RimWorld

RimWorld

Ogam`s medieval times 1.4
70 Comments
Ogam  [author] 9 Oct, 2024 @ 6:55am 
@Olaf I personally have no idea what Inssuficent privilege means, never had this kind of issue and have never heard about it.

Ping me on the server with screenshot of what happens exactly
Olaf 9 Oct, 2024 @ 5:33am 
@Ogam, its just, it would be nice to have xml file to download all at once, I tried looking on the server, and I cannot see a channel where I would discuss "Inssuficent privilege" error, regarding better and automatical sorting: Base game has that already, and yes, I would like to learn how to use RY, but it just has gazilion buttons and looks confusing to use
Ogam  [author] 9 Oct, 2024 @ 5:29am 
@Olaf it`s your personal opininon, and you already heard mine as full-time moder.

RimPy offers
- Better and automatical sorting
- Data base with tons of mods and their compatibilities
- Texture optimisation to make RW work faster and better
- One click mod list import and export

If you dont want to mod game properly in most efficent way or just cant take some time to know learn RP, well, not me to ask.
Olaf 9 Oct, 2024 @ 4:47am 
@Ogam Mod manager can be done inside rimworld itself, and is way easier to use and isnt overbloated by bilions of buttons rimpy has, and for a change, doesnt show me "Inssuficent privilege" when I download any mod from steam
Ogam  [author] 9 Oct, 2024 @ 2:55am 
@Olaf it quit is friendly and the ultimate modding tool, you can redirect your issues with screenshots on our server an get help https://discord.gg/fGejcxbSY5
Olaf 8 Oct, 2024 @ 5:27pm 
@Ogam Tbh, RimPy is not exactyl easy to understand and user friendly, and on 99% of the mods I try to download it says "Inssuficent privilege"
Ogam  [author] 7 Oct, 2024 @ 2:14pm 
@Olaf

1) Read the first stntence of the description. This pack is no longer supported, might be broken and there is no guarantee that no mods been removed from workshop

2) Is you use ready-to-go mod lists you have to do clear install. Then it means there wont be any mods outside of collection on your PC. Which means you can just load it in bulk via RimPy and autosort.

3) If you dont know what RimPy is and it`s features I dont recommend to mod RW untill you get to this part
Olaf 6 Oct, 2024 @ 1:27pm 
am I able to somehow dowlload all of this as some sort of a modpack/modlist ? in a sense that I do not have to add all mods 1 by 1
StartingFresh 24 Mar, 2024 @ 7:21pm 
Too many useless mods that bloat this pack, please condense it down.
superBlast 9 Jan, 2024 @ 2:16pm 
Ok I am dumb, I know what my problem is now after stumbling upon it. It is the Vanillia expanded storyteller. I had no idea that storytellers could affect anything other than events. Sorry about wasting your time.
superBlast 9 Jan, 2024 @ 1:57pm 
Thank you for taking the time to answer me!
superBlast 9 Jan, 2024 @ 1:56pm 
No I mean stuff that's clearly still in the medieval era. Stuff like 'Lumber' and 'Candle Making' and 'Intermediate Agriculture' are all locked without any reason given. Along with most stuff.

When I jump ahead to select 'Advanced Agriculture,' it says in the bottom left corner "Locked: Prerequisite{s} not completed." That makes sense since I don't have the intermediate level yet, but when I select 'Intermediate Agriculture,' it just says "Locked:" and no reason is given. Despite having researched 'Basic Agriculture.'

A screenshot of what I am talking about:
https://imgur.com/a/EtDNN49
Ogam  [author] 9 Jan, 2024 @ 5:27am 
@superBlast because it`s Medieval. All researches past Medieval been locked with Rimedieval. This collection been made to be in medieval fantasy rpg forever and dont develop guns suddenly
superBlast 9 Jan, 2024 @ 3:05am 
Hey, I've been using this collection for a while and noticed that most research is forever locked without a reason given. Is that normal or am I missing something?

I've added some extra mods and took out some seemingly small ones (like the one that removes disturbed sleep and the like), which could be why I'm having problems, but I just wanted to ask about that being a thing here first.
Dhoone 4 Jan, 2024 @ 9:19pm 
@Kreon Optimize Tex button on the right hand side of RimPy which I assume you probably aren't using.
Kreon (JohnJohn) 29 Dec, 2023 @ 4:47pm 
@Ogam I'm going to be real with you, I am ignominiously stupid and can't even find where that setting would be.
Ogam  [author] 29 Dec, 2023 @ 12:38am 
@Kreon you just need to optimise textures with RimPy and it will load twice faster
Kreon (JohnJohn) 28 Dec, 2023 @ 2:36pm 
It does load extremely slowly, but I've made it work with the changes in this screenshot. https://imgur.com/a/5WHeNiU

I can't tell you which part did the trick, but I assume it is either the misc patches (which is incompatible with another patches mod) or the backgrounds.
Dhoone 15 Oct, 2023 @ 7:33am 
My game just crashes before main menu :(
Sir Spud the Unbroiled 8 Sep, 2023 @ 5:37pm 
my game keeps setting quest giver every day or so and it takes 10+ minutes for it to finish, what mods do I disable to stop this?
Weis 9 Aug, 2023 @ 5:53pm 
I can't seem to draft my colonists..
<color=0/4/1>ringo 14 May, 2023 @ 10:17pm 
Great mod list, unfortunately It won't let me hunt and colonists won't shoot their bows. Drafting and undrafting colonists also acts wonky. Can't seem to find the source of the problem. Your mod list is the only mods I have enabled, I disabled a handful of mods that required you own Royalty and Biotech.
PA1NWOLF 22 Apr, 2023 @ 10:48am 
@Ogam
ty for the response. i asked about the vanillia expanded cause im fairly new to modding and already have all those downloaded. Was trying to avoid messing with the mod list i have and wanted to just combine the pre exisiting ones i have and use your mod pack
Ogam  [author] 21 Apr, 2023 @ 10:41pm 
@PA1NWOLF
1) No caust its made around Vanilla Psycasts Expanded + never been checked for RoM incompatibilities
2) Yes but no, this is MEDIEVAL pack for MEDIEVAL stage only, there is nothing after, no hi-tech and ultra-tech. So all the VE mods we need is already here, others with hi-tech content excluded
PA1NWOLF 21 Apr, 2023 @ 9:12pm 
ive got a few questions if anyone can help.
1. Is this massive list okay to run with rimworld of magic?
2. can i run this list with the complete vanilla expanded collection?
ty
FeralFerret 21 Apr, 2023 @ 7:52pm 
Thanks for sharing that script and not being weirdly disparaging of how many mods I have downloaded. :) Nice list, anyways.
Val 6 Mar, 2023 @ 5:44am 
Alot of the mods I use are reused in many collections for example, and I like to have them all in one place so I am not double downloading them. I was just explaining to why people will be asking for this - it doesn't matter though, Shreg posted a good app that achieves what people are asking. Still appreciate your effort in the mod list it seems like a great list.
Ogam  [author] 6 Mar, 2023 @ 2:41am 
Having 700 downloaded mods is stupid unles you have potato speed connection. It`s always better to keep list minimal and in separate collections.
Val 5 Mar, 2023 @ 6:37pm 
I think the problem with manually clicking mods is some people have multiple mods and trying to find 232 mods out of like 700 downloaded mods is stupid when we can just import a xml - Thank you Shreg for your script, it looks good.
Shreg 22 Feb, 2023 @ 3:37am 
@alexand.dm @Turbo Rob You can check out this script i wrote, it lets you build a rimpy compatible modlist from a steam collection.

https://www.reddit.com/r/RimWorld/comments/116h5qv/script_to_convert_steam_workshop_collection_to/
Turbo Rob 20 Feb, 2023 @ 6:49am 
@alexand.dm since you went through the trouble, can you share it with everyone else?
alexand.dm 1 Feb, 2023 @ 3:29pm 
@Ogam Of course I could do that. But with your mods collection, there are over 600 mods in my inactive RimPy list. It was just interesting to try your collection without deleting my mods. Just leave part of my mods inactive so that later I can return faster to my modlist. But I created the list myself. Thank you for compiling this collection
Ogam  [author] 1 Feb, 2023 @ 2:28pm 
@alexand.dm cant you just hecking click+shift and drag it, lol? Dude, I wont upload anything, just plug it and sort
alexand.dm 1 Feb, 2023 @ 1:11pm 
I see you use rimpy. do you have a mod list sheet in xml? in rimpy it can be exported and imported. if add all 240 mods manually, then it lose all the convenience of using rimpy
Weis 26 Jan, 2023 @ 7:06am 
Oh shit, you actually got a Discord
Ogam  [author] 26 Jan, 2023 @ 7:03am 
You can ask questions on our mod team`s discord server https://discord.gg/fGejcxbSY5
Weis 26 Jan, 2023 @ 6:58am 
@Ogam, haha. You are probably right. I thought the modlist wasn't still wip.
Ogam, do you mind me adding you on Steam or Discord?
Ogam  [author] 26 Jan, 2023 @ 5:27am 
@Weis lol not sure, based on what mods is this. But 99% answer will be no. Never start long run when testing new mods or collection.
Weis 25 Jan, 2023 @ 8:55am 
@Ogam Is it possible for me to remove the about 30 mods, and still be safe to load my old safe?
Ogam  [author] 23 Jan, 2023 @ 2:16pm 
@Weis ah, you have to check it again, I got rid of almost 30 mods. - coins too
Weis 23 Jan, 2023 @ 9:03am 
@Ogam I had subscribed to your whole modlist, which must have included Hair Modding Plus. But it doesn't matter, I found the soulution. Are you playing with the "Coins" mod? It's filling up my entire inventory on the left, and I was wondering if I could either remove all un-owned coins? Or should I just remove the mod in general?
Ogam  [author] 23 Jan, 2023 @ 7:43am 
And that`s why I havent included Hair Modding Plus in collection
Ogam  [author] 23 Jan, 2023 @ 7:42am 
@Weis well, ofc, Hair Modding Plus havent been updated to 1.4 yet so Royal hairstyles is just one colour tone
Weis 23 Jan, 2023 @ 7:13am 
@Ogam So I have tested my save without Hair Modding Plus included. And it seems that solved the issue with the textures blinking.
Weis 23 Jan, 2023 @ 6:06am 
@Ogam I've tried looking through the dev log as this happened. Seems like Hair Modding Plus is making some issues with the textures. It also seems to be outdatted. I'll try to boot up my game and save without the mod. And hope that it's not going to ruin my save
Ogam  [author] 23 Jan, 2023 @ 4:17am 
@Weis played this list last night with lot`s of battles and havent seen this is an issue. No blinking for me, it maybe smth on your game`s end like shitty compilation or memory loss. Idk.
Weis 22 Jan, 2023 @ 4:15pm 
Yo Ogam. I think I found another issue with the modlist. I'm stíll trying to figure out what's causing this. But when my pawns are damaged, their model will blink, as if it's trying to show an animation that's not there.
Weis 20 Jan, 2023 @ 11:38am 
@Ogam I see, I'll continue playing this modlist. Do you have a discord where you update about the modlist or anything?
Ogam  [author] 20 Jan, 2023 @ 2:50am 
@Weis always around 60-100h, all the issue from comments below was because I forgot to remove some mods from steam collection and not only from RimPy list
Weis 20 Jan, 2023 @ 1:05am 
Ogam, I'm asking out of curiousity. Are you playing your own modlists aswell, testing them out and all that?