Library Of Ruina

Library Of Ruina

Red Mist Alts
31 comentarios
Pea Shooter 20 OCT a las 2:40 
hi is there a specific canard book that is needed to invite the red mist alts?? its just not working for me i dont know why
Meowsamurai 21 OCT 2024 a las 0:29 
Red Mist is already the hottest, adding it on Red Mist blazing page is unnecessary
Motharatti 23 SEP 2024 a las 2:34 
Hey! Just saying that the chapter was set to 7 in the stageinfo.xml file. if you change it to 1 It can be accessed earlier without having to be in impuritas civitas.
If your chapter is not at 7 it will give you no guests avaliable.
Change the chapter to 1 in the stageinfo.xml file to make it possible to enter before impurity.
The Seraph of Tomorrow 2 ABR 2024 a las 17:30 
@De_Ciphered, did you find out how to make the mod work? I only have city of Drama that alters the game, which I don't imagine would impact this mod.
De_Ciphered 18 NOV 2023 a las 19:40 
Is the player required to be at a certain point for the invitation using a Canard book to work? I recently started a new game due to. modding issues. (read: I used one of those "get every enemy combat page in the book mods and it was messy) and even with only Util DLL, BaseMod, and the Red Mist Alts mod enabled it says "No guests can be invited." or something akin.
🖤Bella🖤 4 NOV 2023 a las 23:39 
Peak kino mod
Expie 18 OCT 2023 a las 19:30 
@I love anime chebura
Add 3 JUL 2023 a las 22:34 
Nebura, Sebura, Bebura, Febura XD
Miri -異端者 - 罪人 - Yax 7 FEB 2023 a las 11:40 
Cool. Now we need Gebura alt with charge
Aphotic Amaranth  [autor] 5 FEB 2023 a las 4:42 
You are not required to have finished the game, though I would highly recommend finishing the game first anyway, since the mod is balanced around post-game difficulty and contains spoilers in its credenza entries.

Just tested and everything still works fine for me. Might be a mod conflict, in which case you can try disabling your other mods to see if that fixes anything.
STEPHANVS 5 FEB 2023 a las 1:16 
hey am i doing something wrong(or is it a mod conflict)
tried inviting the red mist alts and there is just a popup which says "no guests can be invited/something close to this"(yes i am using workshop invite)
i have a lot of other mods, most notable mods of mine are basemods and localization manager and the util dll
also i have not finished the game yet... is this like da'at where you are required to have finished to game before you add it?
Pyros 2 FEB 2023 a las 1:35 
ah then my bad then...
Aphotic Amaranth  [autor] 1 FEB 2023 a las 23:28 
It's smoke "on self or target"
10 smoke stacks on self + 10 smoke stacks on target = maximum total of 20 smoke stacks
Pyros 1 FEB 2023 a las 19:22 
umm, just saying for smoke, i'm pretty sure it's limited to 10 smoke stacks, so "smoky Mist" would only gain +3 (and +1 from smoke it self) instead of the potencial +5 suggested.

Except if there's a passive from an other Key pages that allows an higher cap, there's no way to fully use this buff.

Other than that it looks cool, so i'll still download it. lol
Aphotic Amaranth  [autor] 12 DIC 2022 a las 19:29 
There was a major DLL update recently which required me to rebuild my projects. I updated on my end. This time should be the last major update.
Chris Rhine 12 DIC 2022 a las 19:03 
Kamiyo updated the DLL and this mod is asking for the previous version of it. I've restarted and reinstalled the mod and the DLL itself but no luck. It didn't really mess anything so maybe I'm just paranoid about my save crashing, but it did something with the passives.

I had both Burning Mist and Smoke Mist attributed, and when I checked it did have the passives still attributed but it wasn't highlighted. I also couldn't attribute the other passives.
Aphotic Amaranth  [autor] 11 DIC 2022 a las 7:28 
I added more.
(Also updated the mod to now require Util DLL , so please subscribe to that if you haven't already)
Disorder 1 DIC 2022 a las 3:06 
Having only 2 new versions seems not enough (that's a joke, but if you want you might add more)
XeriphasLegend 29 NOV 2022 a las 21:16 
Okay, that did work! Thank you for the help! I tried testing to see which of the mods was causing it (I have a lot so not surprised). Wasn't sure which one was causing it.
Aphotic Amaranth  [autor] 29 NOV 2022 a las 20:55 
Did you save the game? Beat up the Rats or burn a book or something to force the game to save, otherwise it won't save after getting the keypage.
XeriphasLegend 29 NOV 2022 a las 20:38 
I did as you said; Uninstalled all mods, loaded the save but didn't delete anything. Saw the new page in my inventory and equipped it! However, weirdly, upon reinstalling my mods and loading back up, the page is completely gone again from my inventory. Unequipped from the character and everything.
Aphotic Amaranth  [autor] 29 NOV 2022 a las 20:23 
The Final page should be automatically added to your inventory upon starting the game, regardless of whether or not you beat the mod.
If it does not appear, it's possible that another mod is conflicting with it, most probably a mod that has yet to update their BigDLL to the latest version. In that case you can try temporarily disabling those other mods, starting the game (don't delete data for stuff whose information can't be found if you still want to keep your stuff from other mods), and then saving and restarting the game once you've confirmed the page is in your inventory.
XeriphasLegend 29 NOV 2022 a las 18:58 
So I beat the mod, but for some reason the Final version of the page is not in my inventory? I have the Smoke and Burn versions, yet no Final? Isn't in the same tier, nor anywhere else.
Aphotic Amaranth  [autor] 29 NOV 2022 a las 8:23 
Turns out it was a problem with the XML, which fortunately didn't need the source files to fix. Just updated it, it should be working now.
Aphotic Amaranth  [autor] 29 NOV 2022 a las 6:24 
Thanks for the report.
Unfortunately I just lost the source files, will probably have to take some time to fix it.
Bolt 29 NOV 2022 a las 6:05 
Smoke-Mist doesn't seem to get her +2 smoke a turn either.
Aphotic Amaranth  [autor] 28 NOV 2022 a las 18:46 
Thanks for the report, it should be fixed now.
DeltaPhazon 28 NOV 2022 a las 11:41 
Update: It's just the Smoke Mist. Burning Mist pages reduce cost as intended.
DeltaPhazon 28 NOV 2022 a las 11:12 
My tests show that the Smoke Mist pages don't reduce in cost when you use them properly. The page and light gain do, but the page cost remains at 2. Dunno about Burning Mist.
Aphotic Amaranth  [autor] 27 NOV 2022 a las 19:21 
It's a cross-mod conflict, yeah. It's caused by another mod using an outdated version of the BigDLL. Should be able to ignore it, though.
Seiun 27 NOV 2022 a las 18:59 
Hi! I'm getting an error when I run this mod. I dunno if it's a cross-mod conflict or anything, but I've put what it said below. I don't think I had any typos, but there's a chance, so...:
void
BigDLL4221.Models.CategoryOptions..ctor(string,string,System.Collections.Generic.List'1<int>,string,string,string,string,int,BigBLL4221.Models.CategoryColorOptions,System.Nullable'1<UI.UIStoryLine>,System.Collections.Generic>List'1<int>,BigDLL4221.Enum.CredenzaEnum)