Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Central bus and train transport hub
29 Comments
oponaodstara 14 Mar @ 3:09pm 
polregio oddział gdynia (lok. chojnice) to inny świat (zaufaj mi)
Matyniov  [author] 14 Mar @ 1:23pm 
GDYNIA GUROM
oponaodstara 14 Mar @ 4:43am 
ok tera łapie, mapa gdyni w kolekcji workshopowej
powodzenia :3
oponaodstara 14 Mar @ 4:43am 
GDYNIA GŁÓWNA NAWIĄZANIE?
Gladi 29 Jan @ 3:06pm 
Thanks, Mod is on the Hub.
Matyniov  [author] 28 Jan @ 2:15pm 
Honestly, go ahead, have fun :)
(maybe add this asset as a dependency too 🤫)
Gladi 28 Jan @ 12:08pm 
Hey Matyniov

I would like to convert this to a above ground metro station.
Am i allowed to convert it?

I will of course link to the original mod here
sk28841 11 Jan @ 2:26am 
Is it possible to make a trolleybus and bus stop instead of a bus stop and add a heliport to three parking lots???? I really need it, please do it......
sk28841 11 Jan @ 2:24am 
а можно ли вместо автобусной остановки сделать троллейбусную и автобусную остановку и добавить вертодром на три стоянки???? очень нужно, сделайте пожалуйста......:steamthumbsup:
maged_mmh 6 Jan @ 10:35am 
outer tracks are useless: broken and clipped to the 2 inner ones
MarekTarek 29 Jul, 2023 @ 1:07am 
I already almost gave up my plan to use trolleybusses, but this mod made my dream come true. I have tested it. This mod really is working with trolleybusses, too.
An'Mar 9 Mar, 2023 @ 6:24am 
I was in desperate search for a hub that allowed Trams and trollys as well.

i am glad that i reread your mod description that it is possible, althoug visible tram and trolly tracks would be nice for now i am content.

PS: any other smaler hub out there that does the same ?
hamsin 29 Jan, 2023 @ 12:38am 
Excellent transport hub for major cities. Is there a way to join helipad? That will expand functionality a lot!
Cepelinas Grietinius 7 Jan, 2023 @ 5:46am 
looks a little bit like the Kaunas railway station, but as they were both built in the russian empire ( probably ) its not surprising
Matyniov  [author] 27 Dec, 2022 @ 3:28am 
a wee bit
chief-g 25 Dec, 2022 @ 2:25am 
Gdynia, is that you?
Matyniov  [author] 22 Dec, 2022 @ 10:06am 
Are you sure you are looking at the right place? All mod buildings should be visible in game in the mod tab found on the left hand side under a button with "mod" written on it. There you can make them show up everywhere
Somax125 21 Dec, 2022 @ 5:47am 
how do you activate the mods ingame because i can sub to them but when i load in it doesnt activate them?
Vimes 6 Dec, 2022 @ 2:07am 
Thanks for the rendering of people......it looks great...

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2898225066

.....another request, if possible, I use other bus stations that do have lights on when dark. I think that the absence of lights in this hubs bus station is made more apparent because of how well it is otherwise lit.
The lighting on the train station, and hub building, looks really good.
So any chance of some lights for the bus station please...?

Thanks again
Matyniov  [author] 6 Dec, 2022 @ 1:45am 
Alright guys, i updated it. It now has 12 places where people can render at (3 per train platform and 1 per bus platform) :)
Stele 5 Dec, 2022 @ 7:16pm 
Game already render them as sprites from some distance. As for walking, if bus would drop them into same building, they would just appera on one of the defined areas. Only walking into building could also walk within. One of topruses platforms have such featue, so passenger antry is on one end and building destination on another, so they walk whole lenght of platform.
Tesmio 5 Dec, 2022 @ 9:50am 
Good building, disgusting implementation. A low-poly model.
GoRun 5 Dec, 2022 @ 1:36am 
If you set simple 2d model for people it is cpu friendly so 8000 people waiting shouldn't be a problem.
GoRun 5 Dec, 2022 @ 1:35am 
People can wait forever if you trap them in a loop between 2 stations with goto option. 30min and 5h waiting is new feature. I need test this.
Vimes 5 Dec, 2022 @ 1:14am 
Thanks for the feedback, and consideration.....

Just my thoughts regarding visibility of people. For me it is to be expected to see crowds at a thriving hub centre where people are waiting to travel. It is all part of the visual aspect that greatly enhances the mod.

Seems great if I could use a bus line to force people off at the bust stop AND then they will use the train to continue on their journey.........Well done with the combined transport types.

Are tram tracks a pain to add to the model, is this what you mean..?

Again many thanks for sharing, most appreciated.
Matyniov  [author] 5 Dec, 2022 @ 1:08am 
What i typically do is i have commuter bus lines that forcibly drops off all its workers at the hub. This way they stay there waiting to be picked up by anything else, like a dedicated train to some industry. Yep, it works. And fine i can update it to add people at the platforms xD
Vimes 5 Dec, 2022 @ 12:11am 
This is most interesting and potentially very useful...........

Are you sure that the people, for example, on a train will transfer to then use a bus...?
I assumed the games mechanics would not allow the transfer of people from one station type to another without those people transferring to a separate station.
In other words internal station transfers are not possible..?
Doesn't it look rather abandoned if there are no people visible using it..?

Thanks for sharing.
Matyniov  [author] 4 Dec, 2022 @ 2:47pm 
If they were dropped off by a bus, 30 minutes, if they walked there, 5 hours. Unfortunatelly there is no way of getting around this, you just need frequent trains
GoRun 4 Dec, 2022 @ 2:41pm 
How long do they wait on station?