Project Zomboid

Project Zomboid

ivery's Tiles
93 Comments
Clickeh 15 Aug @ 8:16pm 
Right clicking lighters can infinitely spawn menorahs...
outstanding dog lily 4 Aug @ 6:32pm 
i once saw a tile ID called "iverytiles_02" with a large 'invasive plant' design. like a giant deadly bush. would you ever re-release it? it's tremendous for server decoration and worldbuilding.
Proximitive 3 Aug @ 3:50pm 
please update a fix for it to be compatible with, Wallpapers and More Paint Options. Currently you can't put christmas lights on the walls
Karmesh 20 Jul @ 12:45pm 
My server quit running this mod a while back anyway. It cluttered the drop down menus with so much junk and craftables. People made a mess with menorah flames and other bugged items. Can't really recommend this.
poseid0n420 19 Jul @ 2:34pm 
go to your server folder, open steamcmd folder,open steamcmd.exe and let it update. close it and copy these files from steamcmd to your server folder and replace them.

steamclient.dll
steamclient64.dll
tier0_s.dll
tier0_s64.dll
vstdlib_s.dll
vstdlib_s64.dll
KhaMuz 19 Jul @ 10:59am 
I've checked quite a bit. I see that the community has generated solutions on various forums, but they apply to servers that give you full control over the server. In the case of limited hosting like Nitrado, we do rely on a third-party solution. It's a matter of patience.
IssaBunn 19 Jul @ 10:48am 
For anyone who is running a dedicated machine, if it is hosted you need to contact your host and have them apply the fix that can be found on the Fluffy Mods modpage.

We host through GTX and they were able to fix it for me with no problem
Dr. Gordon Freeman 19 Jul @ 10:23am 
Please just let us know if you're doing anything about this today... I need to tell my players something as they are chomping at the bit to play today
Dr. Gordon Freeman 19 Jul @ 10:22am 
yeah my server is down because of this mod. i'd love to keep it... I'll have to remove it in a few hours if this isn't resolved....
KhaMuz 19 Jul @ 7:21am 
:( I had to sacrifice Romero's ship and create a new spawn point. I also had to delete the maps and cells used by this pack. I know it's a Steam issue, but modders should hold off on updating until it's fixed.
ASINSINA 19 Jul @ 7:09am 
@ivery Please revert the mod to a previous version until Valve fixes the issue.
Syn™ 19 Jul @ 6:54am 
Yall need to stop updating, steam is fucked atm
ASINSINA 19 Jul @ 6:35am 
Please revert the mod to a previous version until Valve fixes the issue
Hauntastic 19 Jul @ 6:18am 
Same, server dead. Why are Tile creators updating when there is a problem right now and a fix is coming?
Alktimel 19 Jul @ 6:09am 
Dedicated Server dead now.

LOG : General , 1752930196479> 235,604,539> Workshop: download 6508896/42428160 ID=2898138850
LOG : General , 1752930196572> 235,604,631> Workshop: onItemNotDownloaded itemID=2898138850 result=2
LOG : General , 1752930196572> 235,604,632> Workshop: item state DownloadPending -> Fail ID=2898138850
src/common/completionportmanager_posix.cpp (347) : Assertion Failed: Invalid async I/O handle 58
src/common/completionportmanager_posix.cpp (347) : Assertion Failed: Invalid async I/O handle 58
steam@PJZ:~$
Lil Boogie 30 Jun @ 7:32pm 
seconding Thorium's comment, please fix the hannukah flame items
Thorium 22 Jun @ 12:47pm 
Can confirm the comment below this one. If you have a lighter, you can right click it and light a nonexistent menorah.

This creates the Hanukkah Flame Day x items and they cannot be removed from the character without admin powers. It would be really nice if this could get fixed.
[LL] Iorwerth 6 Apr @ 12:46pm 
I had an odd thing happen - I have this mod installed on my server due to be needed for a map mod. While in Rosewood I found Hanukkah Flame Day 8 item and picked it up. Turns out it was furniture from this mod, and it would not allow me to drop it or get rid of it. I reckon this must be a bug, as cannot suppose it was meant to wok like that or appear there. In addition, there were 140 of them, each weighting 1, and I just grabbed them all without thinking, so i had encumbrance of 140! In end had to get the character killed, as could figure no way of dropping the things! Thought I should mention it, in case it is a bug. I am just staying well clear of them from, now on! :steamhappy:
Bee 29 Mar @ 2:23pm 
Best tile pack :3
Cinquieme 13 Mar @ 7:10am 
Hello ! I would like to use some of your tiles for my mapping, is it possible to find your .png files somewhere ?

I couldn't find them in your files. Thanks a lot !
Marky 24 Jan @ 9:33pm 
just wanted to ask this is how do you put stuff on the tree just wanted to know thanks also awesome mod love the Christmas decor
Mountain Mama 17 Jan @ 10:10am 
Build 42? :steamsad:
Viper 15 Jan @ 5:31pm 
ivery! please strip all the other stuff out of this and make those into separate mods, leaving this as just the tileset. please! that way we can alleviate our recipe problems while at the same time leaving intact anyone's map mod that uses your tiles.
whiskyplz 19 Nov, 2024 @ 9:08pm 
@Crestfall, appreciate the tip, worked for me and fixed the error message I was getting every time i right clicked a hammer.
BOKHAK14 18 Nov, 2024 @ 9:59am 
PLEEEEEEEEEEEEEEEEEEEEAZ GET RID OF RECIPES AND add on to Building menu..
deliriousdel 1 Nov, 2024 @ 12:58pm 
Some of the recipes have a little question mark in front of the name. I tried crafting one, a birdcage, but I cannot place it.
Kaldari 12 Oct, 2024 @ 4:32am 
When weaving the large fishing net, the item produced (orange box icon from multipart furniture) is listed as 1/2. Is there meant to be an item 2/2, or is it missing from the recipes?
Chakat Tailswisher 26 Sep, 2024 @ 4:34pm 
I was skimming the comments and it seems like this mod might have some bloat issues. Any chance there's a version of this that just adds in the pet decorations? That's all I really want.
theFreezerFlame 19 Sep, 2024 @ 3:10pm 
where do you find the building options?
Maxene 5 Aug, 2024 @ 9:01am 
What are the runners???
Krezmick 31 Jul, 2024 @ 1:20pm 
Thanks for sharing these! I'd like to extended to pet accessory functionality to work as actual pets. Can you add me or give permission to use your tiles?
Hei 14 Jul, 2024 @ 9:52pm 
Hello! Do you allow this mod to be used in unlisted modpacks? We would like to use it but only want it for the tiles, not the custom features included. An unlisted modpack would only be usable by people joining our server and would not be able to be found any other way.
YukiNukem64x 2 Jul, 2024 @ 11:34am 
1- Sweet, thanks Crestfall (july 1st response)
2- Alternatively, if you still want to be able to craft the recipes, but do not want to have the bloat most of the time, only carry a "Hammer" when you need to make the ivery recipes, otherwise, use only "Ball-peen Hammer" or "Stone Hammer", since these latter two are not ingredients for the ivery recipes.
Crestfall 1 Jul, 2024 @ 10:12am 
For anyone that want to stop the recipe bloat, go to "...\Steam\steamapps\workshop\content\108600\2898138850\mods\iverytiles\media\scripts" and just change recipes_ivery.txt to something like recipes_ivery.txt.BAK

This will just outright disable all recipes, if you subscribed to this mod only for the tileset.
YukiNukem64x 23 Jun, 2024 @ 12:35pm 
Would be nice if right clicking a plank while having planks, nails and a hammer in the inventory did not add 60+ recipes to the context menu. Otherwise good mod.
Fleetzone 2 Jun, 2024 @ 5:28am 
Added this mod to my server but it appears so large? is it mine only or do i need to do something? Love the mod btw.
Sgt. A$$gard 31 May, 2024 @ 1:00am 
@cfepiskopos
1. Find file "recipes_ivery.txt" in "...\Steam\steamapps\workshop\content\108600\2898138850\mods\iverytiles\media\scripts"
2. Change line 422 "Result:ivery_Birchwood Tall Cabinet," to "Result:ivery_BirchwoodTallCabinet,"
3. Bug fixed
cfepiskopos 26 Apr, 2024 @ 1:36pm 
Anyone figure out how to disable the right click bloat?
Dr. Gordon Freeman 24 Apr, 2024 @ 6:42pm 
Yeah the large fishing net doesn't work. or at least, it's not clear how it should work. small one does
Fensalir_Gaming 7 Mar, 2024 @ 7:48pm 
Hi @ivery, Love this mod but we have found a bug with the light menorah function, It will craft infinitely with one plank making thousands of them, if they are dropped frame rates are reduced to like 5fps and the crafter will shoot up in carpentry xp. We love these tiles but is it possible to have this fixed so we can keep them on server?
Midnight 26 Feb, 2024 @ 7:49pm 
half of the items do not work properly/ cant be put on the dedicated places or cant be crafted correctlyat all. the mod would be nice if everything would work as intended...
ChihuahuaHunter 3 Feb, 2024 @ 11:11pm 
How do you get the recipes for 'Pattern - Blue Rug', 'Pattern - Light Diamond Rug', and 'Pattern - Red Rug'? Are they found on bookshelves/magazine racks? Help is appreciated!!!
Inked. 29 Jan, 2024 @ 3:32pm 
Hey, so the community board and the mounted version only spawns the 1st half and you cant place it then.
rbalsek 2 Jan, 2024 @ 1:58am 
징글벨 락~
Phrog 12 Dec, 2023 @ 7:10am 
Agreed with Darian down below, the mod itself is great and adds a lot of high quality tile sets. However, would it be possible to exclude them from the recipe drop down list when right clicking on an item with the hammer designation? Or even have them listed under their own tab in the crafting menu? Thanks for all of your work!
Sadako 30 Nov, 2023 @ 8:38am 
a version without all the crafting recipe clutter would be nice.
Rarenne 28 Nov, 2023 @ 5:34am 
how to place arch with ribbon
Mr.movelook 19 Oct, 2023 @ 12:41am 
can you place the craftables?
itchy urethra 18 Oct, 2023 @ 12:51am 
i farted all over this addon

cheers
Qta 23 Sep, 2023 @ 11:05am 
Hi ! There seems to be an error in the recipe lua for XP provision.

[24-09-23 01:45:46.001] ERROR: General , 1695487546001> 0> RecipeManager.LoadedAfterLua> no such function LuaGiveXP = "Recipe.OnGiveXP.10" in recipe "Craft Modern Cabinet".
[24-09-23 01:45:46.002] ERROR: General , 1695487546002> 0> LuaManager.getFunctionObject> no such function "Recipe.OnGiveXP.10".
[24-09-23 01:45:46.002] ERROR: General , 1695487546002> 0> RecipeManager.LoadedAfterLua> no such function LuaGiveXP = "Recipe.OnGiveXP.10" in recipe "Craft Modern Small Cabinet".

Error logs occur in all items as shown above. Can you fix it plz?