Don't Starve Together

Don't Starve Together

DST Patch For Happy/Shadow World
292 Comments
2335002866 20 hours ago 
是和永不妥协一起玩的,我看了一下为爽的设置,关闭恶魔人的单次传送无消耗就正常了,原版是第一次跳跃会消耗灵魂生成分身,回响不消耗灵魂不生成分身。为爽是默认开启单次传送无消耗,导致最后一次回响才消耗灵魂,分身也变成了最后一次回响才生成,问题应该是灵魂消耗的时机变了,分身生成的时机也跟着变了
chemhyc 29 Aug @ 7:23am 
感觉这MOD还是适合多人开黑一边配合一边嘲笑,单人属实玩过于坐牢了,给咱干道心破碎了
吃西瓜  [author] 28 Aug @ 9:29pm 
@爹󰀫 没懂什么意思,是说蚁狮吗,蚁狮基本只有夏秋有的,冬天一定不会有,春天因为一直下雨也不会有。可能有bug刚到秋天蚁狮会消失,需要重载一下世界。

克劳斯、wixie问题应该修复了。

@2335002866 恶魔应该跳第2下才有分身?不太了解,能不能确定一下哪些mod一起开导致的。你想说充能矛冲刺不回耐?那是妥协改的。
2335002866 28 Aug @ 4:12pm 
女武神充能奔雷矛无法回复耐久
v2.8.12.35 4.永不妥协补丁:妥协晾肉架不算老鼠分。wixie去除幽闭。
wixie去除幽闭这个真实现了吗?实战发现仍然会受到幽闭。
(模组配置中的永不妥协补丁选的是全部改动)
2335002866 27 Aug @ 1:19am 
小恶魔跳跃之后原地生成假身有bug,只有偶尔会生成,大多数时间都不生成,,,,还有他的灵魂会飞向队友,然后队友也可以释放灵魂回血
彼岸哒 26 Aug @ 11:37pm 
刚玩了几天,机械生物你认真的吗,打死后100%血复活,变成带电的,攻击频率独立为额外频率,巨快,带电反伤控制,90护甲也是碰一下控死,带点状态持续5小时,什么毛病啊半路跑路的时候手和衣物被占用,你认真的吗,给的数值乱七八糟
2335002866 24 Aug @ 5:41pm 
克劳斯的分身打几下就会莫名其妙狂暴,本体完全正常
刀小刺 17 Aug @ 5:58pm 
[string "../mods/workshop-2886753796/lunar_shad..."]:1359:attempt to index field 'lootdropper'(a nil value)
更新完就报错
姜怀中 12 Aug @ 4:33pm 
前面一条发错了)删不掉

[string"../mods/workshop-2886753796/easy/lunar_shad.. ."]:1285: attempt to index field 'sg' (a nil value) LUA ERROR stack traceback:
./mods/workshop-2886753796/easy/lunar_shadow_items.lua(1285,1) =(tail call)?
=[C] in function 'xpcall'
scripts/mods.lua(191,1) in function 'mod' scripts/mainfunctions.lua(371,1)
爹󰀫 7 Aug @ 3:19pm 
默认配置可以再春天生在夏季boss 但调整后就不能了 我检查了 困难模式总开关是启用的 困难模式天气总开关也是启用的 沙漠风暴也是启用的 搞不懂了。。
Leo李Li 3 Aug @ 4:06am 
三基佬这强度认真的?
󰀐猪pig󰀐  [author] 27 Jul @ 8:34am 
@Maestro 本模组确实有改垃圾猪人的刷新机制,垃圾猪人与地下猪人的刷新互相独立不影响了,但刷新时间增加为原来的2.5倍,现在无需击败地下猪人也能翻出垃圾堆的猪人,如果你是用控制台跳天数测试的话需要一天一天跳,即使你跳二十天计时器仍然被算作一天时间
魔法硫磺 25 Jul @ 8:34am 
有bug,在不开启人物改动的情况下厨师仍然能够批量调味并且调味不消耗料理
Nico 24 Jul @ 11:34am 
The mod seem to make some animation skipping frames, like falling asleep just cut to the sleep on the floor and slipping on the ice make player ran off glitching and loop back to where player fell. (´・ω・`)
Maestro 24 Jul @ 8:43am 
(translate) 垃圾填埋场狼人猪的召唤是否以某种方式改变了? 我试图在杀死地下猪后跳过测试世界中控制台的日子,但猪没有出现在垃圾填埋场。 Mod是否以某种方式影响了这一点,或者是使用控制台跳过几天在猪的复活计时器上不起作用?
吃西瓜  [author] 19 Jul @ 2:34am 
@辛光君 牛被削了,训好不管多大战牛都是50伤害,普通牛34
辛光君 18 Jul @ 8:43am 
为啥所有体型的牛训了之后退出重进后攻击力都会变成34,是bug吗
吃西瓜  [author] 9 Jul @ 4:11am 
@HAPPY明 是的,在 [简单模式-角色改动-威尔逊技能组继续成长] 设置
HAPPY明 7 Jul @ 7:13am 
角色技能点变成了4是这个mod的特性吗
znak 29 Jun @ 9:04pm 
(translate) 这是另一条日志: Log2 [pastebin.com]
znak 29 Jun @ 10:56am 
(translate) 我无法进入我的世界,但可以创建新世界,就是无法重新进入。日志显示: Log [pastebin.com]
吃西瓜  [author] 28 Jun @ 9:40am 
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270438584 28 Jun @ 6:36am 
caves_server_log记录的error信息,也跟创建新档一样:
[00:00:32]: [string "local savedata = {}..."]:601: attempt to call global 'loadstring' (a nil value)
LUA ERROR stack traceback:
local savedata = {}
local tablefunctions = {}
tablefunctions["world_network_fn"] = function()
270438584 28 Jun @ 6:32am 
老档只要开过这个mod并保存退出的存档时间,都无法进入世界,只有回档到加载这个mod之前,才能打开世界(我最近一个400+天数的长期档,创建世界时就开了这个mod,悲~:steamsad:)
270438584 28 Jun @ 6:25am 
新档服务器mod单开这一个mod能创建世界成功,但在游戏中保存退出以后,再次重进服务器启动不了(测试过,刚开始一秒就退出,也无法重进世界)。caves_server_log文件日志发现两条好像一样的error记录:
[00:00:16]: [string "local savedata = {}..."]:549: attempt to call global 'loadstring' (a nil value)
LUA ERROR stack traceback:
local savedata = {}
local tablefunctions = {}
tablefunctions["world_network_fn"] = function()

[00:00:16]: [string "local savedata = {}..."]:549: attempt to call global 'loadstring' (a nil value)
LUA ERROR stack traceback:
local savedata = {}
local tablefunctions = {}
tablefunctions["world_network_fn"] = function()
NILL 28 Jun @ 4:24am 
when trying to restart the world, it gives an error, only one mod is running.
夜灵 26 Jun @ 6:37am 
66小时长一次的萌芽石是认真的?:steamhappy:
RobozimHUE 25 Jun @ 4:06pm 
does not work, i have only this mod on
吃西瓜  [author] 22 Jun @ 9:43am 
@乌拉乌拉os 修好了但是没法及时更,可能还得等等
吃西瓜  [author] 22 Jun @ 9:42am 
new wiki but in chinese :https://pacthforhappy.fandom.com/zh/wiki/%E4%B8%BB%E9%A1%B5
Recommend using Deepseek for translation
乌拉乌拉os 22 Jun @ 8:32am 
打奶奶岛新出的天体会崩,望更新
Dęąth Viper 18 Jun @ 5:44pm 
Can you please make a mod with just the new mobs and bosses please?
flaz 2 Jun @ 5:59am 
I'd like you to subdivide the options of antlions.

I just don't know how to break it.

Antlions don't recover their stamina, slow down when they whirlwind, four hundred, no teleportation
你是我的小呀小苹果 29 May @ 2:14am 
做的很好,但是不够有挑战,希望再加强一点!!
吃西瓜  [author] 26 May @ 1:47am 
@Willow It was fixed in the recent update
flaz 25 May @ 11:51pm 
um_patch is now bugged
disable should
吃西瓜  [author] 24 May @ 2:11am 
天亮妥协宣告就崩的,先把配置里的永不妥协补丁改为部分,下次更新修
吃西瓜  [author] 24 May @ 2:05am 
@aibii 在b站搜索BV1rLj8zkExd。我不算作者吧也不算高手,以前只用跳劈打过一次寡妇,这次打了5,6次打过了。感觉骑牛或者换个有无敌帧的角色更好打。
江湖书生敏而好学 18 May @ 11:17pm 
大佬,报错了,为爽而虐+永不妥协+棱镜+海洋传说,打蜘蛛女王报错,有时候报错,有时候不报错,目前报错是秋天的毒狗打蜘蛛女王突然报错了 [05:19:14]: [string "../mods/workshop-2886753796/monster/spider...."]:93: attempt to index field 'sg' (a nil value) ../mods/workshop-2886753796/monster/spider.lua:93 in (local) fn (Lua) <73-98>
scripts/entityscript.lua:1215 in () ? (Lua) <1202-1229>
OnLoad = function - ../mods/workshop-2039181790/postinit/any.lua:93
GetTimeAlive = function - ../mods/workshop-2886753796/monster/spider.lua:120
_PhysicsCollisionCb2hm = function - ../mods/workshop-2886753796/monster/wall.lua:98
fn = function - ../mods/workshop-2886753796/monster/spider.lua:73
aibii 17 May @ 10:34pm 
作者大大你好,我在加了妥协和为爽的情况下同时没开暗影分身去打黑寡妇,人物用的火女,在打1走1的情况下都有可能被打中,外加频繁的飞天地震,可以出个教程教教我怎么打吗,生物防止的情况下我拉过来很多boss都会导致脱战,不打架,一起攻击玩家,麻烦提供点思路,谢谢。
寒蝉 17 May @ 8:42pm 
你说,如果某些时候会刷出一些很强力的怪,我能接受,你一刷刷一堆,你看网上那些视频,哪个玩这个mod是纯手操打boss,全是避战/生物防止,建议名字改成为无聊而吃屎。
寒蝉 17 May @ 8:36pm 
用堆怪和增加不便型来增加难度,真的很low
吃西瓜  [author] 16 May @ 5:18am 
更新后旺达右键卡住的,把服务器设置里旺达右键倒走改一下设置再改回来,再启动游戏试试。如果不行就全部重置一下设置,再改好设置重启试试。先这样,等下次更新修一下试试
󰀐猪pig󰀐  [author] 16 May @ 5:02am 
@失意 文件夹里找找日志发出来看看
zed 16 May @ 4:51am 
更新之后进不去存档了
东雪莲 16 May @ 4:38am 
今天下午的更新后, 已有存档和新存档都起不来了, 新建的存档单开一个为爽都不行
无奇 3 May @ 11:32pm 
接上条留言:
tick = 15161
k = PERIODIC 119977: 0.150000
v = true
already_dead = false
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
tick = 15161
scripts/update.lua:240 in () ? (Lua) <224-298>
dt = 0.033333335071802
tick = 15161
i = 15161
[00:24:55]: [string "../mods/workshop-2886753796/epic/bearger.lu..."]:226: attempt to index local 'fx1' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2886753796/epic/bearger.lua:226 in (field) fn (Lua) <208-234>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
scripts/update.lua:240 in () ? (Lua) <224-298>

[00:24:55]: Can't find prefab um_bearger_sinkhole
[00:24:55]: Can't find prefab um_bearger_sinkhole
无奇 3 May @ 11:31pm 
求解:熊死后被寄生变装甲熊獾时地面崩,试了好几次都是同样问题。
LUA ERROR stack traceback:
../mods/workshop-2886753796/epic/bearger.lua:226 in (field) fn (Lua) <208-234>
rad = 3.1039405447921
velx = -4.4968105939054
velz = -0.16939445840952
dx = -324.60383574039
dy = 0
dz = -223.06632133829
ground = true
boat = nil
pt = -324.60383574039
fx1 = nil
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
self =
running = table: 0x49365710
waitingfortick = table: 0x49365760
hibernating = table: 0x493658b0
tasks = table: 0x49365690
waking = table: 0x8b9e2f00
attime = table: 0x493657b0
一条鱼 17 Apr @ 8:24am 
为爽的boss设计确实粗糙,但是怎么能说出没有正反馈这种话,光是四季boss打完后体验都是质变,更别说别的龙蝇双子蜂后天体织影者。