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[GLF] Landmark Remake Update Version with English Translation
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3167655704
You should not forget to bring the Nurgle problem to the attention of the respective mod author(s) - hope that's not a mod that needs a translation like this as this can make things quite a bit harder on the communication end <3
Hope y'all have fun with 4.2, lovelies...
Oh, I came here because it looks like the main mod has been reuploaded and wanted to see if this English submod is still the same as it was for the original mod (it is). If anybody hasn't found it yet, here's the link...
Pyro's problem was solved, right? @pyromaniac7777
Or are you just no longer trying to use this? Thx <3
I'm just trying to make a local merge of ALL landmark mods that work together. And it's pretty much all of them. Also, someone should clarify that you meant the original mod was the problem for you, not this small translation mod - so I just did, HAHAHA
What faction are you playing?
Here is the main mod page translation:
Enhanced some weaker landmarks like Imperial Palace, Phoenix King's Court, Nail Street Pawnshop, Slave Trader's Mansion, etc.
Their effect does not match the required construction cost, and the required city requirements are too high
Added advanced or low-level versions to some landmarks, allowing them to be upgraded multiple times for stronger effects, or to be built quickly
Some landmarks have added new garrisons, such as the Imperial Palace gets an exclusive garrison, and the Phoenix King's Court will also provide a unique white lion guard
compatibility:
Compatible with any mod that does not modify the original landmark sequence, it is recommended to open a new archive