Carrier Command 2

Carrier Command 2

Missile Reformat
9 Comments
Ribbons0121R121  [author] 14 Jun, 2023 @ 7:17pm 
should, but i do need to update this anyway
ROFLwafles 14 Jun, 2023 @ 5:53pm 
Been looking for something like this - can missiles still get shot down by CIWS though? Last "fast missles" mod I tried made CIWS basically useless.
Ribbons0121R121  [author] 5 Dec, 2022 @ 1:43pm 
second one, theyre faster but cruise missile is faster save for the tv missile
PYRACOR 4 Dec, 2022 @ 7:35pm 
so did everything slow down compared to their vanilla speeds? or are they faster, but slower than the cruise missile?
Ribbons0121R121  [author] 4 Dec, 2022 @ 7:12pm 
theres no way to measure, completely arbitrary
just know the base value is the cruise missiles speed, at a mass of 1 while the IR sits at a 0.1 and the tv at 1.4
PYRACOR 4 Dec, 2022 @ 7:06pm 
Can you put the actual values you changed the weapons to please.
Glitchmaster1872 4 Dec, 2022 @ 1:18am 
He does have a mod on here, but his only changes the AA and TV missiles. Not sure if that counts as a copy, not even sure it does the same things as his mod.
Ribbons0121R121  [author] 3 Dec, 2022 @ 1:48pm 
and what was your mod
Vanilla 3 Dec, 2022 @ 12:04pm 
Copied from my mod btw ^