Team Fortress 2

Team Fortress 2

Color Incorporated
26 kommentarer
Purple Potato 02 2. aug. 2024 kl. 13:00 
I don't like how the wrench and bomb are apart of the team names, it looks slightly off on blu, and wrong on red. Other than that, it's fine
oral sex battlepass 8. aug. 2023 kl. 14:25 
remove the paint drips on the sticker, keep the white outline, then the warpaint is totally fine
farkrits 26. juli 2023 kl. 10:53 
Solid war paint but the texture placement on the knife is a little odd. I don't know if anything can be done about it so I won't focus on it too much, I know it can be a little quirky. Other than that, it's one of the rare cases in which I would genuinely want to own a workshop war paint, very good job.
Starlight 11. juni 2023 kl. 15:53 
Clean AF
I ate all the cheese 11. juni 2023 kl. 11:34 
Awesome. Team recognition goes hard.
SlimPickens 11. juni 2023 kl. 3:52 
very slick. nice. 10/10
Spoigus 8. feb. 2023 kl. 11:59 
swag
Dtryer  [ophavsmand] 23. jan. 2023 kl. 9:02 
I'm not sure but there is one case when the texture itself fully locked. It's when warpaint is based on default weapon textures or Dragon slayer. This way you have a lot of control over your warpaint. Sometimes people do insanely good stuff this way, but sadly none of them has got into the game.
One of my favorite is Zippy Plow: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2824969712
twunny phaiv 19. jan. 2023 kl. 10:11 
Right, for some reason I forgot that lol.

But then, what does UV locked mean?
Dtryer  [ophavsmand] 19. jan. 2023 kl. 9:26 
Orientation lock means texture never rotates. It only relocates its position. For example, if you have a star on the middle of warpaint, in orientation locked it will only move up, down, left, right, while in non-locked one it can also be rotated by any angle.
In my case it is necessary for sticker to be COMPLETELY immovable, or at least to be visible on every copy of warpaint.
twunny phaiv 17. jan. 2023 kl. 11:55 
wait, isn't that what uv/orientation locked means though? Maybe I'm misunderstanding what it means.
Dtryer  [ophavsmand] 16. jan. 2023 kl. 2:25 
@twunny_phaiv Oh, thank you! Pamp made the texture which always looks good. However its position is not constant, his landscape position varies on the same weapon every time, I would really like it to have one position.
twunny phaiv 6. jan. 2023 kl. 13:03 
twunny phaiv 6. jan. 2023 kl. 13:02 
Would it be possible to use uv + orientation locking to fake the impression of having a sticker? I can't think of any accepted paints that do this, but Daybreaker by Pamp does something similar with the landscape pattern.
phil_holes48 6. jan. 2023 kl. 7:40 
this looks awesome
Oliver "ButtKiss" Bears 5. jan. 2023 kl. 21:09 
that's so sad :(((
Stogie 4. dec. 2022 kl. 13:06 
Honestly even without the sticker, this is a great warpaint. I've always waned more paints like this that feel closer to team-coloured variants of weapons, and not like someone covered a gun in tacky gift-wrap.
ponch 3. dec. 2022 kl. 6:15 
maybe as a workaround, have the sticker be a grey mann logo? as both teams work under gray mann eventually in the timeline?
Dtryer  [ophavsmand] 27. nov. 2022 kl. 21:17 
@Renim yeah, I get it. Thank you for explaining, it's sad my work has no chance to be accepted, but at least I made something interesting!
Renim ☕ 27. nov. 2022 kl. 21:06 
Its not even a lack of a War Paint that has it, the functionality is just NOT there. the internal "sticker" variables used by the war paint templates has no way of specifying a red/blue variables like texture layers have
Dtryer  [ophavsmand] 27. nov. 2022 kl. 19:50 
@Renim oh...right, i forgot there's no such warpaint, that's unfortunate, anyway thank you for informing me!
Renim ☕ 27. nov. 2022 kl. 14:02 
Just a warning, stickers have no team colored functionality at all. Valve never programmed in a variable for that
Niccy 27. nov. 2022 kl. 9:55 
slick as fuck
MeatwadMeatwad 26. nov. 2022 kl. 15:27 
Swag
pop 26. nov. 2022 kl. 14:36 
very nice!
Graceful Jabberwocky 26. nov. 2022 kl. 14:21 
oooooooooo

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