Crusader Kings III

Crusader Kings III

Submod for EK2 - ARGONIAN ART (update in progress)
18 kommentarer
Miles "Tails" Prower 9. okt. kl. 2:38 
@Jimmywhite It worked! Thanks man :D
Jimmywhite  [ophavsmand] 28. sep. kl. 0:14 
@Miles "Tails" Prower Yes, should be fine. But CK3 usually has problems with multiplayer, so in case if it does not work, all subscribe to the same one Art mod, and after that each player should individually replace the GFX folder of that Art mod with the GFX folder of desired Art mod (and make sure it is up-to-date). You should have the same checksum between all players
Miles "Tails" Prower 28. sep. kl. 0:01 
Hey, love your mods, are we able to use different art mods in multiplayer for different players?
Vorpal Void 25. feb. 2023 kl. 13:00 
Thanks for the update!
biggie_boss 26. dec. 2022 kl. 5:13 
@Jimmywhite Ok some more bugs. Unless I delete the innovations folder, all cultures get the "disorganized military" innovation which causes a ton of bugs. I think that it just isn't compatible with c0da/CCU no matter what.
biggie_boss 26. dec. 2022 kl. 4:30 
@Jimmywhite If I do that, then Reiklings have no heritage group at all, so it just breaks everything. I had to delete both the culture/pillars and culture/cultures folders.
Jimmywhite  [ophavsmand] 26. dec. 2022 kl. 2:16 
@biggie_boss Delete heritage file from my mod folder "common/culture/". It was made for additional riekling heritage to apply skin changes for them and placed in all my mods for the same checksum. Dumb, but still can't find a better solution for it without making separate mods for riekling and goblins.
biggie_boss 25. dec. 2022 kl. 15:26 
To be more specific, it deletes heritage groups.
biggie_boss 25. dec. 2022 kl. 15:20 
For some reason these mods started breaking CCU/c0da. I tried different load orders and it's still broken.
Milanfur 9. dec. 2022 kl. 19:25 
yes! finally some hot lizard
FoH | SpartanB333 7. dec. 2022 kl. 18:47 
what does he mean delete folder common from my mod on your pc
L3roy 7. dec. 2022 kl. 8:00 
very nice )
Jimmywhite  [ophavsmand] 5. dec. 2022 kl. 9:43 
@VOODOO Yep, later after Bretons :)
VOODOO 5. dec. 2022 kl. 8:06 
Awesome as always. High Elf / Ayleids coming eventually? Thanks again brother
Mr Jake McBalls UwU 4. dec. 2022 kl. 16:37 
@Brendan Le Raska No. Unfortunately, the Bretons couldn't behave.
Nothh 4. dec. 2022 kl. 16:33 
@LittleGrimm IIRC that's impossible, it's a game engine limitation. Nothing the mod author can do about it; it's up to Paradox to give modders the ability to change the UI art dynamically.
LittleGrimm 4. dec. 2022 kl. 14:26 
Do you plan on fixing this so that they don't override your other mods?

"PAY ATTENTION that you can only activate ONE of my art submods at once, DEPENDING ON THE RACE YOU PLAY due to original mod limitations (It affects all the common MAA too)"
[ROME] Bache 4. dec. 2022 kl. 13:42 
will there be Breton art