RimWorld

RimWorld

Kit's Power Protein Continued
44 Comments
Scorpio  [author] 18 Aug @ 12:42pm 
@Morrneyo yes it will just make the optimisation meat one.
Ickura 16 Aug @ 2:43pm 
Love this! I hope we'd get twisted meat too.
Morrneyo 3 Aug @ 9:48pm 
It reads it works with Optimisation Meats C# Edition. Then how does this mod work? Does it turn all synth meat into vanilla beef?
Scorpio  [author] 3 Aug @ 10:33am 
somehow missed that , fixed on todays update thanks
@Scopio Then it's a description error.
Plants_Cultivated_Farm has no <growMinGlow>-100</growMinGlow> in the egg section, so the artificial egg needs 51% light source!
Scorpio  [author] 2 Aug @ 1:11pm 
@流離のホルストライダー no its not , they shouldn't require light at all
Proxyer 2 Aug @ 11:22am 
Growing fish in soil? Is that like Stargazer Pie? :lunar2019grinningpig:
Is it intentional that only artificial eggs require a light source among the crops that can be grown with this mod?
Scorpio  [author] 2 Aug @ 8:01am 
1.6 update and now you can grow fish
Ghojo 24 Jul @ 9:14am 
May I suggest changing the Milk description into something like "Lab Grown, created by genetically programming yeast to produce milk." as that is how real-world lab-grown milk is made and the "artificial udder" sounds rather icky. ^^"
RutraNickers 21 Jul @ 9:16pm 
This mod would be awesome inside a ship
Miss Bonafide 1 Jul @ 6:33pm 
I think there is a bug where these items don't show up on storage lists. I'll send you a log when I get the chance
Scorpio  [author] 4 May @ 2:05am 
possible yes need to get art for the fish
Tal'Raziid 3 May @ 12:31pm 
Would it be possible to have Synthetic Fish added if VE-Fishing is enabled?
Scorpio  [author] 3 May @ 3:33am 
fix issue preventing food not showing on meals ingredient lists
Deep 29 Sep, 2024 @ 7:13am 
Thank you for 1.5 !!!
dabeek 23 Sep, 2024 @ 6:23am 
I love you
Scorpio  [author] 22 Sep, 2024 @ 12:14pm 
1.5
Lambda 10 Sep, 2024 @ 6:54am 
I believe this is still working in 1.5
dabeek 20 Aug, 2024 @ 12:41am 
+1 for 1.5
TurtleShroom 10 Aug, 2024 @ 11:46am 
This Mod should still work in V1.5 , since they add a Building and "Plants". Can anyone else confirm that this is the case?
[TSF] Mason 1290 11 Jun, 2024 @ 4:26pm 
now?
Scorpio  [author] 20 Apr, 2024 @ 10:46am 
yes
a quality meme 20 Apr, 2024 @ 10:15am 
Any plans to update to 1.5?
郑青紫 11 Apr, 2024 @ 6:29am 
只是个水培:steammocking:
0ddbase 19 Jul, 2023 @ 2:24pm 
are these meant to get blight? just curious
0ddbase 19 Jul, 2023 @ 5:54am 
Thank you so much for this mod i will be trying this out later on
Scorpio  [author] 19 Jul, 2023 @ 5:28am 
That would be a yes son
barabba13579 19 Jul, 2023 @ 3:57am 
Father is this CE compatible?
CrackaJack 30 May, 2023 @ 2:31pm 
@CTH2004 get "grub farm"
CTH2004 19 May, 2023 @ 8:53am 
here's an idea: "synthetic insect meat" (For those tunnelers who like insect meat, or with Vannilla Expanded, those people who prefer insect meat!)
Broski 3 May, 2023 @ 11:55am 
Thanks for the mod update.
[TSF] Mason 1290 13 Apr, 2023 @ 5:21am 
thats a bad Rimworld bug that i usually need to uninstall the game to fix... back up some stuff
boogiebears 13 Feb, 2023 @ 5:56pm 
This won't appear on my modlist.
Mr. Poggers 18 Nov, 2022 @ 6:31pm 
Hello, in the "Crop Sprout Randomly" event, synthetic meats can pop up on soil.
Leaguenet 1 Nov, 2022 @ 1:16am 
A humble request for a compatibility patch with Seeds Please - it tends to generate meat "seeds" from this mod, which is obviously not the intended mechanic (I also think I once saw meat "sprout" in a "Wild Crops" event, most likely from Vanilla Expanded series).
brucethemoose 30 Oct, 2022 @ 10:26am 
Oh I forgot to post context for that log.. Those are startup errors for the 1.4 version of the mod, added by the extra checks from the XML Extensions mod.

Apparently the "0.3~1.00" range is invalid?
leion247 26 Oct, 2022 @ 5:46pm 
I thought the Cultured Meat mod was the only good synthetic meat with some semblance of balance. Looks like I've been proven wrong.
Proxyer 26 Oct, 2022 @ 2:28pm 
I think you should change the packageId as well, probably only for 1.4 and above. It doesn't make sense to cover 1.3 and use the same packageId.

The patch is understandable because Optimization: Meats is gone. But, wouldn't it be better to just create a patch mod that adds only that "Optimization: Meats - C# Edition" patch?
Scorpio  [author] 26 Oct, 2022 @ 1:24pm 
@Proxyer patch was also updated this one did not needed a revolution to work in 1.4. still dont understand his request has he can get plants and vegetarian food
Proxyer 26 Oct, 2022 @ 1:02pm 
@Moon Cheese
The only difference from the original is that <li>1.4</li> was added to About.xml and the author name was changed. Since the packageId is the same, if subscribe to the original Mod, a red error will be recorded log every time start the game.
Eclipse 26 Oct, 2022 @ 6:47am 
If only there was a patch to make that kind of products ok for non meat eating ideos(
Kayedon 26 Oct, 2022 @ 5:36am 
Ha, I have a personal fork that does just this. Nice to know we're on the same page.