Barotrauma
Wreck Corpses [Ru En]
42 comentarios
Battle Engineer  [autor] 31 JUL a las 16:02 
hm weird, it seems baro changes pirateclothes to separatistcommoner1
Havel L. Krik 30 JUL a las 9:13 
‖color:#9370DB‖[Wreck Corpses [Ru En]]‖color:end‖ Tried to spawn "officercorpse1" with the item "pirateclothes". Matching item prefab not found.
arb0 1 JUN a las 19:52 
Havel
> 🎵You can't always get what you want 🎶
> 🎶 But if you try sometime you'll find🎵
> 🎵 You get what you need 🎶
Havel L. Krik 30 MAY a las 7:40 
"be glad" :steamthumbsdown:
I'd "be glad" if both mods were one.
Battle Engineer  [autor] 30 MAY a las 4:16 
some people only want wreck changes,
the moving of the mech isnt meant to be fast, yah its meant to be super slow...be glad i didnt add the radiation to it like i wanted (it was meant to leak rads)
Havel L. Krik 30 MAY a las 1:07 
True, but why not have them as one?
One lets you get the suit from an enemy while the other only has a small chance of spawning.
On a side note, transporting the wreck of a mech is easier when water is not involved (unless there is a way that doesn't require you to walk the mech to the Fabricator).
Also, it makes for less mods to use.
Battle Engineer  [autor] 29 MAY a las 22:55 
they should just work, either mod also lets you repair them
Havel L. Krik 29 MAY a las 19:16 
Wait, you have a mod that modifies the Exo-husk to drop a Ruined Exosuit when killed, and you have a Ruined Exosuit in this mod... What id you combined the two?
Battle Engineer  [autor] 23 MAY a las 20:13 
ill look into this, let me do some testing
Nobaru 23 MAY a las 16:35 
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<Workshop name="Remove GUI Window Position Restrictions" id="3157899228" />
Battle Engineer  [autor] 23 MAY a las 16:04 
what? any other mods on?
Nobaru 23 MAY a las 13:40 
It seems there’s a bug that corpses from this mod lying around as husks or even wandering around. I hope this can be fixed.
Spartan 20 ENE a las 7:32 
Ayy it works now! Thanks man!
Spartan 19 ENE a las 21:41 
None. I just tested it after doing a fresh reinstall of the game too.
Battle Engineer  [autor] 19 ENE a las 17:41 
mod list? trying to reproduce
Spartan 19 ENE a las 7:00 
No, I'm not seeing anything in the debug console.
Battle Engineer  [autor] 19 ENE a las 4:42 
odd, any errors?
Spartan 17 ENE a las 11:34 
Exosuit repair isn't working, all materials disappear upon completion.
Zee 29 NOV 2024 a las 0:19 
Seems like some of the wreck corpses are still vanilla?
I think @Theta 198 is on the money.
Battle Engineer  [autor] 22 OCT 2024 a las 14:20 
they shouldnt?
Nobaru 22 OCT 2024 a las 14:03 
I guess corpses inside wrecks could also now be husks playing dead, might conflict with this mod's functionality?
Battle Engineer  [autor] 30 JUL 2024 a las 16:53 
how odd
Aditor 30 JUL 2024 a las 11:18 
It seems like the exosuit repair crafting does not work?
Whenever i craft it, it does not yield the exosuit, it takes away the materials (including broken exosuit) with no resulted exosuit
spike 16 JUL 2024 a las 7:26 
looks like only "captaincorpse1" and "mediccorpse1" are affected
spike 16 JUL 2024 a las 7:23 
@Alexander it looks like when they changed stack sizes, they also changed some item tags. "shotgunammo" -> "shotgunshell" and "acidgrenade" -> "chemgrenade".
HDC 4 JUL 2024 a las 21:13 
How about the compatibility of this mod? Let's talk about it (like a wetsuit overhaul):Tokyoheart:
Battle Engineer  [autor] 21 JUN 2024 a las 22:33 
odd? those are base game items
Alexander 21 JUN 2024 a las 20:51 
Thanks for your good work, this mod is a must have for me but I keep getting "Matching item prefab not found" error whenever a corpse attempts to spawn carrying "shotgunammo" or "acidgrenade" for example. Could it be a load order conflict?
I3eauLeBoi 11 MAR 2024 a las 13:25 
Cheers for still working on it.
Battle Engineer  [autor] 8 DIC 2023 a las 23:14 
for future reference: its spawnitem Skeleton1 inventory
TheDestroyer2103 8 SEP 2023 a las 1:28 
Aight, thanks
Battle Engineer  [autor] 8 SEP 2023 a las 0:10 
im assuming you meant the bones, check the change logs for the command
Battle Engineer  [autor] 7 SEP 2023 a las 23:38 
what are you trying to spawn?
TheDestroyer2103 7 SEP 2023 a las 23:14 
Is there a way to spawn them with console commands?
Battle Engineer  [autor] 18 MAY 2023 a las 18:48 
corprses.xml
GVLT 18 MAY 2023 a las 13:47 
What do I edit to remove weapons and exos from spawn?
sharaj00 16 MAY 2023 a las 4:23 
cool, i'm trying to get something like this in my mod
Battle Engineer  [autor] 14 MAR 2023 a las 11:38 
it should, no reason it would break on any update
[TC] Toaster Oven 14 MAR 2023 a las 11:33 
Does this still work for 1.0?
Battle Engineer  [autor] 25 NOV 2022 a las 22:59 
it seems to work for me, ill update the mod to see if that helps but other then telling me what the console says, theres not much to do. please give console log if it happens again
Battle Engineer  [autor] 23 NOV 2022 a las 18:25 
ill see if it happens to me, give me a bit
MIRROR 19 NOV 2022 a las 4:51 
nise