DayZ
Doc's Car Fixes
362 Comments
Samy FIGUEROA 5 Oct @ 6:04am 
Ah
Doc  [author] 13 Sep @ 4:48am 
KAIJIA, yes you can repack. Enjoy.
ムUltrAム 9 Sep @ 8:15pm 
This mod cause random crash on my serveur Linux GSM serveur =/

SCRIPT (W): @"Doc_CarFix/scripts/4_World/actionrepaircarpartwithepoxy.c,48": FIX-ME: Syntax error
SCRIPT (W): @"Doc_CarFix/scripts/4_World/actionsallowed.c,863": FIX-ME: Syntax error
SCRIPT (W): @"Doc_CarFix/scripts/4_World/actionrepaircarpartrusted.c,78": FIX-ME: Syntax error
KAIJIA 9 Sep @ 10:10am 
Hi,may i repack?
ムUltrAム 4 Sep @ 9:14am 
NULL pointer to instance
Class: 'Sedan_02_Door_2_2_YellowRust'
Entity id:2942142

Function: 'CanObstruct'
Stack trace:
Doc_CarFix/scripts/4_World/doccarfix.c:478 Function CanObstruct
scripts/4_World/systems\inventory\entityplacementcallback.c:154 Function OnCollide
scripts/3_Game/systems\inventory\inventory.c:1259 Function SetGroundPosByOwner
scripts/3_Game/systems\inventory\hand_events.c:456 Function CheckRequestEx
scripts/4_World/systems\inventory\dayzplayerinventory.c:1116 Function ValidateHandEvent
scripts/4_World/systems\inventory\dayzplayerinventory.c:1661 Function ProcessInputData
scripts/4_World/systems\inventory\dayzplayerinventory.c:739 Function OnHandleStoredInputUserData
Riooot ( 忙得 ) 26 Aug @ 7:11pm 
Is there any info that this mod is not compatible with other mods? What about the Expansion Vehicles mod? Because I got Doc_CarFix/scripts/4_World/... : FIX-ME: Syntax error
Doc  [author] 23 Aug @ 6:56am 
DarkLife, I will take a look
Doc  [author] 23 Aug @ 6:55am 
Don Roger, yes you can repack.
Don Roger 14 Aug @ 7:19pm 
Hi everybody, nice mod, will you allow me to repack giving your credits?
DarkLife 14 Aug @ 3:24pm 
Hey there great mod and one hell of a quality of life improvement just a small issue, repairing engine on the m1025 and repairing with epox dont seem to work as they just start buffering and making you bug out, could you look at it?
Samy FIGUEROA 3 Aug @ 8:14pm 
Can you add the feature that weapons in the back are hidden while in car ? Like the old CarFix Mod ? Please please please
ACGaming 17 Jul @ 11:25am 
Nevermind, works now! Been a while since I last tested it but I could successfully restore the bumper now. 👏
Doc  [author] 17 Jul @ 5:43am 
Works on my server. Did the blowtorch have enough fuel? Did you repair text come up?
ACGaming 9 Jul @ 12:41pm 
I was trying to fix a ruined bumper with a blowtorch but couldn‘t, am I missing something?
Doc  [author] 4 Jul @ 10:22am 
Dilanyan, yes you can repack. Enjoy
Dilanyan 26 Jun @ 3:47pm 
Hi, cool mod, will you allow me to add it to the repack?
LB_Industries 5 May @ 9:52am 
really really nice mod, I love it. Just a question can you add a place for bag and gun
There are mods for that but they change too m uch the car physic which are not working since last update
Ham Burg 22 Apr @ 10:35am 
alright ive finally been able to get this into my server but it does not show up on the mods list. is that normal or is there an @ to put in the "additional mods" window
SkullDrago 19 Apr @ 1:35pm 
In the current version the instruments from the car are shown when player sits on driver side and open the inventory so the instruments overlap the inventory on the left side.
PaiPlayer 8 Apr @ 2:25pm 
In the current version:

- player's are only able to access their inventory or change the item on their hands inside a car.
- not able to fix car doors with epoxi resin on hands.
Doc  [author] 29 Mar @ 5:28am 
Ok. I updated the script. Let me know if you still get the NULL pointer.
Hey0ka 29 Mar @ 4:32am 
Same crash log for me El_Bratcho
Crash client server ... since 1.27
El_Bratcho 27 Mar @ 3:10am 
WIN-KB7E5O0DQMD, 26.03 2025 22:44:58
NULL pointer to instance
Class: 'ExpansionMh6'
Entity id:3009473
Function: 'CanReleaseAttachment'
Stack trace:
Doc_CarFix/scripts/4_World/doccarfix.c:327
DayZExpansion/Vehicles/Scripts/4_World/dayzexpansion_vehicles\entities\vehicles\carscript.c:3376

(It happens with ALL vehicles)
El_Bratcho 27 Mar @ 3:08am 
Great mod, thank you! Having a lot of "CanReleaseAttachment" errors in my crash log, all of them relate to this mod, Anyone else getting the same? Also, are we supposed to be able to flip vehicles back over with this mod (such as is possible with FlipTransport mod?)
Doc  [author] 22 Mar @ 1:51pm 
MastaHiggins, good questions. No idea. I moved it back.
MastaHigginZ 17 Mar @ 12:40am 
Why did you decide to take the bool IsInventoryVisible to the end and repeat the modded class Carscript? It felt great in the middle along with CanReleaseAttachment :)
Ham Burg 11 Mar @ 3:02pm 
can confirm it does charge in vanilla. i thought i was losing it last night when i put in an almost dead battery and pulled to charge found it was nearly half charged.
Doc  [author] 9 Mar @ 7:01am 
Mainframe, It should be. The script is there in vanilla DayZ... CarScript "override void OnUpdate( float dt )". It charges 0.15 per Update cycle.
Mainframe 1 Mar @ 6:20am 
I would love to see a feature in the game where the car battery actually charges when the engine is running.
Doc  [author] 25 Feb @ 5:51pm 
Updated.
BLUNT 25 Feb @ 5:33pm 
Having crash issues also. Hope it goes well.
THATGUY.Delta.2455 25 Feb @ 2:13pm 
@Doc
thanks doc, keen for the update. Hope the devs were kind to you this update lmao
Doc  [author] 25 Feb @ 1:28pm 
Thanks for the heads-up. Give me a couple minutes to fix.
seelenapparat1 25 Feb @ 1:12pm 
Crash after 1.27 update:
Doc_CarFix/scripts/4_World/actionpushboat.c(1): Multiple declaration of class 'ActionPushBoatCB'
Octopuss 8 Feb @ 9:01am 
hi ,is there any way to fix broken(ruined) car windshield glass?
nice mod btw:bambi:
THATGUY.Delta.2455 1 Feb @ 11:52am 
@Doc
Can confirm, holding any kind of knife then entering a vehicle will bug people out.
Was able to replicate it many times.
Dani 30 Jan @ 3:19pm 
Can we please adda config, where you can set the damage taken on wheels and radiatiors?
Doc  [author] 28 Jan @ 5:32pm 
collineven, yes. Go ahead. Have fun.
collineven 26 Jan @ 5:31am 
Hey Doc, Do you mind if i use your car inventory related scripts with credits in my mod? Its just needed for a personal server with friends nothing huge :)
silver 22 Jan @ 10:26pm 
Hi Doc. I have an issue with the ruined car can be repaired but it still smoking and cannot be used until next restart.
MastaHigginZ 17 Jan @ 1:37am 
In Experimental:

Multiple declaration of function 'IsPlayerInStance'
bug 15 Jan @ 12:41pm 
I've noticed it depends on the car seat. Right-hand rear passenger of the Gunter does it, but left seat doesn't.
Doc  [author] 15 Jan @ 4:07am 
Schadenfreuder, I can take a look. What items have you noticed doing that? Are you using other mods?
Schadenfreuder 14 Jan @ 12:21pm 
Great mod, when I get into a vehicle with something in my hand it glitches me through the roof, is there a way to determine what causes this issue? Has anyone else experienced this?
Doc  [author] 2 Jan @ 3:12pm 
Thanks! Enjoy
bug 1 Jan @ 11:39pm 
Amazing mod. Fixes so much bullshit and oversights with DayZ's cars.
MastaHigginZ 30 Dec, 2024 @ 10:03pm 
NULL pointer to instance
Class: 'SurvivorBase'

Function: 'SpawnEntityOnGroundPos'
Stack trace:
VehiclesMod/Scripts/4_World/recipebase.c:78
scripts/4_World/entities\manbase\playerbase.c:6217
VehiclesMod/Scripts/4_World/recipebase.c:50
Doc  [author] 29 Dec, 2024 @ 6:08am 
MastaHiggins. I got the actionrepaircarchassis.c, but I noticed that it doesn't work from certain positions (ex. pointing into back of ADA with trunk open). I will look for where/why this is.
CreepMaster 28 Dec, 2024 @ 7:21am 
and what about sleep in car??