Total War: WARHAMMER III

Total War: WARHAMMER III

(OBSOLETE) Garrison and Walls for Nurgle
22 kommentarer
wisehelm999 9 jun, 2024 @ 12:56 
is it possible to update this? i would love some walls on nurgle still tbh.
Flashcrash 10 maj, 2024 @ 12:54 
Thanks for the heads up and for the work!
Big Sneeze 1 maj, 2024 @ 19:14 
Thank you for keeping this up for us who are staying on previous patch!!
Stubby  [skapare] 30 apr, 2024 @ 8:15 
Nurgle factions now have a real defensive building so this mod is no longer needed. It will remain up for anyone playing on the previous patch.
RexJayden 19 apr, 2024 @ 7:35 
I sincerely appreciate that this mod has been in the game long enough for Nurgle to address this game area! :Monokuma2_DGR::steamthumbsup:
Stubby  [skapare] 14 apr, 2024 @ 0:39 
Looks like Nurgle is getting real defensive buildings in the Thrones of Decay update so this mod probably won't be needed anymore.
Stubby  [skapare] 22 feb, 2024 @ 7:15 
Updated for 4.2.
Stubby  [skapare] 21 nov, 2023 @ 3:29 
Updated for 4.1.
Stubby  [skapare] 31 aug, 2023 @ 8:12 
Updated for 4.0.
MarineCARMINE 13 aug, 2023 @ 13:47 
My only suggestion for this would be to add a great unclean one to the tier 4 guarded warpstone building. Other than that this is great, it works pretty well with the mod that buffs garrisons and adds garrison units to all buildings.
Bree 26 maj, 2023 @ 19:57 
Awesome. Thanks!
Stubby  [skapare] 26 maj, 2023 @ 18:06 
Yes.
Bree 26 maj, 2023 @ 15:34 
Does this work with SFO by chance?
Stubby  [skapare] 25 maj, 2023 @ 7:48 
Updated for 3.1.
Ref 29 apr, 2023 @ 15:33 
Thanks dude! Making this campaign playable
Stubby  [skapare] 13 apr, 2023 @ 9:05 
Updated for 3.0 and Chaos Dwarfs.
Stubby  [skapare] 16 feb, 2023 @ 3:47 
Updated for 2.4.
Stubby  [skapare] 12 jan, 2023 @ 0:39 
Nurgle's main building garrison used to be stronger than other factions to make up for their lack of defensive building, but when they reworked every faction's garrison they forgot to give Nurgle that boost again. Nurgle's economy buildings do add 2 units to the garrison each but that means they need 3 buildings for what other factions get from one building.

Khorne is good melee attack and weapon strength but low melee defence, Nurgle is good health and melee defence but low speed, Slaanesh is good speed and charge bonus but low armour and health, Tzeentch is good magic and shooting but bad melee.
Gleen Cross 12 jan, 2023 @ 0:01 
I didn't played with the daemons yet, so that's weird... Nurgle factions doesn't have a defensive building even if they are supposed to be the "tanky" archetype of the 4 gods? Khorne is melee attack, Slaanesh is speed, Tzeentch is magic and Nurgle is melee defense... is that it?
Ciaphas Cain 21 okt, 2022 @ 7:48 
Thought as much, would have been double the work due to different units but thought I'd just clarify.

Thanks for the response!
Stubby  [skapare] 21 okt, 2022 @ 7:33 
Just the Nurgle daemons.
Ciaphas Cain 21 okt, 2022 @ 7:20 
Is this Nurgle Daemons and/or Chaos Champions?