RimWorld

RimWorld

TDS Bug Fixes
107 Comments
Zestavar 10 Aug @ 7:11am 
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Artemis 9 Aug @ 6:34am 
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PotatoWithSalad 7 Aug @ 10:56am 
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湛蓝冰沙 5 Aug @ 6:40pm 
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ConsulofMicronesia 5 Aug @ 6:15pm 
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Kancer Kazoo 3 Aug @ 6:26pm 
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ID_oNTHAveAGUn 1 Aug @ 4:32am 
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Shodan2072 31 Jul @ 2:54am 
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烤大鸡腿 25 Jul @ 5:24pm 
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Inaki 24 Jul @ 11:18am 
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Jesse Spot 23 Jul @ 7:43am 
Hey Meme, if no one person has said it- Personally, from my heart, thank you for taking these under your wing. Losing them hits harder in this community than losing most celebrities.
apadilla124us 22 Jul @ 11:24am 
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Sana Carana 22 Jul @ 2:01am 
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Rest In Peace
Resistance Band. 21 Jul @ 4:12am 
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Meme Goddess 19 Jul @ 7:59am 
With Uuugggg's passing, I'm picking up many (possibly all) of his mods to preserve them, I've just uploaded the 1.6 version for this mod.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3529433984
Nigel 18 Jul @ 12:27pm 
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Goliath Grouper 17 Jul @ 9:59pm 
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Feaelin Moilar 17 Jul @ 6:07pm 
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Ostwind 17 Jul @ 7:34am 
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Falcon Heavy 17 Jul @ 2:06am 
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LYC0602 16 Jul @ 10:29pm 
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KnightsOfTheArk 16 Jul @ 5:21pm 
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Nimrod 16 Jul @ 8:28am 
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Fiach 15 Jul @ 10:40pm 
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VeenQuex 15 Jul @ 7:17am 
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Appokallopps 14 Jul @ 6:16pm 
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SHAZBOT 14 Jul @ 9:19am 
from a comment on another thread (CTRL F mod) -
Uuugggg  [author] 3 hours ago 
Sadly my son Alex TD @uuugggg died June 2025. Can anyone tell me if I could/should report this to someone? And I know he made a lot of mods that people used and seemed to depend on. He was very proud of his mods. And his games.. see {LINK REMOVED} Is it possible for someone to take over managing his mods? I’m at catears@me.com thank you Marilyn T (T of TD)
oscarmdsh69 11 Jul @ 1:43pm 
1.6 update coming?
2498timmy 16 Jun @ 5:48pm 
Will this be updated to 1.6?
Plaguelord 29 Apr @ 3:07am 
I'm getting a bug with this mod when trying to load custom xenotypes or saved games that were made with a previous modlist, removing this mod fixes the issue.
(Giga Chad) John-Vick 21 Mar @ 12:08am 
I see, so TDSF is not causing the problem then?
Uuugggg  [author] 20 Mar @ 10:17pm 
FixWindowDragInsteadOfReorderable is notably mentioned in these comments and not a problem, it's a minimal edit : https://github.com/alextd/RimWorld-TDS-Bugfixes/blob/f45e0a0e6b323e6c87fc7d43b208abea3c6d76c2/Source/ReorderableInDraggableWindow.cs#L16
(Giga Chad) John-Vick 20 Mar @ 10:12pm 
I'm getting an error when using a different mod, but the error mentions your mod.

I tried reaching out to the other mod author, but he was essentially no help and just said it's likely an issue with another mod.

I was wondering if you'd be willing to look at the error log and see if it is in fact caused by your mod.

Much appreciated if you can! :D

https://pastebin.com/KUwYpLdg
Aggravated Peasant 1 Dec, 2024 @ 9:23am 
Sorry for the absolute spam, but I've tried the same save without your mods and the result was the same, only the error obviously did not contain your mod, just ludeon things and no other mod mentioned in the error now. I think maybe my save has just been corrupted or something somehow. I do play with a bunch of mods, and I'm sure the thing the others are referring to with the same error, is the same. Sorry for the bother
Aggravated Peasant 1 Dec, 2024 @ 9:18am 
Genuinely might just be the game freaking out on its own though!
Aggravated Peasant 1 Dec, 2024 @ 9:13am 
Not sure why this is suddenly an issue with neither the game nor your mod having been updated in some time. First time I ever encounter this, while your mods have been a stable of any modlist I run.
Aggravated Peasant 1 Dec, 2024 @ 9:10am 
Same as @Cayin. It stops me from being able to spawn things via debug mode of all things. I click on spawn thing, and the following error is the same.
_♣Caligula♣_ 29 Sep, 2024 @ 3:17am 
How are rimworld error reports to read/make sense of?
Going by any names is not really working, shown by your mod being named in different conditions and so far none of these times your mod was involved, barely naming the error I guess.
In the case of the billtab option Hospitality: vending machine seems to be the problem, currently testing.
Uuugggg  [author] 28 Sep, 2024 @ 11:24am 
nope.
_♣Caligula♣_ 28 Sep, 2024 @ 3:51am 
Just a question.
Have the transpiler in connection with prison labor I think aswell.
Seemingly causes the billtab option to haul to unable to appear.
Coudl your mod somehow interfere with the gui/tab drawing in some way?
Uuugggg  [author] 27 Sep, 2024 @ 11:32pm 
Two people now talking about that Transpiler huh

Sooo yah, that's not an error or exception, it's just one chunk of code this mod runs, and unless the vanilla code changes significantly there's not a thing that could go wrong with it.
Cayin 27 Sep, 2024 @ 10:35pm 
Exception:
- TRANSPILER Uuugggg.rimworld.TDS_Bug_Fixes.main: IEnumerable`1 TDS_Bug_Fixes.FixWindowDragInsteadOfReorderable:Transpiler(IEnumerable`1 instructions)
Sasha Fox #SaveTF2 17 Sep, 2024 @ 11:22am 
Getting this error and unable to load save files, I am wondering if its due to the mod mismatch menu trying to open.

TDS_Bug_Fixes.FixWindowDragInsteadOfReorderable:Transpiler
Naturtok 17 Jul, 2024 @ 6:25pm 
Another easy way to get around "everybody gets 1" is to match gear allowed with the bill. that is, make until 1 duster with durability above 50%, and then set assignment to only allow wearing dusters w/ durability above 50% so they'll immediately wear the duster, triggering the bill again. Requires a bit of setup, but personally I find it pretty easy to work around.
Porknelius 8 Jul, 2024 @ 3:00am 
@Ren If you have 10 colonists, you just make a 'Make until you have 10' instead of a make one each. It's very very slightly annoying.
Ren 6 Jul, 2024 @ 7:43am 
@Flamangos yeah but what would you have instead of Everyone Gets One
Porknelius 3 Jul, 2024 @ 12:12pm 
With the search function in game now i found i gained a lot of TPS by removing this, TD Find, Ctrl F and Everyone Gets One. Around 150 tps and only really lost the make one for each colonist function.
Uuugggg  [author] 30 Jun, 2024 @ 10:06am 
So that other mods can use the "Drag-Reorderable row items" fixes. Didn't get around to doing that myself
Kangae 30 Jun, 2024 @ 8:37am 
Random question, why does this exist as a separate mod when it is a dependency for TD Find Lib? Thank you!
Max 25 Jun, 2024 @ 3:59am 
Tried a fresh run without the mod, and the Blueprint error is still occurring, just (obviously) without the transpiler. Seems like it was throwing in the method, but unrelated to the transpiler. I'll assume something else is at fault in the other cases, too. My apologies!