RimWorld

RimWorld

Toxic Plants Expanded
80 kommentarer
Virtuous 1. aug. kl. 22:39 
Thanks!
InertialMage  [ophavsmand] 1. aug. kl. 20:31 
yes it does, nothing shouldve messed it up, ill update its tag
Virtuous 1. aug. kl. 9:05 
does this work in 1.6?
vincent_calgari 14. feb. kl. 2:34 
this mod still work?
Kaedys 8. dec. 2024 kl. 0:48 
It can only be grown in the ground, not in hydroponics or similar, and it requires polluted ground to show up, I believe.
SuperTechDragon 7. dec. 2024 kl. 19:58 
How do I grow the Blood Rose? It is not showing up in the grow menu.
Flockerkill 24. sep. 2024 kl. 14:54 
hello, i like this toxic implementation of the pants/features
but could you consider adding a toxic version of a food mushroom?
Kaedys 14. juli 2024 kl. 12:56 
0.9 blunt modifier is still almost twice as good as the next best textile in the game, Hyperweave. Given the relative ease of growing the stuff, this should have a blunt modifier of 0.36 (equivalent to Thrumbofur and Devilstrand).
Lekoda 14. juli 2024 kl. 6:46 
Oh okay thank you
InertialMage  [ophavsmand] 13. juli 2024 kl. 19:56 
@Lekoda it works on 1.4, i can add it back in as compatible though
Lekoda 13. juli 2024 kl. 17:42 
Can I get 1.4 version?
InertialMage  [ophavsmand] 12. juli 2024 kl. 20:03 
updated to 1.5, and modified some values, lowered toxicstrand min skill to 10, and reduced its blunt armor.
DodoMans 12. juli 2024 kl. 18:54 
when ce compat
InertialMage  [ophavsmand] 2. juni 2024 kl. 9:26 
yeah this mod shouldnt have any issues with 1.5, i can update it, but a while back i lost the original files which sort of killed my enthusiasm, might get back into it though and add some real stuff
pinkmawile 28. maj 2024 kl. 10:56 
Going off of what flesh forge said, rather than providing hemogen, perhaps the blood rose can provide kibble (it's meaty enough for the carnivores of the wastes, since a lot of toxic animals are carmivorous), or reduce the harvest and swap the skill requirement with Toxistrand. Or perhaps make them require rotstink, letting you convert rotting flesh into hemogen)
Marty in the multyvers 5. maj 2024 kl. 15:32 
1.5?
Kusko25 5. maj 2024 kl. 5:24 
I've been running it on 1.5 for a while now, seems to work perfectly fine
box_ 12. apr. 2024 kl. 10:07 
1.5plz
Angel Soulstar 11. apr. 2024 kl. 13:57 
Hello,

By any luck, is it updatable to 1.5 please ?
Emilie Sackenball 15. dec. 2023 kl. 4:19 
This is great exepto for the 12 skill plant, playing at Waster solo mechanitor
Ranensol 15. juni 2023 kl. 15:35 
Love this mod, thanks, currently on a mech waster playthrough and it fits brilliantly.

Only minor gripe for my situation is Agrihands are capped at 10 skill making the Toxistrand un-plantable.

Not the end of the world as I'll manually edit the XML, but it *might* be worth dropping it to 10 to put it inline with Devilstrand and mech capable.

Just a suggestion is all!
Vidna 5. juni 2023 kl. 1:44 
ty for this <3
Flesh Forge 18. apr. 2023 kl. 10:18 
I like this mod a lot, a little feedback though: the hemogen harvested from Blood Rose is way too generous for the work invested, it makes keeping prisoners totally obsolete. Yield should be lower and growth time should be longer, it is just immensely OP in the current form.

Suggestion: some kind of toxic animal fodder like haygrass to feed my tamed toxalopes would be great :)
Master Cat 30. mar. 2023 kl. 8:31 
Does it work with hydroponics and planter boxes?
Also, it would be cool to have toxic decorative flowers.

Love the mod, btw.
MeikongTH 19. feb. 2023 kl. 13:56 
nice!
Kaedys 1. feb. 2023 kl. 13:21 
The plants are flagged as requiring toxic ground to grow in (and are only sowable in ground, not in hydroponics or planter boxes). I'm not sure if the game filters that grow list by eligible terrain (I know it shows cave plants even if the grow zone is currently outside, for example), but they *definitely* wouldn't show up if you're trying to select them in a plant-growth building like hydroponics. If it's a ground grow zone, it may also require the grow zone (and possibly all of it, I'm not sure) to already be polluted for them to show up.
Avarus 1. feb. 2023 kl. 10:12 
@InertialMage any idea why I'm having that problem in my previous comment?
MrXarous 30. jan. 2023 kl. 6:24 
@inertialmage just a stand alone version of the blood rose sans any assemblies that has highly modified xml and slight alteration of your art, with credit of course.
InertialMage  [ophavsmand] 29. jan. 2023 kl. 23:00 
@MrXarous would you be able to elaborate?
MrXarous 28. jan. 2023 kl. 12:33 
@inertialMage Would you be okay with a distributed derivative work of the Blood Rose using modified art/xml?
Avarus 21. jan. 2023 kl. 18:30 
Can't seem to find the toxiroot nor the blood rose when browsing which plant I want to select. Are they behind a tech like Toxistrand?
InertialMage  [ophavsmand] 9. jan. 2023 kl. 14:32 
@Siva I've been taking a break due to school for a bit, but already am making a psychic mod with special animals
InertialMage  [ophavsmand] 9. jan. 2023 kl. 14:31 
@kaedys i didnt realize it was at 300% it should be lower. I'll take a look at it
Siva 9. jan. 2023 kl. 8:59 
Are you gonna make a similar mod with animals? Having a toxic-resistant pack animal would be very useful!
Kaedys 7. jan. 2023 kl. 17:17 
Could you look at re-tuning the toxistrand textile? It has a blunt multiplier of 300%. The highest in the base game, Hyperweave, has a multiplier of only 54%. ie. clothing made out of this stuff has nearly 6 times the blunt armor of stuff made out of *Hyperweave* (whilst still having 70% as much Sharp armor as Hyperweave).
Flesh Forge 22. dec. 2022 kl. 0:08 
some toxic variants of decorative plants would be great, nothing can grow in flowerpots in toxic tiles under vanilla
MercuryDoll 15. dec. 2022 kl. 7:36 
From what i heard, hydroponics are not isolated and polluted ground will affect hydroponics plants. i have not tried building a basin ontop of polluted ground to see if that works for these types of plants. Ideally they'd be fixed to not be affected by ground so you could make a special basin built with toxic wastepacks but that would probably require extensive witchcraft with mostlikely hardcoded spaghetti ala ludeon.
InertialMage  [ophavsmand] 14. dec. 2022 kl. 19:06 
Not at the moment, but I might change it so they can @Ickura
Ickura 10. dec. 2022 kl. 12:37 
Are these plants grow-able in hydroponics with 100% growth rate despite not being in polluted soil?
InertialMage  [ophavsmand] 10. dec. 2022 kl. 1:05 
@Lumi MercuryDoll, oh i had forgotten to assign it a fertility sensitivity, so it was auto assigned 100%, ill patch that
MercuryDoll 9. dec. 2022 kl. 15:21 
Toxistrand has a fertility sensitivity of 100%, considering polluted soil has always a fertility of 50%, this means it always grows at 50% speed max. The other plants dont have this sensitivity. Is this intentional? Because that means they actually take 45 days to grow, this without nightrest/lightcycling, with which would result in a realistic growth time of about 90-100 days. :lunar2019deadpanpig:
l_m_warrior 1. dec. 2022 kl. 23:49 
@InertialMage

Ignore my comment. I was thinking of a different mod while typing, earlier, and didn't catch what I had commented on. Toxistrand works just fine; yellowish-gray in color, as promised.
InertialMage  [ophavsmand] 1. dec. 2022 kl. 23:04 
@l_m_warrior i hadnt seen that, ill look into it, but also the color is a yellowish gray? im not sure why you're getting purple
l_m_warrior 1. dec. 2022 kl. 10:44 
Unsure if it's been mentioned:

Furniture items made from darkstrand are colored the standard devilstrand red.

Clothing items show up as the lovely purple color it is, though!
Ads 30. nov. 2022 kl. 17:11 
:steamhappy:
InertialMage  [ophavsmand] 30. nov. 2022 kl. 14:34 
@Ads The descriptions should be fixed, ill be adding more plants and other features once my other mod releases
Ads 29. nov. 2022 kl. 23:38 
Not sure if it's just on my end, but the description you get upon mousing over Toxiroot is just: Plant

The bloodrose shows their description fine, but the Toxiroot doesn't.
Faconator™ 29. nov. 2022 kl. 22:08 
@SpaceDorf

I really like the idea of a plant which produces a fruit that functions like a toxpack but a bit more stable (maybe the multi month shelf life of some veg?). It would a cool reflection of actual plants/fungi that function as bio-accumulators and are used irl to clean soils on Superfund sites.
SpaceDorf 28. nov. 2022 kl. 9:25 
maaaayyybeee ....
due to lack of time playing I have not encountered them yet ..
nimmygreen 28. nov. 2022 kl. 6:27 
ist 5 blood packs in 10 days a bit op