Arma 3
Blastcore Compiled By isky
192 Comments
HappyRooster007 25 Oct @ 2:59pm 
@isky

Okay, no problem. I was just asking. :)
isky  [author] 24 Oct @ 5:53pm 
@HappyRooster007 Photon VFX smoke probably wont have compatibility with this unfortunately, and yes i do want to finish my update and post it but i have literally 9 billion projects to do when i do sit down at my computer. i apologize for my absence in this context.
isky  [author] 24 Oct @ 5:51pm 
@Big_Bluntz unfortunately, i have a life outside of arma modding. Updates will come when theyre ready regardless i appreciate your patience and all of your support.
Big_Bluntz 24 Oct @ 4:53pm 
been almost 2 months, doubt it atp
HappyRooster007 15 Oct @ 1:28pm 
@isky

Btw, is this compatible with photon vfx smoke mode?

And do you plan new update?
HappyRooster007 8 Oct @ 2:27pm 
@isky

Helicopter cannons as well.
isky  [author] 3 Oct @ 6:49am 
everyone in the future push bug reports into the discussion please and thank you
isky  [author] 3 Oct @ 6:49am 
@HappyRooster007 Yeah someone posted about it in discord, will be looking into it this week i apologize for the inconvenience. I do appreciate the report though.
HappyRooster007 3 Oct @ 6:29am 
@isky

25/30/35/40mm cannon in IFV or APC has a same explosion effects. Only 40mm auto grenade launchers or grenade launcher on assault rifles has different explosion effects.
isky  [author] 31 Aug @ 12:24pm 
@Henry Walker Dont think ive ever seen that if the mods on server i would remove it, like mentioned in previous comments its client side. Issues like damage arent related to this, ive done a pretty decent amount of missions with this loaded and havent ever had a thing like that happen.
MoD 31 Aug @ 3:21am 
For some reason this mod overriding damage of most weapons, like, i'm using HFD Bombs that makes greater explosion radius for most bombs, but when this Blastcore installed bombs acting like their warheads filled with paper
Noms 16 Aug @ 4:05am 
@K1NG_J3W

This is a client-side mod, this mod doesn't need to be (and shouldn't) be on your server. The only thing your server needs is the key from this mod in the keys folder on your server so that players can choose to use this mod or not.
K1NG_J3W 13 Aug @ 7:03pm 
Hey there, getting this when hosting on a server. Have copied files half a dozen times and repaired workshop items ect.

Could be todo with the way it was signed.

Session lost - Verifying PBO failed: @Blastcore_Compiled_
By_isky\addons\ANZ_MissileEfxMod.pbo
isky  [author] 18 Jul @ 4:32pm 
@Du_lokoo @Papu Pro i was just using this in an operation recently and didnt have that, so potentially reinstall the mod or repair it.
Du_lokoo 18 Jul @ 1:17pm 
i have this message too Blastcore_Extended_fire requires Blastcore_VEP
any information about?
Papu Pro 11 Jul @ 3:09pm 
when i start the game with this mod i always get a message that says Blastcore_Extended_fire requires Blastcore_VEP, do you know if any mod causes this issue? otherwise amazing mod
Kayien 6 Jul @ 2:45pm 
i can use this mod with Photon FX ¿?
Valmont 30 Jun @ 5:37pm 
I agree with Isky. The plug and play nature of the mod makes it great. A final patch with all the fixes and optimizations you can add would be great thou. An area that could be potentially improved if the .PBO files are separated for each different effect and that way players and easily remove some optional stuff but other than that the mod is already perfect basically.

WIth the latest A3 patch there is no performance impact whatsoever.
isky  [author] 30 Jun @ 1:57pm 
@black_fire the big part of why people like this mod is because it’s plug and play with little to no issues outside of things I’ve already addressed. If it ain’t broke don’t fix it, if you get what I mean. Even then I have a billion other things that I work on in a day so I don’t have the time to focus on older stuff as much as I used to.
Black_fire 30 Jun @ 12:00pm 
I think it would be cool to add more flexible settings for effects, and also optimize the explosions of technology, this is one of the biggest problems of the mod. I also noticed that some tank shells don't have explosion effects.
isky  [author] 30 Jun @ 11:48am 
@Black_fire Unfortunately theres not a whole lot i can Update aside from some minor fixes (which will be addressed) and potentially some new stuff which isnt really required.
Black_fire 30 Jun @ 2:15am 
Bro when are you finally going to release an update? Your mod is just awesome.
Valmont 23 Jun @ 2:52pm 
@Isky thanks for the response and indeed there are no issues running both and to be honest your mod brings so many cool effects that I don't care about missing the Veteran impact effects.
Keep being awesome
isky  [author] 23 Jun @ 2:11pm 
@Valmont the bullet impacts come from the core PBO which is required to run. So unfortunately its one or the other but you can probably get away with running both if it doesnt break anything
Valmont 23 Jun @ 11:54am 
Do the bullet impacts come on their own PBO? I need to remove that since I already use the Veteran's bullet impact effects
Corporal Ray Person 15 Jun @ 8:29am 
Hey I've noticed a bug with the RHS Mk19, it has the like 82/120mm explosion sfx whilst the Russian AGS has the regular grenade sfx, any chance this could be fixed? Thanks!
OksmanTV 12 Jun @ 1:30am 
Favor performance? GREAT! Is there a list of things that are reduced to fix the performance? I'm been looking to get a version with only explosions because I assume its most bullet hits that cause lag right?
LynX13 5 Jun @ 12:24pm 
@isky, it's a honor to make a contribution to the workshop community!
isky  [author] 5 Jun @ 7:06am 
@LynX13 Yeah i had drafted up a very deep edit of the splendid smoke mod and i kinda went overboard so i ended up utilizing a different from scratch setup and it seems to have broke itself, will post an update removing that PBO shortly. Again, thanks very much bro.
LynX13 4 Jun @ 10:01pm 
@isky, yep, the reason to delete it was I like this mod but hate weak smoke grenade effect. Tried to delete that file "vanilla_smoke" and, whoa, magic happened! Tbh the smoke grenades are too damn powerful now (and I like it more than weak ones).
isky  [author] 4 Jun @ 9:14am 
@LynX13 interesting lol, ill look into it. I appreciate it :D
LynX13 4 Jun @ 8:58am 
Btw, when deleting "vanilla_smoke.pbo" file, the helicopter dust is always working and smoke from smoking grenades is waaay dense and extensive!
Mrakos 19 Apr @ 8:21am 
Trying to find a version of BC that plays nice with ACE 3... Any ideas?
EsuZeno 2 Apr @ 12:34am 
I love this
isky  [author] 1 Apr @ 1:32pm 
@OksmanTV Some particles are locked behind quality values(eg; to see more particles you have to turn ur settings up) having limited particles on screen keeps frames and visual quality up. Which sounds weird but it works really well lol.
OksmanTV 1 Apr @ 11:34am 
Could you elaborate on how this saves performance? I've been looking around for an explosions only Blastcore, as I think bullet hits and that is what causes most FPS drops?
LynX13 20 Dec, 2024 @ 11:47pm 
@HBAOplus it appears per scenario. Or per something else we don't know. It just working time by time.
isky  [author] 20 Dec, 2024 @ 11:16pm 
@HBAOplus It kinda varies lol, some say its broken some say its not
appears to differ per client
HBAOplus 20 Dec, 2024 @ 4:29am 
Does the heli dust disappear been fixed already:steammocking:
isky  [author] 5 Dec, 2024 @ 9:13am 
@Dante commissions and school sadly, why what are you waiting for mainly lol?
LynX13 3 Dec, 2024 @ 9:27am 
@isky, dude, what's up with updating/fixing this mod? :k8happy:
LynX13 19 Nov, 2024 @ 7:31pm 
@isky thank you! Can't wait for the update ^^
isky  [author] 19 Nov, 2024 @ 11:23am 
@Dante Ah in that case it makes sense, ill have to update my versions of those PBO's as i made changes to the ACE stuff. Easy fixes thankfully. Thank you very much for the heads-up. Ill get it fixed here shortly.
LynX13 19 Nov, 2024 @ 5:41am 
@isky Maybe because of the recent ACE update? It happens when I'm turning on the "optional" files (tracers, particles) of your mod.
isky  [author] 18 Nov, 2024 @ 8:23am 
@dante that makes no sense lol
LynX13 18 Nov, 2024 @ 7:19am 
@isky ACE says that your mod is outaded :k8shock:
HBAOplus 2 Oct, 2024 @ 8:07pm 
Someone had also reported the heli dust effect no longer work in the comment section in Helicopter Dust Efx Mod
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1537745369
OVRSHOOT 28 Sep, 2024 @ 3:33am 
Thanks, hope you can fix or revert it to normal at least.
isky  [author] 23 Sep, 2024 @ 8:35am 
@LEAF LOVER yeah weird, ill take a look at it.
OVRSHOOT 23 Sep, 2024 @ 1:40am 
Just posting again to confirm, no other mod except yours, maxed settings, no dust at all for helicopters, explosions work fine however.