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互動位子要朝上小人才會把屍體塞進去 要不然只會一直互動 報錯
System.MissingMethodException: Method not found: Verse.TraverseParms Verse.TraverseParms.For(Verse.Pawn,Verse.Danger,Verse.TraverseMode,bool,bool,bool)
[Ref EC71ADA2] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.JobUtility.TryStartErrorRecoverJob_Patch1 (Verse.Pawn,string,System.Exception,Verse.AI.JobDriver)
作者老师 遇到了迫击炮无法上弹击发的问题 使用小人操作炮塔后的错误报告
[Ref CACED1DE] Duplicate stacktrace, see ref for original
Pawn 真凛 threw exception while executing toil WaitWith's finish action (3), jobDriver=Fortified.JobDriver_DoAutonomousBill, job=FFF_DoAutonomousBill (Job_854189) A = Thing_FT_HeavyChem104624 Giver = JobGiver_Work [workGiverDef: FT_OperateAutoChem], toilIndex=11: System.NullReferenceException: Object reference not set to an instance of an object
有沒又有辦法讓我的小人好好待著打炮?
I can only run either mod, but from the log I can't really pin down the problem.
since, y'know
it's being reworked and we probably won't see it again until early november