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unsure. I certainly know that the ZL-80 should be far better than what I have done for it, so it may get a new release in like idk, several months time? Don't quote me on that. I have to finish the ADF weapons pack, which is around a month or so away. Then I'm gonna make an F-4E Phantom in a similar way to how I made the F-5E Tiger II. Then, the PCF skins will get a revamp + multiskin classing. After that, I'm not sure. For immersion, it's certainly possible that I would go overhaul old mods. Because currently, the weapons and skins and multiskin offer the most immersion, but this project doesn't have ground vehicles (at least, not good ones). I was mostly focused on jets. So maybe, just maybe, ground vehicles. If I do make ground vehicles, the ZL-80 will become both a convoy truck and a missile-launching platform. And then I'll need to make a very beefy tank, to fit with the lore. Hope this helps :)
I just wish it was easier to see out the cockpit especially at night, plus the speed and altitude being visible from cockpit view. Regardless, I'm having fun abusing physics. 10/10 would recommend
The oblivion has its main guns, then the Punchers as its main air-to-air missiles, then WVRs for 360 locking (do this in first person), repair module, and the 5th weapon is determined by variant. Regular variant uses a ground-target autocannon that shoots highly inaccurate rounds that do a lot of damage. Striker is railgun, drone is basically an entity that follows a target and fires rounds at it.