Halo: The Master Chief Collection

Halo: The Master Chief Collection

Halo 2: Uncut
716 kommentarer
Big Hard Man 4 timmar sedan 
It’s beautiful
Sniffy 10 okt @ 21:35 
The restored stencil lighting needs to be included! PLEASE
wynter_solstice 4 okt @ 16:31 
This mod is so great; after playing through it I'm finding it difficult to go back to regular Halo 2 campaign; the Warthog run in High Charity is the very definition of peak
Blackout4711 28 sep @ 9:03 
Also the uncut BR is the one god really intended I'm certain, its amazing
Blackout4711 28 sep @ 9:02 
Incredible

+1 please add restored stencil shadow lighting but otherwise best mod of all time!
Big Boss 27 sep @ 0:20 
Cannot arm both scarabs on third to last level, keeps bugging
xylr 25 sep @ 16:59 
I need someone to Combine this and the Halo 2 Restored Lighting Mod by Mr.PirateFox.
Please and thank you.
yomegonightcore 23 sep @ 9:33 
seems like there's a glitch on great journey. cutscene doesnt activate at the end of the first battle sequence w brutes n humans. the scarab doesnt turn on
Kaos89 4 sep @ 18:00 
Been enjoying this mod more on legendary than Halo 2 on Legendary. It would be awesome if you guys could add the restored lighting by working with the restored lighting Halo 2 mod creator for the lighting that was supposed to be in Halo 2.
MasterWeasel573 4 sep @ 14:26 
i really like it
at delta halo a phantom exploded and the debris was still there stoping the pelican from landing
coffee009 4 sep @ 7:30 
This mod is awesome!
Real Reality (Real) 1 sep @ 22:55 
So is this a bigger, longer, and uncut version of halo 2?
Hans Peter Kokolores Wurst 29 aug @ 16:04 
It makes the Game very Hard and unfair, if you like it it could be something for you, everyone else just don't play it, it's realy not good.
KIMINRU 26 aug @ 5:10 
I didn't know that the UI for planting bombs on the door doesn't appear in languages other than English. Thanks to that, I now know it's not a bug.
mentalLumity 25 aug @ 1:29 
Not a bug. You have to place a charge on the door.
KIMINRU 22 aug @ 15:29 
In the 'Outskirts' mission, there's a softlock where the two Hunters are supposed to break through the door, but they never come out. I'm not sure if this bug happens in languages other than English, but for me it happens every single time.
da-fish 19 aug @ 0:51 
700th comment. thanks
dirty safeway 15 aug @ 11:19 
uncut just like me and all my homies
LifeisSacred 14 aug @ 6:39 
Campaign is a blast, loved the single shot BR.
Genome 4 aug @ 0:42 
same reason the halo 2 e3 demo is so popular, because it was un-accessible to the public. not that hard to figure out bud
DannyDevitosNips 15 jul @ 16:10 
Not sure why this is so well praised, sure its cool to see the cut content, but you can some of it was cut for a reason, the lack of weapons and ammo on some of the flood maps make it impossible to get around, playing on normal feels like legendary, its so stupid....
Vip3rman1520 9 jul @ 11:20 
I don't know why but after i reinstalled the mod it doesn't have any audio anymore
ParkerLotFull 21 jun @ 17:47 
Hot take here.. I actually like the single shot battle riffle.I would like a mod that makes all weapons act and perform like here in this mod but in the version of the game that is standard. Just a uncut weapon mod i guess is what I am asking for.
jango bett 20 jun @ 18:12 
uncut like a gay penis
Witteren 11 jun @ 22:34 
@Apocrypha I know a guy :palmer:
Ratich 11 jun @ 9:17 
I am glad some of the encounters got cut sacred Icon is near unplayable with how many flood it throws at at you
Apocrypha 9 jun @ 16:43 
A version of this mod with the ODST playermodel would complete me.
JingleBaza 25 apr @ 5:29 
This mod makes me appreciate how much polish we got with the retail version. All the animations and hud elements from this mod are so janky. It frustrates me that to have all the cut content from this mod, we also have to have so many elements of the game rolled back to placeholder garbage.
chriscrushm 18 apr @ 8:17 
Out dated
Cathice 11 apr @ 16:03 
bro, why did they remove the empty mag reload animations from the final version..? :steamfacepalm:
Manuelkfc 6 apr @ 12:20 
Where can i get the high resolution image of the cover art you used for the mod thumbnail on steam? it looks so cool
AbyssCrawler 30 mar @ 14:38 
Is it possible to make this mod compatible with Buntana?
Cricket Irken 3 mar @ 19:06 
Sorry to pester but I think the mod needs updating to work again after the newest MCC update.
a chill dude 25 feb @ 7:20 
Where is the demo auto duel smgs with the red flash? I reckon swap out the other smg for the demo ones
RandomGloves 22 feb @ 18:19 
Halo 2 is not my favorite one. I kinda dislike it, but this sure made me enjoy it A LOT 10/10

Well, kinda, final mission against two scarab likes to bug-out a lot, but other than that it's cool. Finally was able to experiment the original warthog run ayy
Volcanis 20 feb @ 19:12 
The voices in cutscenes do not play,neither do comms in game,i hear radio but nothing
RedipsThePlayer 19 feb @ 10:16 
There is a softlock in The Great Journey, where dying during the scarab section has the potential to put you in an endless loop of eternally zooming out from the Arbiter's corpse and never properly respawning you.
JingleBaza 9 feb @ 4:16 
Really like the uncut content but not a fan of fine-tuned weapons being reversed to an earlier and frankly inferior stage of development. Feels like the beta versions of weapons should be in a separate mod.
SoldierGuy7737 6 feb @ 6:23 
me too.
Melissa 5 feb @ 14:22 
I am Softlocked on the Great Jounrey mission.
SoldierGuy7737 4 feb @ 17:22 
The Scarabs are missing particle effects.
Capt Cole 29 jan @ 21:57 
Definitely feels harder then the base game. More enemy spawns in some places.

I see why the flood juggernaut was cut, their just bullet sponges that are not interesting to fight.
343 killed halo 29 jan @ 12:24 
its an ok mod. halo 2 with sprinkles is better overall though.
The Comedian 25 jan @ 15:49 
a mod that actually adds something of value to Halo 2?

*brain explodes*
PinkFairyArmadillo 23 jan @ 0:07 
Hi, just finished this on Heroic. I don't mean to insult the mod author, this is just a question: Is this intended to be easier than MCC:CE? Because I was dying way more often on Heroic in that one than in this one, and I was wondering if that's due to the MCC tickrate changes.
EloSleeps 21 jan @ 9:57 
i wonder if there were any heretic variants of vehicles and weapons such?
Enderwave22 21 jan @ 6:51 
I notice there's a bug where the explosive effect textures disappear. I noticed it more often in the Sacred Icon mission, just making a report
Enderwave22 17 jan @ 15:48 
DEFINITE W!!!!!!!!!! I wish we could have had this, as well as the E3 City and Alpha Moon missions on the original Xbox.
SonnieSlim 13 jan @ 14:21 
Just finished playing through the campaign with this mod and it was a lot of fun. I really liked the turret weapons lol. I feel like most of the cut scenes tho were definitely cut for a reason as it didn't make a lot of sense for the warthog run to even be there haha. All in all it was really enjoyable. Thanks for this, always fun to check out stuff like this.
Checkpoint Guard 9 jan @ 23:40 
There's been no way so far for modded campaign levels to go on anniversary mode unless it's through Nexus Mods, but even then, it probably won't work given the textures and meshes for most of the uncut stuff is classic, and will probably break.