Rivals of Aether

Rivals of Aether

Scizor
댓글 26
Gunner 2025년 6월 20일 오후 8시 21분 
probably one of my favorite customer characters. always pick him when I can
ThatOneGuy9 2025년 3월 14일 오후 3시 11분 
the side special is stupid
PlayrR3D15 2024년 3월 16일 오후 4시 38분 
This is a good character, but side-b feels unbalanced as it's very spammable and the opponent gets immobilized for at least 5 seconds if they trade with it.
Beardedyeti13 2023년 4월 22일 오후 6시 00분 
People legitimatley should stop bitching, there fun to play, well made, good job !
LaceMaster 2023년 1월 28일 오후 6시 47분 
Well made, the sprite and animation quality are solid, but it doesn't really feel like Scissor. I feel like I'm playing Hitmonchan with how "punchy" he plays. But I'm not sure what could be changed to fix that..
Redsword 2023년 1월 13일 오후 12시 53분 
I would like to add: If you side B in Turbo mode, then cancel out of it. The opponent will still be unable to move for the rest of the supposed duration.
Blue 2023년 1월 10일 오전 8시 09분 
I'm not crazy about this version of scizor... I feel he could be a lot better ): was a little disappointed upon playing him.

His big claws I feel should be used more for slashing, and a lot of things in this character felt lazy (x-scissor animation and what it actually does, his smash moves, etc.)

The running/dashing animations aren't terrible, and I do love his default standing animation. Very nice.. but I would love a more refined and fun version of this. This is one of my favorite pokemon so I really do appreciate your efforts, and sorry for the harsh criticism, just my thoughts when I played. Thank you.
THE GaYmer ! 2023년 1월 6일 오전 4시 41분 
Swords Dance it's too short, we need last double the time. Thanks.
keblakev 2022년 12월 25일 오전 4시 04분 
I am still having fun with this addition.
@author, On a side note, taking into account your experience with previous characters you designed, I thinks tekken realm deserved your attention. It may be relevant to do it but it is yours to decide.
Cynn 2022년 12월 23일 오후 12시 16분 
Ah man ive waited so long for someone on workshop to try to make Scizor again!! I really dig his moveset and spritework! A little odd in how his attacks are much more boxer oriented, but it thematically makes sense and i appreciate how different it is. Thanks for the upload
neurosis51 2022년 12월 21일 오후 7시 52분 
@what The Heck True, not how i'd expect scizor to fight (basically a boxer); I was expecting the moveset to be closer to the Pokken tournament iteration of scizor, like how VVizrard's Blaziken moveset was inspired. Not terrible though.
BearManJon 2022년 12월 20일 오후 10시 07분 
Does swords dance really just increase damage dealt by 1? I feel like it should be like a 1.2x multiplier or something...
SussyShart 2022년 12월 20일 오후 4시 11분 
Please add more smear frames to the normals(aerials, lights)
You could also change the animations to feel more slash like, though I do really like how his attacks feel.
Also please make nspecial connect like flashing mac punch from SSBU
Here's the code if you need it:

if (attack == AT_NSPECIAL){
vsp = 0.1
}
What The Cheick 2022년 12월 20일 오후 3시 59분 
Hmm, it feels more like a Hitmonchan than a Scizor honestly
FelixBlobDev 2022년 12월 20일 오전 9시 27분 
based
neurosis51 2022년 12월 19일 오후 9시 25분 
Oh nice, a Scizor workshop. Looking forward to trying this out, The author's Terry Bogard Wolf is my favorite from him, the others are a mixed bag.
Mr G 2022년 12월 19일 오후 6시 29분 
based
Redsword 2022년 12월 19일 오후 2시 35분 
If you use Fspecial and cancel it with turbo, the opponent stays there for a minute.
Davity2802 2022년 12월 19일 오후 1시 40분 
his air mobilitity is weird
keblakev 2022년 12월 19일 오전 9시 25분 
@jetie,

You are actually right. I didnt not take that into consideration.
3 jumps is top tiers and that Fspecial covers more than enough in term of range.

Other than that, I am getting a boxer vibe. What do you guy think?
keblakev 2022년 12월 19일 오전 9시 22분 
I was labbing this character and I found some interesting combo.The more I played I was getting familiar with the character and asked myself whether it is the work of George Seinfeld.
Turned out it is actually George Seinfeld. Nice addition.^^
Jetie 2022년 12월 19일 오전 8시 57분 
@Keblakev I do not think pratfall should be removed as Uspecial

- Is invincible beside start up and endlag
- He has three jumps and a Fspecial which helps him recover
- He is 0.87 Knockback Adj (Imo should be raised up to 0.9)

Also I don't think Uspecial damage should be increased at all because he has a gimmick that basically increases the damage of his moves which makes it go from 9% to 16%
4% per slash would make the damage on the move insane if all of them connect
keblakev 2022년 12월 19일 오전 6시 54분 
@WolfboomZ That is a valid point. Now that I know this flaw I may not use at all unless I want to get back to the stage.

@author: It is a well design character and fun to play with. The only think may be that up special.

It may relevant to do something about it.:
-Maybe remove the pratfall or allow Scizor to that dash after the move is complete
-Let us select the direction of the final slash so that at least we get to chose where Scizor is going to land. For instance, as his does 7 slashes during UP special; Maybe the player can hold left or right so that the 7th flash ends up in that direction.
-One more thing if possible for up special. Please increase the damage of each slash from 1% to 4%. 1% per slash is kinda of low taking into account you will probably never land all 7 slashes in most cases.
DonGT 2022년 12월 19일 오전 6시 36분 
Based
Aperson 2022년 12월 19일 오전 3시 49분 
New Scizor let's go!
WolfboomZ 2022년 12월 19일 오전 1시 28분 
Only problem with Scizor is the up special. Its very situational and you if used you basically lose a stock if used on the edge or in the air. You get no control after the move so you can't really move left or right to land back down. https://gyazo.com/b132ba75c46ccbf0941e20909792532b