Darkest Dungeon®

Darkest Dungeon®

The Ectomorphs - A Beyond Mortality Monster Mod
19 Comments
Skaerling 11 Feb @ 2:21pm 
Fuck the ravenous maw
Moll Dubh 28 Jan @ 5:02pm 
Those ectomorphs design are great! Very well made, thank you for this mod
M00N_MAN 26 Nov, 2023 @ 12:05pm 
Cool enemies but i've run into the issue where they are essentially replace all the normal ruins enemies. I literally only fight ghosts for like 3 dungeons in a row.
Frostreaver 3 May, 2023 @ 8:53pm 
If anyone wants to see this enemies in other areas, and the author doesnt get around to it, its easy to do on your end.
Go into the mod in your steam/workshop/content/262060/2882413165
In that go to the dungeons folder.
Copy the Crypts folder.
Rename it Cove. Go into the new Cove folder, and change any words of Crypts to Cove.

Just that simple. You can do the same for Warrens and Weald.

All that said, the Paracausalist is still mentioned... a lot. It doesnt seem like any of it should cause issues, other than using up memory and a 'class slot' in the limit.
There are references in the audio guid override, the effects, the strings (over 6000 lines), and the party name library is still included. Again, dont think any of that should cause any crashes, just a matter of housekeeping and memory management.
And the loot tables are still calling for trinkets that dont exist.
PeopleLikeStuff 28 Apr, 2023 @ 3:57pm 
Thoughts on potentially making a patch/alternate version that allows the ectomorphs appear everywhere rather than just the Ruins? (since they're cool enemies but Ruins is kinda oversaturated with region-specific enemy packs, and I feel malicious ghosts could sensibly show up pretty much anywhere, or at least in the Weald given the ghost curio)
Yogurt-Sothoth 3 Apr, 2023 @ 2:00am 
tyvm :D :D :D
Golden Yak  [author] 2 Apr, 2023 @ 10:08pm 
@Yogurt-Sothoth @Sherin
I think I can just about manage that. Removed some references to the Paracausalist, hopefully resolving the crashes it was causing.
Yogurt-Sothoth 1 Apr, 2023 @ 5:44pm 
@Golden Yak
Is there any chance of implementing the changes *Sherin* said? (from my ignorance) it seems simple enough to do.
The mod itself its fire. A shame its riddled with bugs.
Sherin 8 Dec, 2022 @ 2:18am 
This mod contains town events related to the Paracausalist, but this class mod is not included in the monster mod. This is the cause for the crashes and bugs some people are reporting.
I suggest to clean out everything that is not related to the monsters themselves.
Sherin 6 Dec, 2022 @ 6:41am 
Another problem; this mod adds loot tables with trinkets, those trinkets are not included though. It also adds their rarities to the nomad wagon.
Moll Dubh 11 Nov, 2022 @ 3:01pm 
This looks good! Will this work with mods that add enemies to the ruins, like koala creatures, here be monsters, ans in special, scarlet ruins, wich adds lot of stuff to the ruins?
Rarky 11 Nov, 2022 @ 4:52am 
I appear to be having the same issue as the person commenting before me. I've started two new saves since enabling this mod, and I've had the same issue in both of my less than 10 week estates. Disabling this mod restored functionally and has stopped my game from crashing
Mopey 6 Nov, 2022 @ 2:15pm 
i found a huge bug, game crashed everytime i complete a quest and it breaks the following week mechanic so not only are you not allowed to progress but your charecters are now stuck in stress-heal activites. otherwise cool idea though for a mod
AngelOfIron 6 Nov, 2022 @ 8:20am 
Out of curiosity, are you open to suggestions in regards to this mod? Because I have an idea for it that I would love to implement personally, but I lack the skills to do so.
Kyaru ma 5 Nov, 2022 @ 5:04am 
우으...징그러...오히려 좋아
Golden Yak  [author] 1 Nov, 2022 @ 6:34pm 
@ -LPD-Eldariub I am pretty late on Chapter 2, it's true. Life happens. I do still want to make them, and I've been clearing things off my schedule a lot lately. We'll see. I hope the answer is yes.
-LPD-Eldariub 1 Nov, 2022 @ 11:46am 
Does this mean that we will be seeing the other classes be made? The original Beyond Mortality page says that 'Chapter 2' was supposed to arrive in 2021. Really wanted to play as the Reclaimed or Necronaut...
McTibu420 1 Nov, 2022 @ 7:53am 
Reminds me of dead ahead ngl
Boldas 31 Oct, 2022 @ 9:51am 
Awesome! Thanks for your work and Happy Halloween 🎃