Total War: WARHAMMER III

Total War: WARHAMMER III

High Elves Tech-Tree
60 Comments
Decky  [author] 19 Jun @ 2:41am 
I updated all tech trees. but they have still worked.
kakashisenseir 17 Jun @ 6:45am 
update please
Athilora 5 Jun @ 2:00am 
Couple of questions. First of all, does it affect mod added units? I am using the Sisters of Avelorn expansion mod (Sisters of Avelorn - Unit Pack) that bring in a lot of units and I would like to know if they are working together. Also, is there tech for countering high seas attrition?
Sir Bobik 24 May @ 7:57am 
Hi! Strategic Armor technology seems to be missing bonuses for Lions. Or, perhaps, the description is off a bit for it
NowiJ 23 Mar @ 8:27pm 
The best tech mod for HE!
Aster 23 Nov, 2024 @ 3:04am 
I've been using this and Decky's other single faction tech mods, as well as the all-in-one compilation, with many other mods and they always worked for me. Even today, they are working.
Original Phoxx 3 Nov, 2024 @ 10:34am 
Hey, i wondered if this mod still being worked on? since they just updated WH3, i havent been able to play. This mod is vital to me :LIS_pixel_heart:
Decky  [author] 25 Sep, 2024 @ 12:26pm 
yes
NeoKorp 31 Aug, 2024 @ 3:17am 
Can the AI use this?
Air1sam 10 May, 2024 @ 11:12am 
shild barrier may in fact be a misspelling
Krafty 22 Apr, 2024 @ 9:38am 
so cool
icyricee 12 Mar, 2024 @ 2:00am 
@Lemon works
Lemon 8 Mar, 2024 @ 12:20pm 
this mode will work in 4.2.1 version of the game?
Pimmy 23 Nov, 2023 @ 2:57pm 
Thank you!
Decky  [author] 23 Nov, 2023 @ 4:29am 
CA has changed the name of the effect "wh3_main_effect_winds_of_magic_pooled_resource_change_positive_mod" to "wh3_main_effect_winds_of_magic_pool_cap". This is why the mod was crashing.
I have corrected the effect and will now do the same for the other tech-tree mods.
A lot of work that is actually totally unnecessary... thanks CA.
The mod has been updated and is working again.
Donodan 23 Nov, 2023 @ 2:45am 
Please update mate!
Pimmy 22 Nov, 2023 @ 1:00pm 
This mod makes the game CTD. If you have any time, an update would be much appreciated!
[CI] Álvaro ♿ ♿ ♿ ♿ 22 Nov, 2023 @ 12:05pm 
not working 😔 ( my life is miserable without this mod )
pavluncii 21 Nov, 2023 @ 9:01am 
Waiting to update, thx for your work.
Decky  [author] 21 Jul, 2023 @ 6:45am 
@Havean: Thank you
Havean 20 Jul, 2023 @ 3:47pm 
I think the layout is much better than vanilla. Great work.
Vardin 20 Jul, 2023 @ 12:48pm 
@Decky Hello, do you plan to have an SFO version?
Decky  [author] 23 May, 2023 @ 3:28am 
@NewEden: You're right CA changed the unit-set (hef_all). Added the ranged-units-set to the effect. Please give me a feedbach if it work now. Thx
ThatJungleGaren 22 May, 2023 @ 2:22pm 
Oo thanks for this! Looking forward to trying it :)
Decky  [author] 19 May, 2023 @ 5:27am 
Thank you for your feedback I'll look for it.
NewEden 17 May, 2023 @ 11:28am 
sorry I meant shadow walkers not shadow warriors, the alith anar special troop.
NewEden 17 May, 2023 @ 11:27am 
I think some of your tech doesn't work properly and/or are missing the faction unique units. the tech that gives +2 AP missile damage to all high elf units doesn't include the mistwalkers and the shadow warriors. The +2MA/MD tech in the first militaty advance section mentions silverin guard but doesn't actually give them the buff.
Decky  [author] 10 May, 2023 @ 12:44pm 
Yes all used the same tech tree, a tech tree only for the player is not possible. The AI also uses the tech tree, but does not research it as effectively as you can as a player.
Altan 10 May, 2023 @ 5:07am 
Hello your tech tree mods look interesting, just a question before I try it out. Do they apply to modded factions that use the vanilla techs ? (such as the OvN's Citadel of Dusk)
WARgcm 14 Apr, 2023 @ 8:58am 
We appreciate you updating Decky!
Decky  [author] 14 Apr, 2023 @ 7:26am 
Updated to patch 3.0
Fraska 3 Apr, 2023 @ 1:31pm 
Gotcha, although, i could have sworn Kislev had a tech that did this. Not certain though, I'll have to take a look next time i start a Kislev campaign
Decky  [author] 21 Mar, 2023 @ 11:40am 
@huey30: Great ideo, but there are some effcets that only wor for buildings, and I think this is such an effect.
Fraska 16 Mar, 2023 @ 2:24pm 
Just discovered all your tech tree mods and they are great! Something i was thinking that you could add is a tech that gives you more supply points or whatever its called. It would be kinda cool if I had more points to build towers for defensive siege battles
Myu 5 Mar, 2023 @ 10:23am 
Hey can you make a tree for the wood elves as well? Thanks
OoO 4 Jan, 2023 @ 7:33pm 
@Decky
Big thank bro, greatly appreciated
Decky  [author] 2 Jan, 2023 @ 6:40am 
@MYsteRy: I give you my ok. You can implement my mod in one or a part of it do what you want as long as you just mention me I'm happy^^
OoO 31 Dec, 2022 @ 8:28pm 
@Decky
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2852892733

It would be great if we can collaborate on HE tech mod. Cheers
Decky  [author] 31 Dec, 2022 @ 10:14am 
@MYstRy: What mod is yours. Post a Link pls.
OoO 30 Dec, 2022 @ 10:49pm 
Hello @Decky, this is MysteRy, thanks for making this awesome HE tech mod
I would suggest to make a compatible mod for both of us. Would you mind if i took your content and do the compatibility patch.
Regards,
Decky  [author] 9 Dec, 2022 @ 4:02am 
Update: Added the tech descriptions that were created by DarknessWrath.
Decky  [author] 2 Dec, 2022 @ 8:21am 
@dimasmidas: The effect now increases ranged damage of the eagle claws. Big thx for feedback.
Decky  [author] 2 Dec, 2022 @ 8:17am 
@dimasmidas: Thank you I will chech that.
dimasmidas 28 Nov, 2022 @ 12:09am 
strong bolts technology buffs melee dmg for eagle claws
Kami 24 Nov, 2022 @ 11:15am 
Seems to work fine post update, but if it's no problem wouldn't mind an update for the sake of avoiding launcher confusion.
MistaKray 21 Nov, 2022 @ 9:13am 
Coole mod! Besteht die Chance auf eine deutsche Übersetzung? ;)
Unofficial Status 19 Nov, 2022 @ 10:36pm 
dark elf tech-tree? >_<
Emanon 15 Nov, 2022 @ 4:23pm 
Looks great!
Colithiel 12 Nov, 2022 @ 5:14pm 
Sweet! Looking forward to the dwarves!
02 12 Nov, 2022 @ 11:50am 
seems interesting,the vanilla high-elves tech tree is so boring!!!