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Perhaps the normal map got DXT compressed before you saved it uncompressed? If so, it lost its full quality and re-saving it uncompressed isn't enough to recover the lost data. (Like saving a PNG as a low-quality JPG, then saving the JPG as a PNG again - you don't get the original quality back, all those JPG artifacts are now in the final PNG)
also, there is a normal map lol. it just depends on where the light is shining that may make it look like there isnt a normal map.
though, the texture could use a bit smaller texture scale or higher resolution. maybe a normal map too, dont know but it kinda hurts seeing it that low res
No love for us lowly low dynamic rangers :(
that however just looks wrong. the bloom was supposed to look hazy and not overblown like that. maybe its something to do with your game?
On a serious note, I think you overdid the light flashes, they feel way too obtrusive: https://i.imgur.com/wo53nXz.jpeg