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Gives great hints to the player where to go/what to do. Witch-Harpies dropping ammo clued me in which weapons the Author recommended for situations.
The bit where torches individually light before the gate opens, was a great touch. Fun secrets to find. One's really funny. The map's gorgeous- nice architecture, reflective pools, distant heat shimmer, there's plenty to look at between fights.
Difficulty feels fair- Hard was a real challenge.
-There's one part where you get Kamikazes spawning in front/behind you & must react quickly. I think you have time, but a hint they may appear behind you would be nice.
-Arachnoid by the Thermal Beam can spawn behind you & begins shooting while you're fighting enemies ahead. Maybe mess with its trigger, or somehow ensure it's seen/heard.
Enemy AI struggles around the + shaped pools. Helpful in tough fights.
I assume the Author wrote the Boss' NETRICSA entry. ;D
Thanks for a great map, and Keep up the great work!
Even I can't search my own simple Burner Sound Mod, yet it's still here (if I go to the Files I've Posted). Not deleted nor unlisted.
This issue has been for a week, and not all people are having this problem.
Hope you can get around fixing that bug in the boss fight that bugs the fight if you load a save
No bugs, no errors but only one on the map for me: the final boss got soft locked to the top of the pyramid, so I had to restart from the earlier save.
In the conclusion, very cool time spending for Sams fans. I hope you will bring some new maps in the future for us! :)
bugs:
-Kleer AI is weird, sometimes they stop, sometimes they chase you
-no way to remove weapon recoil, original game does not have it.
I'd give it 6 stars if I could.
thanks to feedback, i just finished. great map 👌👏
end of the game baby mech doesnt come. check my ss https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3364104721
you should take part in Serious Sam 5, Croteam are you listening