 2:23am 
Hey like @rembyx said could you separate the conveyor part to be there own blocks and not override the vanilla game they are the only block that i find very annoying to work with especially when some of your conveyors look like they are airtight when they arnt it kind f's Large small grid ships, also having issues with the small sortor LK_C1 its turning off when selecting drain all
Rembyx 27 Jul, 2024 @ 7:26pm 
Any chance you could separate the conveyors, they cause a ton of issues with my blueprints, otherwise amazing mod pack.
Paladinboyd 20 Jul, 2024 @ 1:36pm 
What are the certain conditions for using the conveyors?
benandcoopersdad 18 May, 2024 @ 1:43pm 
Game crashed when selecting the block from inventory
zubludok  [author] 25 Jan, 2024 @ 10:41am 
Sapioit You need to use the animation mod, which is specified in the mod, then the display will fold out into a computer.
Sapioit 23 Jan, 2024 @ 3:17am 
Unfortunately, this breaks the model of the Programmable Computer, making it not able to be placed with the screen facing forwards, and no longer showing a screen, in small grids.
Sensational Being 10 Nov, 2023 @ 10:02am 
corner facing chair, latrine, shower and beds have broken animation
TheColossis 3 Sep, 2023 @ 4:45pm 
Hi. is there a way to turn off the replacement of the small conveyor junction? I think the requirements for something you will want so early game, are really imbalanced and unnecessary. What was your thinking around this?
FHN 19 Jun, 2023 @ 12:15pm 
не, я имел ввиду массивные блоки , точка размещения которых находится с краю. в случае каких либо квадратных блоков не интуитивно понятно как оно крепится , так как на ванильных блоках подобные массивные элементы имеют точку размещения по середине одной из сторон.
и еще я лично был бы очень рад отдельному комплекту декоративных блоков , типа столов, кресел и настольных ламп, уж очень они классно получились .
zubludok  [author] 19 Jun, 2023 @ 10:31am 
FantazeR увы, анимация не очень стабильно работает.
zubludok  [author] 19 Jun, 2023 @ 10:30am 
FHN - если ты про перила, то так сделанно что бы ты мог ставить их сверху на тонкую поверхность когда она занимает меньше толщины блока и расположена в верхней стороне, и снизу на пластины, когда она расположена внизу, а над ней занятый но визуально пустой блок. Дибильное решение но умнее я не придумал.
FantazeR 15 Jun, 2023 @ 1:41pm 
Мод интересный, но слишком много багов, с удовольствием бы пользовался, есть достаточно хорошей мебели, но не понимаю слишком большого количества буров, которые толком не отличаются, а также ссаные программируемые блоки, которые заменяют ванильные.
FHN 7 Jun, 2023 @ 7:18am 
классный набор блоков, но я не совсем понял причину моментами крайне дебильного расположения маунтпоинтов
Stagg Saunders 21 May, 2023 @ 5:34am 
This is a very ambitious mod, and it's obviously still a workin progress. I can't find a single block-character interaction that is correct. Every seat has the character either inside it, hovering in front of it, or above it. The beds have you in a sitting position, the ladders are ... well off. If I could figure out how to help you fix these issues this would be a great mod. It can be used to make stunning visuals, but it's not currently very playable.
ziyhad 18 May, 2023 @ 1:02pm 
@zubludock Anyway to get the toilet by itself?
MedvePapus 1 May, 2023 @ 2:25am 
okay, so I found a bug specifically from this mod. If u use the mod in creative, the max block placing distance is much much shorter than it should be.

1. new empty world with just the anim engine mod.
2. enter the world, select a regular block and scroll it out as far as u can (so the block is far AF from u)
3. exit
4. add the mod to the world
5. enter
6. scroll it out again, the distance is now the survival distance, not the creative distance.
worldprop 30 Apr, 2023 @ 6:53pm 
yeah this mod is so awesome, apart from the replacement of the vanilla conveyors. It is causing a lot of issues in my builds
Laskoviu_mat 11 Mar, 2023 @ 6:26pm 
there is an industrial overhaul addon?
Laskoviu_mat 11 Mar, 2023 @ 6:25pm 
есть аддон на индастриал оверхул?
JWA 8 Mar, 2023 @ 7:59pm 
So this isn't a big problem, but I notice the Curtain blocks still protrude slightly when open. This means that if I make an elevator which passes through the opening, it catches. The protruding part is barely visible but it's enough to jam up pistons and such. Not sure how difficult that kind of thing is to fix.
Solaris 3 Mar, 2023 @ 7:59am 
Hey my friend im having a issue making the Manipulator Model A. The stepper motor weighs 1kg and the Manipulator Model A requires a stepper motor that is 1.67 so im unable to craft The Manipulator model A at the moment. Wondering if you could fix please.
LustrousKent 2 Mar, 2023 @ 1:10am 
I love this mod and look forward to seeing your updates. My only request is that you give some users the option to not overwrite the vanilla small conveyers. Yours look cool but i've got mods that expand the vanilla with more options like T junctions and your mod doesn't match the aesthetic, I'd love to use both mods.
licflagg 1 Mar, 2023 @ 1:37pm 
That is completely fine. no rush, man.
zubludok  [author] 1 Mar, 2023 @ 2:20am 
licflagg I really want to fix this, but I don't have time for it. Right now I'm fixing the bathroom, kitchen and drawer blocks and adding animations to them. The next step will definitely take up the tools and machines) WITH ANIMATIONS! it will be very cool! along the way, blocks from the MPM will be changed, they will be really useful)
licflagg 1 Mar, 2023 @ 1:04am 
I've noticed a bug with the drills: They work just fine in 3rd-person, but in 1st-person, it seems like they're a lot lower than the vanilla drills. is this intended or no?
schmaisen 28 Feb, 2023 @ 4:50pm 
Thank you for your answer. I look forward to your next update.
zubludok  [author] 27 Feb, 2023 @ 11:51pm 
schmaisen Sorry about that. I was in a hurry and completely forgot about this block. (There's a problem that the block type -terminal does not support custom displays). So it will be replaced by another type of block. I think in a week I will update along with other chips. I won't.
schmaisen 27 Feb, 2023 @ 5:20pm 
I always look forward to your updates.
Due to the replacement of the programmable block, the existing block is reversed and the monitor does not seem to work.
JWA 16 Feb, 2023 @ 9:10pm 
I very much enjoy the recent additions.
Kam Solastor 12 Feb, 2023 @ 7:42pm 
Also, is it intended that the "Sorter 6 ports" overwrite the vanilla conveyor junction? Was building a blueprint earlier and was very confused as to why my automated system was trying to queue up "Manipulator Model A" parts (which require silver and also "Stepper Motor - Small" which ALSO require silver - seems a little crazy to require heavy silver use just to get small grid conveyor junctions... I might suggest either not overwriting the vanilla one or if it will to keep it vanilla requirements for now until the mod is fleshed out enough.
Kam Solastor 12 Feb, 2023 @ 4:22pm 
I'm not able to build any of the drills so far - I noticed the one 'starting drill' (Manual Worm HTU) requires "0.33 Display" - I think that might be causing a problem, as it can't 'divide' the display. Also I noticed the "Manual Mole 03TM" requires a "Manual Mole 03T" item that I can't find anywhere... not sure if that's something you don't built and find somewhere else..
aczel2 6 Feb, 2023 @ 11:33am 
Hello

I have a problem when I build in creative in a survival world, I can't move the large grid blocks far if this mod is activated.
Paladinboyd 4 Feb, 2023 @ 3:54am 
Would it be possible to make the sorters air tight or bring back the normal blocks they replace?
KHAOS 27 Jan, 2023 @ 4:50pm 
is it possible to get the mpm blocks for large grid?
MedvePapus 19 Jan, 2023 @ 12:56pm 
THis.....
Dragon Fire 813 16 Jan, 2023 @ 3:28pm 
I honestly don't mind if the components are split between the assembler tiers as long as it's noted in the mod description. Would give a reason to keep the basic assembler around. The only reason it's an issue at all is when you add this to a world that's already at the regular assembler you won't find half the new parts. Just a note in the description would fix that.
Dragon Fire 813 16 Jan, 2023 @ 2:40pm 
If I figure out which mod causes the pistons to crash I will let you know. (Might take awhile, got a large mod list.)
zubludok  [author] 16 Jan, 2023 @ 1:57pm 
Dragon Fire 813 Thanks for the feedback! It's a pity there is some lining with the pistons. If you find out which mod. write, suddenly you can fix it.
For the assembler. I'll fix it so that for now the components are in everyone, for now it doesn't matter)
Dragon Fire 813 15 Jan, 2023 @ 7:13pm 
Apparently the piston crash is a mod compatibility issue but I can't tell which mod is the culprit (I have a large mod list)
Dragon Fire 813 15 Jan, 2023 @ 7:08pm 
Other than those 2 issues this mod is really cool and has inspired me to build my first ever large small grid build.
Dragon Fire 813 15 Jan, 2023 @ 7:06pm 
I found out were the other components are, in the survival kit and basic assembler only.
Was having them not available in the main assembler intentional? If so can you note that in the mod description.
Dragon Fire 813 15 Jan, 2023 @ 6:40pm 
Also where do I get some of the components for building? I can't find the "rebar for concrete reinforcement" item or the pipe component (forgot the name) in the assembler.
Dragon Fire 813 15 Jan, 2023 @ 6:36pm 
All 3 piston types crash the game when I attempt to place them.
Perp 8 Jan, 2023 @ 11:03am 
Hi Zubludok, I just realised that this mod replaces the default small conveyors instead of adding new ones, and it seems to have created some problems with the ships I have already built. Do you think you could introduce an update that makes the new conveyors separate from the default ones, instead of replacements?
Ra 石塚 6 Jan, 2023 @ 3:31am 
саксы топят мод... ну ты и неадекват))
Leviathan v2 6 Jan, 2023 @ 2:54am 
Thank you releasing this Mod, the quality and detail is beautiful.