Stellaris

Stellaris

WULAFallenEmpire
338 Comments
凝清音 11 Oct @ 4:55am 
观测站的贸易舰队也没有贸易额产出
凝清音 11 Oct @ 4:54am 
好多功能都失效了,觉醒5阶后就刷了点舰队,还造不了舰队...也没有天堂之战
凝清音 10 Oct @ 9:49am 
开局合金直接每月负300·-·舰队吃满赤字三年就只剩700K了
星与星尘 5 Oct @ 6:50am 
想玩皇城陵卫(
qkbxoi3g== 3 Oct @ 8:59am 
实际测试时发现乌拉骑士团血怒条满了之后的选项关不掉,并且会无限刷局势,要是骑士团是AI的话就会导致游戏卡死并且报栈溢出错误
Champ 23 Sep @ 6:30am 
why i see it to code pls help
猫猫虫伽波 11 Sep @ 7:24am 
骑士团堕落点完7个飞升没有天命飞升
{!} 27 Aug @ 1:43pm 
any capatibility with ACOT?
九尾Fox 8 Aug @ 4:39pm 
间谍怎么派啊
$tructure 30 Jul @ 2:47pm 
Some vanilla versions of rooms disappear when using this mod.
大道不显 29 Jul @ 7:43pm 
大佬,可以中途加入吗?
XorUnison 28 Jul @ 11:44am 
Something about the Civil War starting scenario, that is the last scenario that changes the factions to fight each other right at the start of the game, reliably freezes the game and prevents progress. I've tested this in observer mod with only this mod and otherwise completely vanilla settings.
深蓝弥影 18 Jul @ 4:16am 
不错,真是不错:Submarine::espresso:
SorboRail 13 Jun @ 4:37pm 
Russian translation: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3498571929
Thanks for very nice mod!
闭着眼睛数星星 11 Jun @ 11:03am 
我有一个想法,最近看到了一个乌拉非失落帝国,先辈子弟开局,是骑士团的子弟,我想,是不是可以搞一个成为其他乌拉堕落帝国的子弟呢?我们目前只能当唯物和唯心的子弟
Spider 10 Jun @ 3:32pm 
The new vanilla Hive FE could still be incorporated in a way. I remember seeing code in a previous version of the mod for the original Empress Urala I being resurrected. When the vanilla Hive FE awakens, it joins the Galactic Community with the intent of becoming Custodian and then Galactic Emperor. The original Empress Urala I could still do that, intending to rebuild the original Imperium.
闭着眼睛数星星 6 Jun @ 7:14am 
大佬,用不了了,不停的弹无字弹窗
别歪了 4 Jun @ 10:18am 
更新寄了喵:steamfacepalm:
冻原冰 16 May @ 11:30pm 
老登家里建筑有问题啊,一个月后就消失了一部分啊,有的星球连首府建筑都没了,感觉机械和蜂巢的问题最大
B站的小喽啰 13 May @ 10:04pm 
需要更新版本,进行了mod筛查和单开MOD都发现是乌拉帝国mod的问题,需要更新和解决,还有要不要考虑把蜂巢堕落的乌拉帝国皇陵给做出来?
风待葬 13 May @ 7:57am 
单开这个mod也是这样,没有图片和文字,时间一动就会弹几个弹窗
风待葬 13 May @ 7:56am 
时间一动就会疯狂跳弹窗
Black Mamba 9 May @ 4:11am 
你好,请问有没有3.14版本的备份:steamhappy:
B站的小喽啰 6 May @ 10:43pm 
4.0版本还更新吗?
别歪了 1 May @ 11:51pm 
我五阶了还没觉醒这对吗:Gifting:
庞埃烈德 6 Apr @ 1:56am 
把堕落的战争意愿改一下吧,有时候不到20年宇宙就已经乱成一锅粥了
Peruri 8 Mar @ 8:48pm 
这个虚境风暴有对策吗,他直接把皇陵卫戍的陵墓硬刮成红巨星了,然后卫戍就灭国了
Mercury Lampe 25 Feb @ 12:21am 
没觉醒的机械爹天天对十几家ai惩戒远征是正常的吗:steamfacepalm:
月晓空 22 Feb @ 6:52am 
乌拉特质铁板一块该更新一下啦,现在特质成了每百日回复3%
B站的小喽啰 18 Feb @ 8:24am 
乌拉帝国的天灾飞升的每个阶段选择是不是只能单选,选过这次就没法开剩下的了,我没存档错过了复仇狂热,导致我的乌拉帝国虽然觉醒了但是仍然没法造舰队
Enrlich Hartman 2 Feb @ 10:00pm 
translation on english?
Inny 9 Jan @ 11:28am 
The scripted variable is used for a new technique that loads only the required code if the mod is present, allowing increased performance.
幻暮  [author] 6 Jan @ 4:28am 
@Inny [The Merger] How about a global flag?
Inny 5 Jan @ 7:48am 
Hello, can you please add a scripted variable to identify your mod? @has_wfe_mod = 1
Thanks!
Handepsilon 1 Jan @ 9:56am 
@幻暮
Coolio. Thanks. I'll check them out later and report back to you
幻暮  [author] 1 Jan @ 5:59am 
Okay, I tried to fix him, maybe it will take effect
幻暮  [author] 1 Jan @ 3:07am 
@[TmX]Handepsilon
In fact, this is not normal. For some reason, normal AI ignored the warning of the Knights. I will try my best to fix the vulnerability left by the first author in the next few days
Handepsilon 1 Jan @ 12:40am 
Quick question : Is it normal for the Knight Fallen Empire to go and invade someone in the first 20 years in the game and claim their territory afterwards? I just saw an AI immediately getting stomped and was forced to have their capital bordering the Fallen Empire
幻暮  [author] 15 Dec, 2024 @ 6:42pm 
@XorUnison
I am powerless in this matter, there is no means to prevent the ejection of quantum slingshots and the AI from diverting the fleet away,including the L star cluster
XorUnison 15 Dec, 2024 @ 9:46am 
Got some more feedback. The Imperial Mausoleum is incredibly easy to assasinate. Despite extremely high fleet power, all it takes is to declare war, let all their fleets move out of the home system, quantum catapult in and take the system, locking them out for a moment, invade the planet, and they go poof. They're definitely not meant to be that easily cheesed.
幻暮  [author] 6 Dec, 2024 @ 7:59pm 
@不知火花椰菜 玩这个mod就别按原版思路玩,乌拉机械爹和肃正协议没有任何关系
不知火花椰菜 6 Dec, 2024 @ 7:49pm 
我是已经议和了 回头去首都造建筑它蹦出来的) 不过演算圆环觉醒不了啊)我大内战开局直到肃正协议来了都没醒)
幻暮  [author] 4 Dec, 2024 @ 6:27pm 
@不知火花椰菜 世纪谈判那个建筑要等时间推事件的吧。以及,我这边总是保皇派打赢进步派(
不知火花椰菜 4 Dec, 2024 @ 6:58am 
不过保皇派是不是弱了点 国教教会十几年就寄了
不知火花椰菜 4 Dec, 2024 @ 6:56am 
作者啊 世纪谈判那个建筑 我怎么造了后再造其他建筑 造几个弹几次世纪谈判的局势啊)只有把建筑拆了局势才会消失
RaddRaddy 27 Nov, 2024 @ 9:45pm 
How do you get the Urara Church's missionaries to fully convert your empire? Even when my empire was fanatic spiritualist or using spiritualist based origins, it never really fully gets converted
XorUnison 26 Nov, 2024 @ 8:50pm 
Nice, good luck with that.
幻暮  [author] 26 Nov, 2024 @ 5:01am 
@XorUnison
Well, it sounds like it's because of the first author's design, he didn't do any difficulty classification (or maybe intentionally), and I don't know all of the first author's plans.
In the coming days, we will attempt to modify this issue, as well as the question of the AI Empire building outposts next to the Knights.
XorUnison 26 Nov, 2024 @ 2:52am 
Sorry, didn't see the message earlier. I am not entirely sure how I might have provoked them, but I suppose that my empire might've bothered them in this way and that.

The problem with the pirate fleets is that their power is static. 23k about 23 years in is virtually impossible to deal with, just mustering a fleet by then at about 2k is a tall order.
Conversely however that spawned pirate fleet also stays always at the same 23k, even much much later when that same 23k is barely the slightest bother. In other words the power scaling is completely missing. Far too strong early, and completely laughable later.