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Ej. si mato 100 enemigos en este mod puedo ganar el logro que esta en el juego?
Not only you'd get leveled in too fast due to match length, but also you are likely to have characters specifically made for arena activity at specific bracket, forced leveling up would likely mean losing them
PS: Game has been updated this year. Hopefully mod still works despite the updates.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3021689022
I would lobe for all ringmaster trinkets to be the same and have the same rarity
Unfortunately, I couldn't find a mod in the Workshop to handle their compatibility.
@Mr. Disco Elysium answered several times per comment page already
@Sexy Automaton in Maid Outfit afaik sold trinkets arecount as gone, so they can re-appear as rewards. Trinkets lost in fight still exist because they can be reobtained in crow fight
You can try disabling other mods and see if that helps, or swapping this mod with lite version and hope it works
I think there was also steam launcher command to start your game from last hamlet save
Ennemy Helion killed my hero and now the game is freezed, no heroes want to start their turns. Is there a way to be able to flee the quest ? So i can continue my save :/.
I am not aware of any hero riposte in the game that's able to stun. If you are using other mods... well there will be conflicts you have to resolve on your own.
There is no way to set up this event to reward specific heroes, all available to the player have a chance to show up
If you are using other mods I suggest lite version, it doesnt have daze on enemies, gladiator heroes and trinkets locke to them
At first i thought it was a prestige thing, like i needed a certain amount of points collected to use the items, but i already tested that, and it wasn't the case.
I already checked to see if i had any incompatible mods, and i did not. so i disabled this mod, and now it works.
is this a bug, or is it intended and i am just missing something?
Quirks were added as response to DD spamming heroes with random quirks after every match (mostly negative ones). There is no way for quests to NOT reward player with these, so I added circus-themed ones as guaranteed "reward" to at least partially remedy the issue.
If you want them gone tho, you'd need to enter the mod files and inside monster folder, in every instance of enemy at the bottom there should be line that rewards party that kills this monster with specific quirk. If you remove these you should no longer get gladiator quirks, instead you will be getting base game ones. I can't give you specific name atm but look for something like .battle_reward: gladiator_quirk or similar
Easiest way would be to take all .xml files in the mod (search for "circus.string_table" in steam folder, there are 10 files in total in this location) and in each you'd have to change
<language id="english"> to <language id="your language">
then run localization .bat (its more complaicated process than that, I cannot explain it in detail and your best bet would be to look for more info in official modding guide on steam
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=819597757