Halo: The Master Chief Collection

Halo: The Master Chief Collection

Halo 3 Mythic Overhaul Campaign 2.0
439 kommentarer
Arson For 8 timer siden 
Please get rid of the enemy elites. The Great Schism literally just happened in Halo 2. Elites would not be fighting for the covenant at this point.
MC-Grimes 27. sep. kl. 10:08 
why isnt there an option to launch halo 3 with the mod halo reach and CE work but not odst or 3
knightluke44 25. sep. kl. 23:35 
can i ask why are there Elite enemies

like this is a fantastic mod and i love it
but why are the elites enemies?
Mind Control?
Ignorance to the truth?

GIVE US SOME LORE REASON
yomegonightcore 23. sep. kl. 18:25 
there's a glitch on the last level, when i died the whole game froze up
GALLY99 18. sep. kl. 21:47 
when halo ce and halo 2 mythic overhaul?
joni.boyd463 8. sep. kl. 0:06 
This is sick! Creates some brand new experiences and new depth to encounters.
I LOVE THE ENEMY ELITES - they give loads more variety to the classic Halo 3 loop and they play just like Halo CE/2 elites and make you rethink approaches to classic Halo 3 scenarios.
The sandbox is wicked. The Halo Infinite weapons mostly feel right and fit into the mix really well - especially the Bulldog and Pulse Carbine (except the lack of auto fire).

Plenty of pathfinding issues, especially for the Drones. Combat can get a little too frantic and sometimes Mythic is just throwing masses of enemies at you to the point it feels like a chore to take them out.
Also each to their own - but I think this mod confuses the visual language of the game too much and makes for some confusing moments like not knowing if a Brute's shield is down.

Overall though gotta recommend this one for a well thought out, fresh and punchy take on a classic.
Dziwo 3. sep. kl. 9:04 
This has some cool features but ngl for the most part this feels like a convoluted sidegrade to base Halo 3
Grill Nye the BBQ Guy 31. aug. kl. 6:43 
Flood enemies are way too tough - it should not take 3 to 5 swipes with an energy sword to take down combat forms on normal difficulty. Mixing in Elites as enemies was also a poor choice. I really liked the Reach overhaul and thought that it was well-balanced and well-executed, but the Halo 3 overhaul is not great.
Steady 27. aug. kl. 20:57 
elites should not be against us. It hurts my brain and i cant play this im sorry. ill give it a like and sub just because i respect the work youve done :steamthumbsup:
Craz(Y)een 19. aug. kl. 18:39 
I do enjoy the mod with how well everything looks, the weapons added and everything. But I also ask a dumb Request if there was a way to make a submod or something of this Mod where there is no Elites as Enemies??
Silver Angel 19. aug. kl. 13:38 
Having trouble getting the game started, the game just starts with black with the score board and it won't move on to start the game.
Splaesh 26. juli kl. 7:57 
Stupid af request, but is there any chance a version can be made without enemy elites?
kelly fop 24. juli kl. 15:04 
mods decent but your shields are kinda made of paper with all the weapons added
Doom Marine 23. juli kl. 11:39 
Ah man, really tried to like this but it seems it is impossible to fix the halo 4 under this mod :D
Foxtrot 18. juli kl. 13:11 
can u do something just to replace chief with the default noble six model?
RatedM4ture 17. juli kl. 21:15 
wont download on steam
[USN] SpyFreakAR15™ 11. juli kl. 20:16 
any version with chiefs default or h2a armor?
SomeKindOfSwede 6. juli kl. 12:37 
Lots of bad with a few good standouts. AI pathing breaks from increased enemy #s per encounter, the custom-made weapons and vehicle are poorly designed and look terrible. Why is there so much fucking ammo, both found on the maps and in carried ammo counts. Great enemy rank variety.
AceTheAO 28. juni kl. 12:08 
Are any of these overhauls working for anyone else? Only the 4 and Reach are working...
devlar 28. juni kl. 10:49 
Red flood brutes and sometimes other flood forms refuse to die after a few clips & some.

If you're up to it, throw in some more human weapons during Cortana's rescue.
devlar 28. juni kl. 10:47 
Dual wielding works for me. The Armor-piercing assault rifle & silenced smg are satisfying respectively.

Radiation carbines are either extremely effective or do next to nothing.
Infected Arbiters don't friggin die man, I'm running out of weapons after I rescue Cortana
Iblis 3. juni kl. 17:00 
one thing id love to see as a option is the choice to play as our multiplayer characters with the overhaul this is hands down one of my fav overhauls and if that was added i would absolutely love that
Gemis037 2. juni kl. 14:26 
The mod isn't working.
$P!TMyKidsOut 💦 11. maj kl. 21:24 
I want to add that I'm moreso talking about my allies so far, as of tsavo highway, I've lost so many marines due to them preferring to jump out in the open with several tangos aiming at them.
$P!TMyKidsOut 💦 11. maj kl. 21:23 
I wish the AI's sense of self preservation was improved, they barely take any cover lmao.
Dudio Studios ~ YouTube 5. maj kl. 16:37 
Join my Discord if you’re interested in modded Halo multiplayer! {LINK FJERNET} (Check my profile if the link doesn't work)
We welcome mod makers who wish to test WIP mods and people from all time-zones
Bon 30. apr. kl. 20:33 
heeeeeeeelpp, the game crashes when I start the first level, it says that there is an internal error but I don't know how to fix it pipipipo
Snoup Sniddly 30. apr. kl. 5:32 
I didn't want to say it myself edo, but yeah... I mean I like everything else about it, and they're fun to kill, but holy shiz the AI is not there to handle it (the AI is not good, completely takes you out of it).
edo 29. apr. kl. 20:21 
Increasing enemy count and health does not make for good gameplay lol. This is such a bad mod.
V A C U N A 29. apr. kl. 20:04 
love this
Lincoln.The.Description 29. apr. kl. 7:07 
what they don't tell you is that the grunts can get torn up with a energy sword REALLY!
Snoup Sniddly 26. apr. kl. 8:23 
Does anyone feel that enemies sorta just 'stand there' and let you snipe them when you're at even a moderate distance from them?
Snoup Sniddly 25. apr. kl. 2:40 
Loving this. Could you add in an optional file to remove bullet magnetism? I feel like there'd be a small but passionate group of individuals interested in this :D
Andro 19. apr. kl. 12:09 
Cool mod
Kailer383 15. apr. kl. 9:38 
Amazing mod, though some weapons like the BR and the pistols except the auto-mag really need a buff, Also I was unable to throw grenades while holding the heatwave is that a bug? But like actually incredible mod theirs so many awesome things its to hard list them all. IMO I love having multiple guns that fill the same role and are slightly different
Cathice 14. apr. kl. 19:50 
Halo 3 weapon animations are atrocious and should be swapped out in my opinion, but everything else in this mod including the gibing is amazing.
Dudio Studios ~ YouTube 27. mar. kl. 21:53 
Anyone interested in modded Halo multiplayer and co-op is free to join our Discord!
{LINK FJERNET}
If this link fails, check my profile!
[USN] SpyFreakAR15™ 24. mar. kl. 4:12 
is there a version where chief has his default mark 6 armor?
LORD FREEZER 23. mar. kl. 8:13 
Flying bug enemies are broken. They don't engage in combat
david.gutierrez0329 9. mar. kl. 19:25 
PLASMA GRENADES ARE ANNOYING AS FUCK FOR VEHICLES THE EMP BLAST REACHES OUT EVEN IF YOU'RE LIKE 50 FUCKING FEET AWAY FROM THEM, PLS FIX THIS SHIT IT'S OBNOXIOUS BEYOND BELIEF
DerUberHans 6. mar. kl. 13:51 
ok so number 1
can we get the cut missions for this mod
2.
the Ai seems to be even more broken when it comes to vehicle sections
Awesomesharkguy 2. mar. kl. 18:35 
Whenever i get run over by a prowler i seem to crash, I dont know if its also the case for other vehicles but i crashed twice in a row getting ran over
MechaSaurian 2. mar. kl. 11:30 
Played the first couple of levels.

Overall, I like it. The inclusion of Elites and the Reach skirmishers is very very nice. The back-porting of the explosive-fuel-cell tossing from Infinite is a nice touch.

What I'm a lot more ambivalent about is the stuffing of so many different weapons into the sandbox. It's not terrible, but it feels redundant. Generally speaking, good game weapon design has each weapon fulfil different roles with little overlap. Do we really need both the Covenant Carbine and Needle Rifle in the game? Do we need like 3-5 different DMR-ish weapons? Do we need multiple Magnum-adjacent weapons? And so on.

I stress that I like what I've played overall, it does the job of freshening up the campaign for a new playthrough. I just think the weapon sandbox could do with some pruning.

(Also the Needle Rifle feels underpowered compared to what it was in Reach. If we're going to include that, I'd like it to supercombine more easily.)
gub 1. mar. kl. 20:43 
how does an "overhaul" remove dual wielding. more like halo 3 mythic downgrade lmaoooo
Chromemustard 25. feb. kl. 19:00 
Love this mod
Shprite 20. feb. kl. 16:26 
Having a problem with playing with 3 people. It keeps crashing, I don't know what the issue is
Venturez 20. feb. kl. 4:59 
people who are complaining about elites lol its a mod and not supposed to be realistic plus brutes are boring to fight
Koopermushroom 19. feb. kl. 6:19 
halo 3 mythic overhaul multiplayer when?
ghostofthetoast 15. feb. kl. 17:25 
The weapon rebalance feels good, especially given Halo 3's dismal state, but it feels weird fighting Elites and Brutes since the Great Schism is supposed to be gong on. I don't really like the boss encounters either.
Warboss Dakka 12. feb. kl. 3:41 
guns sounds are pretty weak bruh