RimWorld

RimWorld

Vanilla Helixien Gas Expanded
642 Comments
Kwtch 31 Aug @ 12:33pm 
Just a heads up for those using this on their ships with Odyssey, if you have something like a piece of pipe not connected and get the warning 'No connected storage' you wont be able to take off, fixing the issue allows you to take off.
Balthazad 31 Aug @ 2:04am 
hello everyone!
check discussions if u want to build gas pipes through shallow waters! =)
DynamicBit 30 Aug @ 7:25am 
Can this mod removed mid-game?
ConiferAri 23 Aug @ 9:03am 
So, industrial generators require VFE_IndustrialGenerators research, but where do you get this?
Is it from VFE power? It's not listed as a requirement.
dlcnate1 21 Aug @ 12:55am 
how much gas is pumped on a geyser?
Bustly 17 Aug @ 8:58am 
don't suppose we could get some more tie-ins with other vanilla expanded things? i'd love to have gas powered soup production, for example, since soups are extremely vulnerable to solar flares.
bograngles 16 Aug @ 11:19pm 
nevermind it was just a corrupted deep resource grid, although the deep helixien overlay still falsely flags pockets it's just a visual bug so it's mostly fine
bograngles 13 Aug @ 8:34pm 
I think that although I can toggle gas pocket visibility I still have to scan and locate it before it registers for me to be able to use it, but I may be wrong
bograngles 13 Aug @ 12:42pm 
Has anyone had an issue with trying to place a helixien pump on an infinite gas pocket but it saying that there's nothing there? I was able to place it on a geyser but not one of the buried pockets.
Anker 8 Aug @ 10:59am 
Doesn't count for rooms. An electric or fueled stove will make a room into a Kitchen, but a Gas Powered stove will not.
YuuYWeeW_50010 3 Aug @ 4:38pm 
@TioTrix There are a few geysers (infinite) and a few infinite pockets (which can sometimes accomodate >1 extractor), and you can also deep scan for more finite deposits. Each extractor can support 4 industrial generators (which is a lot)

@Sebastian Crystal
The gas itself can't be used as vehicle fuel, so you'll have to actually make chemfuel. There is a gas-powered refinery but its bills are the same - it just uses Helixien Gas instead of power.
TioTrix 2 Aug @ 2:43am 
is gas infinite or limited?
Sebastian Crystal 28 Jul @ 2:21pm 
can this gas work as fuel for the Vanilla Expanded Vehicles?
Ashtar Sheran 27 Jul @ 8:03am 
Pause... I can now build a gas chamber for my slaves?
Awaik 20 Jul @ 6:19am 
@silverskene yes but you can dev mode them in
silverskene 17 Jul @ 7:24am 
If I add mid-save, does this rule out the possibility of finding a gas vent under a mountain as I mine?
Oskar Potocki  [author] 17 Jul @ 3:18am 
I am posting this message across all of our mods because many people seem to have forgotten about it:

- We do not check comment sections for bug reports. There is simply too many mods and too many comments section to keep track of it.
- We are not looking into fixing bugs reported in the comment section. We have no way to do so. There is no logs, and no information viable for bug fixing.
- We only look into fixing and fix bugs reported using our Google Forms for bug reporting, and only if all the required logs are attached.
- The google form can be found here: https://forms.gle/rzJpjpBUijBGhpcy7
- Please do not report bugs in the comments anymore. Leave the comments for questions and feedback. Report bugs properly or not at all.
ObscureParticle 14 Jul @ 9:27am 
Wish I did not need the tank storage for everything to work if there is enough supply.
Maboy 11 Jul @ 9:48am 
Space Gas
free kill 11 Jul @ 9:29am 
can confirm, me got space gas.
Hans zimmer 11 Jul @ 7:47am 
hey just got the dlc and geysers spawn on space
NaCl 5 Jul @ 8:44am 
They took that out forever ago, but also... yes. Prisons just aren't the same without the threat of gassing folks. Would also be really cool with anomaly.
Truien_$killz 28 Jun @ 11:35pm 
What happened to the ability to build vents that would pump in poisonous fumes? I need these for my kill boxes.
AzoorFox 17 Jun @ 8:23am 
UPDATE WHEN??????????
Flaggy! 7 Jun @ 4:27pm 
The Automated Efficiency only applies on production that is connected to electricity directly, Because your pawns work better in things that they get help from the bench (headcanon at least)

Being connected to Helixien Gas means that the stove works like a Wood fueled stove, meaning that its not automatized, and you are probably getting a debuff instead

In short: The speed bonus only works on electric stuff, in anything else it's a debuff
Kirboh 2 Jun @ 3:45pm 
I noticed that the gas-powered stove does not get the 50% speed bonus from the "Automated Efficiency: Increased" precept from "VE: Memes & Structures", whereas the electric stove does. Is that intentional, or just an oversight?
(And yes, I filed a bug report.)
cow of french 1 Jun @ 12:47am 
helixien is my biggest opp, chemfuel expanded 4Life
SandFox 27 May @ 7:15am 
I want to remove the mod from the save file that I applied this mod to.
Is there a way to do this?
I need a way to avoid errors
Monkey Magic 22 May @ 4:11am 
@Oskar - Your Gas Powered Generator lacks the new "Stunnable" comp added in 1.5 that the other generators now have. It also lacks an ambient sound. Is this an intended feature for Helexien Gas , or just an oversight?
Zeress 21 May @ 6:55pm 
"Gas wall lamps" seem to not use the relatively new wall mounted feature like other wall lamps do. Is it because of some sort of limitation with gas pipes?
Haperski 23 Apr @ 5:29am 
Bro the pump is 4x4. I messed up my base planning dahahah.
estrogenesys 21 Mar @ 5:06pm 
@RatticusDeathicus try Block Unwanted Minutiae (continued)
RatticusDeathicus 4 Mar @ 11:51am 
Please! Add an option in the settings to turn off the "No storage connected" notification for the gas! I have my whole colony hooked up to electricity with gas lighting and coolers as emergency backups, but when the valve is turned off I have 30+ lamps complaining about no storage connected which is really annoying.
StockSounds 22 Feb @ 2:50pm 
So this is a mod where you can make gas and gas-powered generators and gas pipes. You know what gas pipes do? Leak, they leak and you don't know about it until you're in immediate danger, and I think that'd be a sick drawback to using this stuff, since it's all upsides as far as I'm aware.
Oskar Potocki  [author] 22 Feb @ 2:35pm 
Correct. They only appear on newly generated maps.
Nacho 22 Feb @ 8:27am 
While it can be added to a saved game, infinite gas deposits are not generated.
Futstub 9 Feb @ 7:32am 
Description says the pump is 3x3, but isn't it 4x4? I'm planning my base right now and don't want to mess things up... :>
StockSounds 15 Jan @ 12:56pm 
On one hand, I feel like this is completely useless if you have Chemfuel Expanded, aside from theming.
On the other hand, Chemfuel Expanded is so completely busted that I'm considering replacing it with this in future playthroughs.
QuackBasilisk65 14 Jan @ 4:12am 
nvm, there's already a mod for it
QuackBasilisk65 12 Jan @ 7:26pm 
Hey can I post an idea I had?
Passos 21 Dec, 2024 @ 5:34am 
Not a bug so I'm not using the google doc (because it also doesn't need a log), but just FYI the text "Research the helixien gas and it's ability to act as a combustible fuel" in the research tree has incorrect grammar. it should be "**its** ability". "It's" isn't a possesive. It's a contraction so the text says "it is ability".
FlareFluffsune 1 Dec, 2024 @ 4:49am 
Honestly, the amount of required busybody to submit one makes just spawning geysers with dev mode easier instead of reporting bugs with the infinite gas pocket. ¯\_(ツ)_/¯
Thanks for your work maintaining VE mods though.
Oskar Potocki  [author] 1 Dec, 2024 @ 4:25am 
Bugs should be reported using the google forms. We do not check or respond to bugs in comment sections.
SugarCrash 30 Nov, 2024 @ 5:17pm 
i'm also getting the issue mentioned below where all deposits of anything found by the deep scanner thing no longer are visible, i have to hover around where the alert sent me to to find exactly where it is, and can't find this 'infinite' pocket anywhere
FlareFluffsune 17 Nov, 2024 @ 4:33am 
at LudeonTK.Dialog_Debug.DrawNode (LudeonTK.DebugActionNode node, System.Single columnWidth, System.Boolean highlight) [0x00018] in <2a40c3593b334f29ac3cb3d32d652351>:0
at LudeonTK.DebugTabMenu.ListOptions (System.Int32 highlightedIndex, System.Single columnWidth) [0x00065] in <2a40c3593b334f29ac3cb3d32d652351>:0
at LudeonTK.Dialog_Debug.DoWindowContents (UnityEngine.Rect inRect) [0x00208] in <2a40c3593b334f29ac3cb3d32d652351>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <2a40c3593b334f29ac3cb3d32d652351>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
FlareFluffsune 17 Nov, 2024 @ 4:33am 
Morning, started a new map which i've been playing a few days now and just unlocked ground radar but the overlay isn't showing where my infinite pocket is so I attempted to reroll it and i'm just getting an error:

Exception filling window for LudeonTK.Dialog_Debug: System.NullReferenceException: Object reference not set to an instance of an object
[Ref F9F0C79A]
at VHelixienGasE.Helper.ReRollDeposit () [0x0002f] in <649f18a3028d4fac90fe2e6adc23e876>:0
- TRANSPILER PerformanceOptimizer.Main: IEnumerable`1 PerformanceOptimizer.Optimization_FasterGetCompReplacement:Transpiler(IEnumerable`1 instructions, MethodBase method)
at LudeonTK.DebugActionNode.Enter (LudeonTK.Dialog_Debug dialog) [0x00065] in <2a40c3593b334f29ac3cb3d32d652351>:0
at LudeonTK.Dialog_Debug.DoButton (LudeonTK.DebugActionNode node, System.Single columnWidth, System.Boolean highlight) [0x0003e] in <2a40c3593b334f29ac3cb3d32d652351>:0
St0ucheO81420 11 Nov, 2024 @ 4:38pm 
Quick question, sorry if this comes off as stupid but I literally can't find a way to do this.
All of my helixien pumps, pipes and tanks have a color silhouette around them, is there anyway I can turn that off?
Mask of Humble 6 Nov, 2024 @ 2:20pm 
Here is to hoping that they will a flame trap that is like a jet of flames that uses helixien gas as the fuel
The Flying Tank Turret 30 Oct, 2024 @ 4:39pm 
vents are gone?
sage_n0tfound 27 Oct, 2024 @ 11:10pm 
vents?